Split //frc971/zeroing into multiple files

It's still a single target, and one massive header file. We should
actually split that up in a future refactoring. However, this does make
it easier to find the relevant parts within each file.

Change-Id: I7abc26f2e3d88da4558f54d56e6db4233cc4c30f
diff --git a/frc971/zeroing/pulse_index.h b/frc971/zeroing/pulse_index.h
new file mode 100644
index 0000000..4bcf210
--- /dev/null
+++ b/frc971/zeroing/pulse_index.h
@@ -0,0 +1,84 @@
+#ifndef FRC971_ZEROING_PULSE_INDEX_H_
+#define FRC971_ZEROING_PULSE_INDEX_H_
+
+#include "flatbuffers/flatbuffers.h"
+
+#include "frc971/zeroing/zeroing.h"
+
+namespace frc971 {
+namespace zeroing {
+
+// Zeros by seeing all the index pulses in the range of motion of the mechanism
+// and using that to figure out which index pulse is which.
+class PulseIndexZeroingEstimator
+    : public ZeroingEstimator<IndexPosition,
+                              constants::EncoderPlusIndexZeroingConstants,
+                              IndexEstimatorState> {
+ public:
+  explicit PulseIndexZeroingEstimator(const ZeroingConstants &constants)
+      : constants_(constants) {
+    Reset();
+  }
+
+  // Resets the internal logic so it needs to be re-zeroed.
+  void Reset() override;
+
+  bool zeroed() const override { return zeroed_; }
+
+  // It's as ready as it'll ever be...
+  bool offset_ready() const override { return true; }
+
+  double offset() const override { return offset_; }
+
+  bool error() const override { return error_; }
+
+  // Updates the internal logic with the next sensor values.
+  void UpdateEstimate(const IndexPosition &info) override;
+
+  // Returns information about our current state.
+  virtual flatbuffers::Offset<State> GetEstimatorState(
+      flatbuffers::FlatBufferBuilder *fbb) const override;
+
+  void TriggerError() override { error_ = true; }
+
+ private:
+  // Returns the current real position using the relative encoder offset.
+  double CalculateCurrentPosition(const IndexPosition &info);
+
+  // Sets the minimum and maximum index pulse position values.
+  void StoreIndexPulseMaxAndMin(const IndexPosition &info);
+
+  // Returns the number of index pulses we should have seen so far.
+  int IndexPulseCount() const;
+
+  // Contains the physical constants describing the system.
+  const ZeroingConstants constants_;
+
+  // The smallest position of all the index pulses.
+  double min_index_position_;
+  // The largest position of all the index pulses.
+  double max_index_position_;
+
+  // The estimated starting position of the mechanism.
+  double offset_;
+  // After a reset we keep track of the index pulse count with this. Only after
+  // the index pulse count changes (i.e. increments at least once or wraps
+  // around) will we consider the mechanism zeroed. We also use this to store
+  // the most recent `PotAndIndexPosition::index_pulses' value when the start
+  // position was calculated. It helps us calculate the start position only on
+  // index pulses to reject corrupted intermediate data.
+  uint32_t last_used_index_pulse_count_;
+
+  // True if we are fully zeroed.
+  bool zeroed_;
+  // Marker to track whether an error has occurred.
+  bool error_;
+
+  // The estimated position.
+  double position_;
+};
+
+}  // namespace zeroing
+}  // namespace frc971
+
+#endif  // FRC971_ZEROING_PULSE_INDEX_H_