Squashed 'third_party/libevent/' content from commit d8ceae8

Change-Id: I84e1b23561eb225b9f288717b028e6bc9e5a27e1
git-subtree-dir: third_party/libevent
git-subtree-split: d8ceae81b83f3d0a56e2f41d4c429b2702a8e302
diff --git a/bufferevent_async.c b/bufferevent_async.c
new file mode 100644
index 0000000..f34ca5f
--- /dev/null
+++ b/bufferevent_async.c
@@ -0,0 +1,690 @@
+/*
+ * Copyright (c) 2009-2012 Niels Provos and Nick Mathewson
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ *    derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "event2/event-config.h"
+
+#ifdef _EVENT_HAVE_SYS_TIME_H
+#include <sys/time.h>
+#endif
+
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#ifdef _EVENT_HAVE_STDARG_H
+#include <stdarg.h>
+#endif
+#ifdef _EVENT_HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+#ifdef WIN32
+#include <winsock2.h>
+#include <ws2tcpip.h>
+#endif
+
+#include <sys/queue.h>
+
+#include "event2/util.h"
+#include "event2/bufferevent.h"
+#include "event2/buffer.h"
+#include "event2/bufferevent_struct.h"
+#include "event2/event.h"
+#include "event2/util.h"
+#include "event-internal.h"
+#include "log-internal.h"
+#include "mm-internal.h"
+#include "bufferevent-internal.h"
+#include "util-internal.h"
+#include "iocp-internal.h"
+
+#ifndef SO_UPDATE_CONNECT_CONTEXT
+/* Mingw is sometimes missing this */
+#define SO_UPDATE_CONNECT_CONTEXT 0x7010
+#endif
+
+/* prototypes */
+static int be_async_enable(struct bufferevent *, short);
+static int be_async_disable(struct bufferevent *, short);
+static void be_async_destruct(struct bufferevent *);
+static int be_async_flush(struct bufferevent *, short, enum bufferevent_flush_mode);
+static int be_async_ctrl(struct bufferevent *, enum bufferevent_ctrl_op, union bufferevent_ctrl_data *);
+
+struct bufferevent_async {
+	struct bufferevent_private bev;
+	struct event_overlapped connect_overlapped;
+	struct event_overlapped read_overlapped;
+	struct event_overlapped write_overlapped;
+	size_t read_in_progress;
+	size_t write_in_progress;
+	unsigned ok : 1;
+	unsigned read_added : 1;
+	unsigned write_added : 1;
+};
+
+const struct bufferevent_ops bufferevent_ops_async = {
+	"socket_async",
+	evutil_offsetof(struct bufferevent_async, bev.bev),
+	be_async_enable,
+	be_async_disable,
+	be_async_destruct,
+	_bufferevent_generic_adj_timeouts,
+	be_async_flush,
+	be_async_ctrl,
+};
+
+static inline struct bufferevent_async *
+upcast(struct bufferevent *bev)
+{
+	struct bufferevent_async *bev_a;
+	if (bev->be_ops != &bufferevent_ops_async)
+		return NULL;
+	bev_a = EVUTIL_UPCAST(bev, struct bufferevent_async, bev.bev);
+	return bev_a;
+}
+
+static inline struct bufferevent_async *
+upcast_connect(struct event_overlapped *eo)
+{
+	struct bufferevent_async *bev_a;
+	bev_a = EVUTIL_UPCAST(eo, struct bufferevent_async, connect_overlapped);
+	EVUTIL_ASSERT(BEV_IS_ASYNC(&bev_a->bev.bev));
+	return bev_a;
+}
+
+static inline struct bufferevent_async *
+upcast_read(struct event_overlapped *eo)
+{
