| // automatically generated by the FlatBuffers compiler, do not modify |
| import * as flatbuffers from 'flatbuffers'; |
| export class Monster { |
| constructor() { |
| this.bb = null; |
| this.bb_pos = 0; |
| } |
| __init(i, bb) { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| } |
| static getRootAsMonster(bb, obj) { |
| return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| static getSizePrefixedRootAsMonster(bb, obj) { |
| bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); |
| return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| static getFullyQualifiedName() { |
| return 'MyGame.Example2.Monster'; |
| } |
| static startMonster(builder) { |
| builder.startObject(0); |
| } |
| static endMonster(builder) { |
| const offset = builder.endObject(); |
| return offset; |
| } |
| static createMonster(builder) { |
| Monster.startMonster(builder); |
| return Monster.endMonster(builder); |
| } |
| serialize() { |
| return this.bb.bytes(); |
| } |
| static deserialize(buffer) { |
| return Monster.getRootAsMonster(new flatbuffers.ByteBuffer(buffer)); |
| } |
| unpack() { |
| return new MonsterT(); |
| } |
| unpackTo(_o) { } |
| } |
| export class MonsterT { |
| constructor() { } |
| pack(builder) { |
| return Monster.createMonster(builder); |
| } |
| } |