| // automatically generated by the FlatBuffers compiler, do not modify |
| import * as flatbuffers from 'flatbuffers'; |
| export class Stat { |
| constructor() { |
| this.bb = null; |
| this.bb_pos = 0; |
| } |
| __init(i, bb) { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| } |
| static getRootAsStat(bb, obj) { |
| return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| static getSizePrefixedRootAsStat(bb, obj) { |
| bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); |
| return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| id(optionalEncoding) { |
| const offset = this.bb.__offset(this.bb_pos, 4); |
| return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null; |
| } |
| val() { |
| const offset = this.bb.__offset(this.bb_pos, 6); |
| return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0'); |
| } |
| mutate_val(value) { |
| const offset = this.bb.__offset(this.bb_pos, 6); |
| if (offset === 0) { |
| return false; |
| } |
| this.bb.writeInt64(this.bb_pos + offset, value); |
| return true; |
| } |
| count() { |
| const offset = this.bb.__offset(this.bb_pos, 8); |
| return offset ? this.bb.readUint16(this.bb_pos + offset) : 0; |
| } |
| mutate_count(value) { |
| const offset = this.bb.__offset(this.bb_pos, 8); |
| if (offset === 0) { |
| return false; |
| } |
| this.bb.writeUint16(this.bb_pos + offset, value); |
| return true; |
| } |
| static getFullyQualifiedName() { |
| return 'MyGame.Example.Stat'; |
| } |
| static startStat(builder) { |
| builder.startObject(3); |
| } |
| static addId(builder, idOffset) { |
| builder.addFieldOffset(0, idOffset, 0); |
| } |
| static addVal(builder, val) { |
| builder.addFieldInt64(1, val, BigInt('0')); |
| } |
| static addCount(builder, count) { |
| builder.addFieldInt16(2, count, 0); |
| } |
| static endStat(builder) { |
| const offset = builder.endObject(); |
| return offset; |
| } |
| static createStat(builder, idOffset, val, count) { |
| Stat.startStat(builder); |
| Stat.addId(builder, idOffset); |
| Stat.addVal(builder, val); |
| Stat.addCount(builder, count); |
| return Stat.endStat(builder); |
| } |
| serialize() { |
| return this.bb.bytes(); |
| } |
| static deserialize(buffer) { |
| return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer)); |
| } |
| unpack() { |
| return new StatT(this.id(), this.val(), this.count()); |
| } |
| unpackTo(_o) { |
| _o.id = this.id(); |
| _o.val = this.val(); |
| _o.count = this.count(); |
| } |
| } |
| export class StatT { |
| constructor(id = null, val = BigInt('0'), count = 0) { |
| this.id = id; |
| this.val = val; |
| this.count = count; |
| } |
| pack(builder) { |
| const id = (this.id !== null ? builder.createString(this.id) : 0); |
| return Stat.createStat(builder, id, this.val, this.count); |
| } |
| } |