+	struct bufferevent_async *bev_a;
+	bev_a = EVUTIL_UPCAST(eo, struct bufferevent_async, read_overlapped);
+	EVUTIL_ASSERT(BEV_IS_ASYNC(&bev_a->bev.bev));
+	return bev_a;
+}
+
+static inline struct bufferevent_async *
+upcast_write(struct event_overlapped *eo)
+{
+	struct bufferevent_async *bev_a;
+	bev_a = EVUTIL_UPCAST(eo, struct bufferevent_async, write_overlapped);
+	EVUTIL_ASSERT(BEV_IS_ASYNC(&bev_a->bev.bev));
+	return bev_a;
+}
+
+static void
+bev_async_del_write(struct bufferevent_async *beva)
+{
+	struct bufferevent *bev = &beva->bev.bev;
+
+	if (beva->write_added) {
+		beva->write_added = 0;
+		event_base_del_virtual(bev->ev_base);
+	}
+}
+
+static void
+bev_async_del_read(struct bufferevent_async *beva)
+{
+	struct bufferevent *bev = &beva->bev.bev;
+
+	if (beva->read_added) {
+		beva->read_added = 0;
+		event_base_del_virtual(bev->ev_base);
+	}
+}
+
+static void
+bev_async_add_write(struct bufferevent_async *beva)
+{
+	struct bufferevent *bev = &beva->bev.bev;
+
+	if (!beva->write_added) {
+		beva->write_added = 1;
+		event_base_add_virtual(bev->ev_base);
+	}
+}
+
+static void
+bev_async_add_read(struct bufferevent_async *beva)
+{
+	struct bufferevent *bev = &beva->bev.bev;
+
+	if (!beva->read_added) {
+		beva->read_added = 1;
+		event_base_add_virtual(bev->ev_base);
+	}
+}
+
+static void
+bev_async_consider_writing(struct bufferevent_async *beva)
+{
+	size_t at_most;
+	int limit;
+	struct bufferevent *bev = &beva->bev.bev;
+
+	/* Don't write if there's a write in progress, or we do not
+	 * want to write, or when there's nothing left to write. */
+	if (beva->write_in_progress || beva->bev.connecting)
+		return;
+	if (!beva->ok || !(bev->enabled&EV_WRITE) ||
+	    !evbuffer_get_length(bev->output)) {
+		bev_async_del_write(beva);
+		return;
+	}
+
+	at_most = evbuffer_get_length(bev->output);
+
+	/* This is safe so long as bufferevent_get_write_max never returns
+	 * more than INT_MAX.  That's true for now. XXXX */
+	limit = (int)_bufferevent_get_write_max(&beva->bev);
+	if (at_most >= (size_t)limit && limit >= 0)
+		at_most = limit;
+
+	if (beva->bev.write_suspended) {
+		bev_async_del_write(beva);
+		return;
+	}
+
+	/*  XXXX doesn't respect low-water mark very well. */
+	bufferevent_incref(bev);
+	if (evbuffer_launch_write(bev->output, at_most,
+	    &beva->write_overlapped)) {
+		bufferevent_decref(bev);
+		beva->ok = 0;
+		_bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
+	} else {
+		beva->write_in_progress = at_most;
+		_bufferevent_decrement_write_buckets(&beva->bev, at_most);
+		bev_async_add_write(beva);
+	}
+}
+
+static void
+bev_async_consider_reading(struct bufferevent_async *beva)
+{
+	size_t cur_size;
+	size_t read_high;
+	size_t at_most;
+	int limit;
+	struct bufferevent *bev = &beva->bev.bev;
+
+	/* Don't read if there is a read in progress, or we do not
+	 * want to read. */
+	if (beva->read_in_progress || beva->bev.connecting)
+		return;
+	if (!beva->ok || !(bev->enabled&EV_READ)) {
+		bev_async_del_read(beva);
