Add interpolation table to y2017 constants
The next patch will make use of this for determining the actual hood
and turret angles.
Change-Id: I9f956306b5795652148cdfbbe588c598d9c72a43
diff --git a/y2017/constants.h b/y2017/constants.h
index 1d6eede..c6aa70c 100644
--- a/y2017/constants.h
+++ b/y2017/constants.h
@@ -5,6 +5,7 @@
#include <math.h>
#include "frc971/constants.h"
+#include "frc971/shooter_interpolation/interpolation.h"
#include "y2017/control_loops/drivetrain/drivetrain_dog_motor_plant.h"
#include "y2017/control_loops/superstructure/column/column_plant.h"
@@ -125,6 +126,8 @@
const char *vision_name;
double vision_error;
+
+ ::frc971::shooter_interpolation::InterpolationTable shot_interpolation_table;
};
// Creates (once) a Values instance for ::aos::network::GetTeamNumber() and