Got shoot action stuff building.

Still need to clean some stuff up and get it working and test it and all that fancy stuff.
diff --git a/frc971/control_loops/claw/claw.cc b/frc971/control_loops/claw/claw.cc
index 815210f..85751d9 100755
--- a/frc971/control_loops/claw/claw.cc
+++ b/frc971/control_loops/claw/claw.cc
@@ -399,7 +399,7 @@
 void ClawMotor::RunIteration(const control_loops::ClawGroup::Goal *goal,
                              const control_loops::ClawGroup::Position *position,
                              control_loops::ClawGroup::Output *output,
-                             ::aos::control_loops::Status *status) {
+                             control_loops::ClawGroup::Status *status) {
   constexpr double dt = 0.01;
 
   // Disable the motors now so that all early returns will return with the
diff --git a/frc971/control_loops/claw/claw.h b/frc971/control_loops/claw/claw.h
index 8a4678e..37a1787 100755
--- a/frc971/control_loops/claw/claw.h
+++ b/frc971/control_loops/claw/claw.h
@@ -205,7 +205,7 @@
   virtual void RunIteration(const control_loops::ClawGroup::Goal *goal,
                             const control_loops::ClawGroup::Position *position,
                             control_loops::ClawGroup::Output *output,
-                            ::aos::control_loops::Status *status);
+                            control_loops::ClawGroup::Status *status);
 
   double top_absolute_position() const {
     return claw_.X_hat(1, 0) + claw_.X_hat(0, 0);
diff --git a/frc971/control_loops/claw/claw.q b/frc971/control_loops/claw/claw.q
index c67ed20..5d6633b 100644
--- a/frc971/control_loops/claw/claw.q
+++ b/frc971/control_loops/claw/claw.q
@@ -64,7 +64,7 @@
   queue Goal goal;
   queue Position position;
   queue Output output;
-  queue aos.control_loops.Status status;
+  queue Status status;
 };
 
 queue_group ClawGroup claw_queue_group;
diff --git a/frc971/control_loops/shooter/shooter.cc b/frc971/control_loops/shooter/shooter.cc
index 036b466..158e3cd 100755
--- a/frc971/control_loops/shooter/shooter.cc
+++ b/frc971/control_loops/shooter/shooter.cc
@@ -460,6 +460,7 @@
            cycles_not_moved_ > 3) ||
           Time::Now() > shot_end_time_) {
         state_ = STATE_REQUEST_LOAD;
+        status->shots += 1;
       }
       latch_piston_ = false;
       brake_piston_ = true;