| // automatically generated by the FlatBuffers compiler, do not modify |
| import * as flatbuffers from 'flatbuffers'; |
| export class Referrable { |
| constructor() { |
| this.bb = null; |
| this.bb_pos = 0; |
| } |
| __init(i, bb) { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| } |
| static getRootAsReferrable(bb, obj) { |
| return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| static getSizePrefixedRootAsReferrable(bb, obj) { |
| bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); |
| return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| id() { |
| const offset = this.bb.__offset(this.bb_pos, 4); |
| return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0'); |
| } |
| mutate_id(value) { |
| const offset = this.bb.__offset(this.bb_pos, 4); |
| if (offset === 0) { |
| return false; |
| } |
| this.bb.writeUint64(this.bb_pos + offset, value); |
| return true; |
| } |
| static getFullyQualifiedName() { |
| return 'MyGame.Example.Referrable'; |
| } |
| static startReferrable(builder) { |
| builder.startObject(1); |
| } |
| static addId(builder, id) { |
| builder.addFieldInt64(0, id, BigInt('0')); |
| } |
| static endReferrable(builder) { |
| const offset = builder.endObject(); |
| return offset; |
| } |
| static createReferrable(builder, id) { |
| Referrable.startReferrable(builder); |
| Referrable.addId(builder, id); |
| return Referrable.endReferrable(builder); |
| } |
| serialize() { |
| return this.bb.bytes(); |
| } |
| static deserialize(buffer) { |
| return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer)); |
| } |
| unpack() { |
| return new ReferrableT(this.id()); |
| } |
| unpackTo(_o) { |
| _o.id = this.id(); |
| } |
| } |
| export class ReferrableT { |
| constructor(id = BigInt('0')) { |
| this.id = id; |
| } |
| pack(builder) { |
| return Referrable.createReferrable(builder, this.id); |
| } |
| } |