Dont shoot if robot moving too fast

Signed-off-by: Henry Speiser <henry@speiser.net>
Change-Id: Ifbf086d25647ec2887f0d5825255e098620842a6
diff --git a/y2022/control_loops/superstructure/superstructure_status.fbs b/y2022/control_loops/superstructure/superstructure_status.fbs
index 06fddd0..9cf9a5f 100644
--- a/y2022/control_loops/superstructure/superstructure_status.fbs
+++ b/y2022/control_loops/superstructure/superstructure_status.fbs
@@ -57,6 +57,8 @@
   reseating_in_catapult:bool (id: 13);
   // Whether the turret is ready for firing
   ready_to_fire:bool (id: 20);
+  // Whether the robot is moving too fast to shoot
+  moving_too_fast:bool (id: 21);
   // Whether the catapult was told to fire,
   // meaning that the turret and flippers are ready for firing
   // and we were asked to fire. Different from fire flag in goal.