Try tweaking turret zero offset

Change-Id: I913e597683f64122b1c2cc59e283309bd2758dcc
Signed-off-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
diff --git a/y2024/control_loops/superstructure/aiming.h b/y2024/control_loops/superstructure/aiming.h
index de4c117..4560071 100644
--- a/y2024/control_loops/superstructure/aiming.h
+++ b/y2024/control_loops/superstructure/aiming.h
@@ -20,7 +20,7 @@
 class Aimer {
  public:
   // When the turret is at 0 the note will be leaving the robot at PI.
-  static constexpr double kTurretZeroOffset = 0.13;
+  static constexpr double kTurretZeroOffset = 0.11;
 
   Aimer(aos::EventLoop *event_loop, const Constants *robot_constants);