commit | 88c5cefd00a2b22c5fc235eab0f4baaf051df3c1 | [log] [tgz] |
---|---|---|
author | James Kuszmaul <jabukuszmaul@gmail.com> | Sat Oct 23 13:17:36 2021 -0700 |
committer | James Kuszmaul <jabukuszmaul@gmail.com> | Sat Oct 23 13:18:43 2021 -0700 |
tree | 00620bf093c6d1f5ab494ffca69f7e0830ced73e | |
parent | 72813f224e791df90841eb5195f7dee91888e889 [diff] [blame] |
Narrow down the inner port transition so we don't hit the corners Report it out too to make it easier to debug. Change-Id: Iacbc289afd8f88958ee7a75e342096de43e8e23b Signed-off-by: James Kuszmaul <jabukuszmaul@gmail.com>
diff --git a/y2020/control_loops/superstructure/superstructure_status.fbs b/y2020/control_loops/superstructure/superstructure_status.fbs index 16f7445..4a977b8 100644 --- a/y2020/control_loops/superstructure/superstructure_status.fbs +++ b/y2020/control_loops/superstructure/superstructure_status.fbs
@@ -60,6 +60,8 @@ // The current "shot distance." When shooting on the fly, this may be // different from the static distance to the target. shot_distance:double (id: 4); + // Amount the shot is off from being dead-straight relative to the inner port. + inner_port_angle:double (id: 5); } table Status {