Fix the wrist upper limit
With an upper limit of 1.0 the wrist cannot shoot properly.
It needs to be at at least 1.7 or so (i.e. PI/2) to shoot
horizontally.
Change-Id: I4be379f358e7eb6d633996da099c60a26c8f0daa
diff --git a/y2016/constants.h b/y2016/constants.h
index c2fc4ca..87b56cf 100644
--- a/y2016/constants.h
+++ b/y2016/constants.h
@@ -64,7 +64,7 @@
1.9};
static constexpr ::frc971::constants::Range kShoulderRange{-0.050, 2.0, 0.000,
1.9};
- static constexpr ::frc971::constants::Range kWristRange{-2.0, 2.0, -1.9, 1.0};
+ static constexpr ::frc971::constants::Range kWristRange{-2.0, 2.0, -1.9, 1.9};
// ///// Dynamic constants. /////
double drivetrain_max_speed;