Switched joysticks over to ready and then shoot, wired up catch action, wrote auto.
diff --git a/frc971/autonomous/autonomous.gyp b/frc971/autonomous/autonomous.gyp
index 91b1b2f..980425f 100644
--- a/frc971/autonomous/autonomous.gyp
+++ b/frc971/autonomous/autonomous.gyp
@@ -25,11 +25,16 @@
         'auto_queue',
         '<(AOS)/common/common.gyp:controls',
         '<(DEPTH)/frc971/control_loops/drivetrain/drivetrain.gyp:drivetrain_loop',
+        '<(DEPTH)/frc971/control_loops/shooter/shooter.gyp:shooter_loop',
+        '<(DEPTH)/frc971/control_loops/claw/claw.gyp:claw_loop',
         '<(DEPTH)/frc971/frc971.gyp:constants',
         '<(AOS)/common/common.gyp:time',
         '<(AOS)/common/common.gyp:timing',
         '<(AOS)/common/util/util.gyp:trapezoid_profile',
         '<(AOS)/build/aos.gyp:logging',
+        '<(DEPTH)/frc971/actions/actions.gyp:action_client',
+        '<(DEPTH)/frc971/actions/actions.gyp:shoot_action_lib',
+        '<(DEPTH)/frc971/actions/actions.gyp:drivetrain_action_lib',
       ],
       'export_dependent_settings': [
         '<(AOS)/common/common.gyp:controls',