Added polytopes.
diff --git a/aos/controls/polytope.h b/aos/controls/polytope.h
new file mode 100644
index 0000000..ed4b36d
--- /dev/null
+++ b/aos/controls/polytope.h
@@ -0,0 +1,126 @@
+#ifndef _AOS_CONTROLS_POLYTOPE_H_
+#define _AOS_CONTROLS_POLYTOPE_H_
+
+#include "Eigen/Dense"
+#include "aos/externals/libcdd-094g-prefix/include/setoper.h"
+#include "aos/externals/libcdd-094g-prefix/include/cdd.h"
+
+namespace aos {
+namespace controls {
+
+// A n dimension polytope.
+template <int number_of_dimensions>
+class HPolytope {
+ public:
+  // Constructs a polytope given the H and k matricies.
+  HPolytope(Eigen::Matrix<double, Eigen::Dynamic, number_of_dimensions> H,
+            Eigen::Matrix<double, Eigen::Dynamic, 1> k)
+      : H_(H),
+        k_(k) {
+  }
+
+  static void Init() {
+    dd_set_global_constants();
+  }
+
+  // Returns a reference to H.
+  const Eigen::Matrix<double, Eigen::Dynamic,
+                      number_of_dimensions> &H() const {
+    return H_;
+  }
+
+  // Returns a reference to k.
+  const Eigen::Matrix<double, Eigen::Dynamic,
+                      1> &k() const {
+    return k_;
+  }
+
+  // Returns the number of dimensions in the polytope.
+  int ndim() const { return number_of_dimensions; }
+
+  // Returns the number of constraints currently in the polytope.
+  int num_constraints() const { return k_.rows(); }
+
+  // Returns true if the point is inside the polytope.
+  bool IsInside(Eigen::Matrix<double, number_of_dimensions, 1> point);
+
+  // Returns the list of vertices inside the polytope.
+  Eigen::Matrix<double, number_of_dimensions, Eigen::Dynamic> Vertices();
+
+ private:
+  Eigen::Matrix<double, Eigen::Dynamic, number_of_dimensions> H_;
+  Eigen::Matrix<double, Eigen::Dynamic, 1> k_;
+};
+
+template <int number_of_dimensions>
+bool HPolytope<number_of_dimensions>::IsInside(
+    Eigen::Matrix<double, number_of_dimensions, 1> point) {
+  auto ev = H_ * point;
+  for (int i = 0; i < num_constraints(); ++i) {
+    if (ev(i, 0) > k_(i, 0)) {
+      return false;
+    }
+  }
+  return true;
+}
+
+template <int number_of_dimensions>
+Eigen::Matrix<double, number_of_dimensions, Eigen::Dynamic>
+    HPolytope<number_of_dimensions>::Vertices() {
+  dd_MatrixPtr matrix = dd_CreateMatrix(num_constraints(), ndim() + 1);
+
+  // Copy the data over. TODO(aschuh): Is there a better way?  I hate copying...
+  for (int i = 0; i < num_constraints(); ++i) {
+    dd_set_d(matrix->matrix[i][0], k_(i, 0));
+    for (int j = 0; j < ndim(); ++j) {
+      dd_set_d(matrix->matrix[i][j + 1], -H_(i, j));
+    }
+  }
+
+  matrix->representation = dd_Inequality;
+  matrix->numbtype = dd_Real;
+
+  dd_ErrorType error;
+  dd_PolyhedraPtr polyhedra = dd_DDMatrix2Poly(matrix, &error);
+  if (error != dd_NoError || polyhedra == NULL) {
+    dd_WriteErrorMessages(stderr, error);
+    dd_FreeMatrix(matrix);
+    Eigen::Matrix<double, number_of_dimensions, Eigen::Dynamic> ans(0, 0);
+    return ans;
+  }
+
+  dd_MatrixPtr vertex_matrix = dd_CopyGenerators(polyhedra);
+
+  int num_vertices = 0;
+  int num_rays = 0;
+  for (int i = 0; i < vertex_matrix->rowsize; ++i) {
+    if (dd_get_d(vertex_matrix->matrix[i][0]) == 0) {
+      num_rays += 1;
+    } else {
+      num_vertices += 1;
+    }
+  }
+
+  Eigen::Matrix<double, number_of_dimensions, Eigen::Dynamic> vertices(
+      number_of_dimensions, num_vertices);
+
+  int vertex_index = 0;
+  for (int i = 0; i < vertex_matrix->rowsize; ++i) {
+    if (dd_get_d(vertex_matrix->matrix[i][0]) != 0) {
+      for (int j = 0; j < number_of_dimensions; ++j) {
+        vertices(j, vertex_index) = dd_get_d(vertex_matrix->matrix[i][j + 1]);
+      }
+      ++vertex_index;
+    }
+  }
+  dd_FreeMatrix(vertex_matrix);
+  dd_FreePolyhedra(polyhedra);
+  dd_FreeMatrix(matrix);
+
+  return vertices;
+}
+
+}  // namespace controls
+}  // namespace aos
+
+#endif  // _AOS_CONTROLS_POLYTOPE_H_