+		return;
+	}
+
+	/* Don't read if we're full */
+	cur_size = evbuffer_get_length(bev->input);
+	read_high = bev->wm_read.high;
+	if (read_high) {
+		if (cur_size >= read_high) {
+			bev_async_del_read(beva);
+			return;
+		}
+		at_most = read_high - cur_size;
+	} else {
+		at_most = 16384; /* FIXME totally magic. */
+	}
+
+	/* XXXX This over-commits. */
+	/* XXXX see also not above on cast on _bufferevent_get_write_max() */
+	limit = (int)_bufferevent_get_read_max(&beva->bev);
+	if (at_most >= (size_t)limit && limit >= 0)
+		at_most = limit;
+
+	if (beva->bev.read_suspended) {
+		bev_async_del_read(beva);
+		return;
+	}
+
+	bufferevent_incref(bev);
+	if (evbuffer_launch_read(bev->input, at_most, &beva->read_overlapped)) {
+		beva->ok = 0;
+		_bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
+		bufferevent_decref(bev);
+	} else {
+		beva->read_in_progress = at_most;
+		_bufferevent_decrement_read_buckets(&beva->bev, at_most);
+		bev_async_add_read(beva);
+	}
+
+	return;
+}
+
+static void
+be_async_outbuf_callback(struct evbuffer *buf,
+    const struct evbuffer_cb_info *cbinfo,
+    void *arg)
+{
+	struct bufferevent *bev = arg;
+	struct bufferevent_async *bev_async = upcast(bev);
+
+	/* If we added data to the outbuf and were not writing before,
+	 * we may want to write now. */
+
+	_bufferevent_incref_and_lock(bev);
+
+	if (cbinfo->n_added)
+		bev_async_consider_writing(bev_async);
+
+	_bufferevent_decref_and_unlock(bev);
+}
+
+static void
+be_async_inbuf_callback(struct evbuffer *buf,
+    const struct evbuffer_cb_info *cbinfo,
+    void *arg)
+{
+	struct bufferevent *bev = arg;
+	struct bufferevent_async *bev_async = upcast(bev);
+
+	/* If we drained data from the inbuf and were not reading before,
+	 * we may want to read now */
+
+	_bufferevent_incref_and_lock(bev);
+
+	if (cbinfo->n_deleted)
+		bev_async_consider_reading(bev_async);
+
+	_bufferevent_decref_and_unlock(bev);
+}
+
+static int
+be_async_enable(struct bufferevent *buf, short what)
+{
+	struct bufferevent_async *bev_async = upcast(buf);
+
+	if (!bev_async->ok)
+		return -1;
+
+	if (bev_async->bev.connecting) {
+		/* Don't launch anything during connection attempts. */
+		return 0;
+	}
+
+	if (what & EV_READ)
+		BEV_RESET_GENERIC_READ_TIMEOUT(buf);
+	if (what & EV_WRITE)
+		BEV_RESET_GENERIC_WRITE_TIMEOUT(buf);
+
+	/* If we newly enable reading or writing, and we aren't reading or
+	   writing already, consider launching a new read or write. */
+
+	if (what & EV_READ)
+		bev_async_consider_reading(bev_async);
+	if (what & EV_WRITE)
+		bev_async_consider_writing(bev_async);
+	return 0;
+}
+
+static int
+be_async_disable(struct bufferevent *bev, short what)
+{
+	struct bufferevent_async *bev_async = upcast(bev);
+	/* XXXX If we disable reading or writing, we may want to consider
+	 * canceling any in-progress read or write operation, though it might
+	 * not work. */
+
+	if (what & EV_READ) {
+		BEV_DEL_GENERIC_READ_TIMEOUT(bev);
+		bev_async_del_read(bev_async);
