Use the event loop name instead of thread name for AOS_LOG
This kills 2 birds with 1 stone.
1) A simulated event loop should print out the name of each event
loop, not the program name.
2) prctl(PR_GET_NAME, thread_name_array) can require higher privileges
sometimes, and is un-necesary for simulations. See 1)
Change-Id: I48731b1cabe34ec66a97f27ee720ba3081da4e94
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/aos/util/death_test_log_implementation.h b/aos/util/death_test_log_implementation.h
index 7065141..7765b5b 100644
--- a/aos/util/death_test_log_implementation.h
+++ b/aos/util/death_test_log_implementation.h
@@ -3,6 +3,7 @@
#include <cstdlib>
+#include "aos/logging/context.h"
#include "aos/logging/implementations.h"
namespace aos {
@@ -14,6 +15,10 @@
class DeathTestLogImplementation
: public logging::HandleMessageLogImplementation {
public:
+ std::string_view MyName() override {
+ logging::internal::Context *context = logging::internal::Context::Get();
+ return context->MyName();
+ }
virtual void HandleMessage(const logging::LogMessage &message) override {
if (message.level == FATAL) {
logging::internal::PrintMessage(stderr, message);