converted the shooter over to using hall effect structs
diff --git a/frc971/control_loops/shooter/shooter.gyp b/frc971/control_loops/shooter/shooter.gyp
index 9811918..efcc0e7 100755
--- a/frc971/control_loops/shooter/shooter.gyp
+++ b/frc971/control_loops/shooter/shooter.gyp
@@ -9,11 +9,11 @@
},
'dependencies': [
'<(AOS)/common/common.gyp:control_loop_queues',
- '<(AOS)/common/common.gyp:queues',
+ '<(DEPTH)/frc971/control_loops/control_loops.gyp:queues',
],
'export_dependent_settings': [
'<(AOS)/common/common.gyp:control_loop_queues',
- '<(AOS)/common/common.gyp:queues',
+ '<(DEPTH)/frc971/control_loops/control_loops.gyp:queues',
],
'includes': ['../../../aos/build/queues.gypi'],
},