+	}
+	if (what & EV_WRITE) {
+		BEV_DEL_GENERIC_WRITE_TIMEOUT(bev);
+		bev_async_del_write(bev_async);
+	}
+
+	return 0;
+}
+
+static void
+be_async_destruct(struct bufferevent *bev)
+{
+	struct bufferevent_async *bev_async = upcast(bev);
+	struct bufferevent_private *bev_p = BEV_UPCAST(bev);
+	evutil_socket_t fd;
+
+	EVUTIL_ASSERT(!upcast(bev)->write_in_progress &&
+			!upcast(bev)->read_in_progress);
+
+	bev_async_del_read(bev_async);
+	bev_async_del_write(bev_async);
+
+	fd = _evbuffer_overlapped_get_fd(bev->input);
+	if (bev_p->options & BEV_OPT_CLOSE_ON_FREE) {
+		/* XXXX possible double-close */
+		evutil_closesocket(fd);
+	}
+	/* delete this in case non-blocking connect was used */
+	if (event_initialized(&bev->ev_write)) {
+		event_del(&bev->ev_write);
+		_bufferevent_del_generic_timeout_cbs(bev);
+	}
+}
+
+/* GetQueuedCompletionStatus doesn't reliably yield WSA error codes, so
+ * we use WSAGetOverlappedResult to translate. */
+static void
+bev_async_set_wsa_error(struct bufferevent *bev, struct event_overlapped *eo)
+{
+	DWORD bytes, flags;
+	evutil_socket_t fd;
+
+	fd = _evbuffer_overlapped_get_fd(bev->input);
+	WSAGetOverlappedResult(fd, &eo->overlapped, &bytes, FALSE, &flags);
+}
+
+static int
+be_async_flush(struct bufferevent *bev, short what,
+    enum bufferevent_flush_mode mode)
+{
+	return 0;
+}
+
+static void
+connect_complete(struct event_overlapped *eo, ev_uintptr_t key,
+    ev_ssize_t nbytes, int ok)
+{
+	struct bufferevent_async *bev_a = upcast_connect(eo);
+	struct bufferevent *bev = &bev_a->bev.bev;
+	evutil_socket_t sock;
+
+	BEV_LOCK(bev);
+
+	EVUTIL_ASSERT(bev_a->bev.connecting);
+	bev_a->bev.connecting = 0;
+	sock = _evbuffer_overlapped_get_fd(bev_a->bev.bev.input);
+	/* XXXX Handle error? */
+	setsockopt(sock, SOL_SOCKET, SO_UPDATE_CONNECT_CONTEXT, NULL, 0);
+
+	if (ok)
+		bufferevent_async_set_connected(bev);
+	else
+		bev_async_set_wsa_error(bev, eo);
+
+	_bufferevent_run_eventcb(bev,
+			ok? BEV_EVENT_CONNECTED : BEV_EVENT_ERROR);
+
+	event_base_del_virtual(bev->ev_base);
+
+	_bufferevent_decref_and_unlock(bev);
+}
+
+static void
+read_complete(struct event_overlapped *eo, ev_uintptr_t key,
+    ev_ssize_t nbytes, int ok)
+{
+	struct bufferevent_async *bev_a = upcast_read(eo);
+	struct bufferevent *bev = &bev_a->bev.bev;
+	short what = BEV_EVENT_READING;
+	ev_ssize_t amount_unread;
+	BEV_LOCK(bev);
+	EVUTIL_ASSERT(bev_a->read_in_progress);
+
+	amount_unread = bev_a->read_in_progress - nbytes;
+	evbuffer_commit_read(bev->input, nbytes);
+	bev_a->read_in_progress = 0;
+	if (amount_unread)
+		_bufferevent_decrement_read_buckets(&bev_a->bev, -amount_unread);
+
+	if (!ok)
+		bev_async_set_wsa_error(bev, eo);
+
+	if (bev_a->ok) {
+		if (ok && nbytes) {
+			BEV_RESET_GENERIC_READ_TIMEOUT(bev);
+			if (evbuffer_get_length(bev->input) >= bev->wm_read.low)
+				_bufferevent_run_readcb(bev);
+			bev_async_consider_reading(bev_a);
+		} else if (!ok) {
+			what |= BEV_EVENT_ERROR;
+			bev_a->ok = 0;
