Remove global queuegroup claw_queue
Change-Id: Ie642d5da51f6c0934ee3206d1a50969d6f2e6d33
diff --git a/y2014/actors/autonomous_actor.h b/y2014/actors/autonomous_actor.h
index 5529d36..e832980 100644
--- a/y2014/actors/autonomous_actor.h
+++ b/y2014/actors/autonomous_actor.h
@@ -10,6 +10,7 @@
#include "frc971/control_loops/drivetrain/drivetrain.q.h"
#include "frc971/control_loops/drivetrain/drivetrain_config.h"
#include "y2014/actors/shoot_actor.h"
+#include "y2014/control_loops/shooter/shooter.q.h"
#include "y2014/queues/auto_mode.q.h"
#include "y2014/queues/hot_goal.q.h"
@@ -40,6 +41,12 @@
::aos::Fetcher<::y2014::sensors::AutoMode> auto_mode_fetcher_;
::aos::Fetcher<::y2014::HotGoal> hot_goal_fetcher_;
+ ::aos::Sender<::y2014::control_loops::ClawQueue::Goal> claw_goal_sender_;
+ ::aos::Fetcher<::y2014::control_loops::ClawQueue::Goal> claw_goal_fetcher_;
+ ::aos::Fetcher<::y2014::control_loops::ClawQueue::Status>
+ claw_status_fetcher_;
+ ::aos::Sender<::y2014::control_loops::ShooterQueue::Goal>
+ shooter_goal_sender_;
actors::ShootActor::Factory shoot_action_factory_;
};