+			_bufferevent_run_eventcb(bev, what);
+		} else if (!nbytes) {
+			what |= BEV_EVENT_EOF;
+			bev_a->ok = 0;
+			_bufferevent_run_eventcb(bev, what);
+		}
+	}
+
+	_bufferevent_decref_and_unlock(bev);
+}
+
+static void
+write_complete(struct event_overlapped *eo, ev_uintptr_t key,
+    ev_ssize_t nbytes, int ok)
+{
+	struct bufferevent_async *bev_a = upcast_write(eo);
+	struct bufferevent *bev = &bev_a->bev.bev;
+	short what = BEV_EVENT_WRITING;
+	ev_ssize_t amount_unwritten;
+
+	BEV_LOCK(bev);
+	EVUTIL_ASSERT(bev_a->write_in_progress);
+
+	amount_unwritten = bev_a->write_in_progress - nbytes;
+	evbuffer_commit_write(bev->output, nbytes);
+	bev_a->write_in_progress = 0;
+
+	if (amount_unwritten)
+		_bufferevent_decrement_write_buckets(&bev_a->bev,
+		                                     -amount_unwritten);
+
+
+	if (!ok)
+		bev_async_set_wsa_error(bev, eo);
+
+	if (bev_a->ok) {
+		if (ok && nbytes) {
+			BEV_RESET_GENERIC_WRITE_TIMEOUT(bev);
+			if (evbuffer_get_length(bev->output) <=
+			    bev->wm_write.low)
+				_bufferevent_run_writecb(bev);
+			bev_async_consider_writing(bev_a);
+		} else if (!ok) {
+			what |= BEV_EVENT_ERROR;
+			bev_a->ok = 0;
+			_bufferevent_run_eventcb(bev, what);
+		} else if (!nbytes) {
+			what |= BEV_EVENT_EOF;
+			bev_a->ok = 0;
+			_bufferevent_run_eventcb(bev, what);
+		}
+	}
+
+	_bufferevent_decref_and_unlock(bev);
+}
+
+struct bufferevent *
+bufferevent_async_new(struct event_base *base,
+    evutil_socket_t fd, int options)
+{
+	struct bufferevent_async *bev_a;
+	struct bufferevent *bev;
+	struct event_iocp_port *iocp;
+
+	options |= BEV_OPT_THREADSAFE;
+
+	if (!(iocp = event_base_get_iocp(base)))
+		return NULL;
+
+	if (fd >= 0 && event_iocp_port_associate(iocp, fd, 1)<0) {
+		int err = GetLastError();
+		/* We may have alrady associated this fd with a port.
+		 * Let's hope it's this port, and that the error code
+		 * for doing this neer changes. */
+		if (err != ERROR_INVALID_PARAMETER)
+			return NULL;
+	}
+
+	if (!(bev_a = mm_calloc(1, sizeof(struct bufferevent_async))))
+		return NULL;
+
+	bev = &bev_a->bev.bev;
+	if (!(bev->input = evbuffer_overlapped_new(fd))) {
+		mm_free(bev_a);
+		return NULL;
+	}
+	if (!(bev->output = evbuffer_overlapped_new(fd))) {
+		evbuffer_free(bev->input);
+		mm_free(bev_a);
+		return NULL;
+	}
+
+	if (bufferevent_init_common(&bev_a->bev, base, &bufferevent_ops_async,
+		options)<0)
+		goto err;
+
+	evbuffer_add_cb(bev->input, be_async_inbuf_callback, bev);
+	evbuffer_add_cb(bev->output, be_async_outbuf_callback, bev);
+
+	event_overlapped_init(&bev_a->connect_overlapped, connect_complete);
+	event_overlapped_init(&bev_a->read_overlapped, read_complete);
+	event_overlapped_init(&bev_a->write_overlapped, write_complete);
+
+	bev_a->ok = fd >= 0;
+	if (bev_a->ok)
+		_bufferevent_init_generic_timeout_cbs(bev);
+
+	return bev;
+err:
+	bufferevent_free(&bev_a->bev.bev);
+	return NULL;
+}
+
+void
+bufferevent_async_set_connected(struct bufferevent *bev)
+{
+	struct bufferevent_async *bev_async = upcast(bev);
+	bev_async->ok = 1;
+	_bufferevent_init_generic_timeout_cbs(bev);
+	/* Now's a good time to consider reading/writing */
+	be_async_enable(bev, bev->enabled);
+}
+
+int
+bufferevent_async_can_connect(struct bufferevent *bev)
+{
+	const struct win32_extension_fns *ext =
+	    event_get_win32_extension_fns();
+
+	if (BEV_IS_ASYNC(bev) &&
+	    event_base_get_iocp(bev->ev_base) &&
+	    ext && ext->ConnectEx)
+		return 1;
+
+	return 0;
+}
+
+int
+bufferevent_async_connect(struct bufferevent *bev, evutil_socket_t fd,
+	const struct sockaddr *sa, int socklen)
+{
+	BOOL rc;
+	struct bufferevent_async *bev_async = upcast(bev);
+	struct sockaddr_storage ss;
+	const struct win32_extension_fns *ext =
+	    event_get_win32_extension_fns();
+
+	EVUTIL_ASSERT(ext && ext->ConnectEx && fd >= 0 && sa != NULL);
+
+	/* ConnectEx() requires that the socket be bound to an address
+	 * with bind() before using, otherwise it will fail. We attempt
+	 * to issue a bind() here, taking into account that the error
+	 * code is set to WSAEINVAL when the socket is already bound. */
+	memset(&ss, 0, sizeof(ss));
+	if (sa->sa_family == AF_INET) {
+		struct sockaddr_in *sin = (struct sockaddr_in *)&ss;
+		sin->sin_family = AF_INET;
+		sin->sin_addr.s_addr = INADDR_ANY;
+	} else if (sa->sa_family == AF_INET6) {
+		struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)&ss;
+		sin6->sin6_family = AF_INET6;
+		sin6->sin6_addr = in6addr_any;
+	} else {
+		/* Well, the user will have to bind() */
+		return -1;
+	}
+	if (bind(fd, (struct sockaddr *)&ss, sizeof(ss)) < 0 &&
+	    WSAGetLastError() != WSAEINVAL)
+		return -1;
+
+	event_base_add_virtual(bev->ev_base);
+	bufferevent_incref(bev);
+	rc = ext->ConnectEx(fd, sa, socklen, NULL, 0, NULL,
+			    &bev_async->connect_overlapped.overlapped);
+	if (rc || WSAGetLastError() == ERROR_IO_PENDING)
+		return 0;
+
+	event_base_del_virtual(bev->ev_base);
+	bufferevent_decref(bev);
+
+	return -1;
+}
+
+static int
+be_async_ctrl(struct bufferevent *bev, enum bufferevent_ctrl_op op,
+    union bufferevent_ctrl_data *data)
+{
+	switch (op) {
+	case BEV_CTRL_GET_FD:
+		data->fd = _evbuffer_overlapped_get_fd(bev->input);
+		return 0;
+	case BEV_CTRL_SET_FD: {
+		struct event_iocp_port *iocp;
+
+		if (data->fd == _evbuffer_overlapped_get_fd(bev->input))
+			return 0;
+		if (!(iocp = event_base_get_iocp(bev->ev_base)))
+			return -1;
+		if (event_iocp_port_associate(iocp, data->fd, 1) < 0)
+			return -1;
+		_evbuffer_overlapped_set_fd(bev->input, data->fd);
+		_evbuffer_overlapped_set_fd(bev->output, data->fd);
+		return 0;
+	}
+	case BEV_CTRL_CANCEL_ALL: {
+		struct bufferevent_async *bev_a = upcast(bev);
+		evutil_socket_t fd = _evbuffer_overlapped_get_fd(bev->input);
+		if (fd != (evutil_socket_t)INVALID_SOCKET &&
+		    (bev_a->bev.options & BEV_OPT_CLOSE_ON_FREE)) {
+			closesocket(fd);
+		}
+		bev_a->ok = 0;
+		return 0;
+	}
+	case BEV_CTRL_GET_UNDERLYING:
+	default:
+		return -1;
+	}
+}
+
+