added an LED that turns on when the wrist is zeroed
diff --git a/frc971/output/led_setter.cc b/frc971/output/led_setter.cc
new file mode 100644
index 0000000..37326a2
--- /dev/null
+++ b/frc971/output/led_setter.cc
@@ -0,0 +1,16 @@
+#include "aos/common/logging/logging.h"
+
+#include "bbb/led.h"
+
+#include "frc971/control_loops/claw/claw.q.h"
+
+using ::frc971::control_loops::claw_queue_group;
+
+int main() {
+  ::bbb::LED claw_zeroed(3);
+
+  while (true) {
+    CHECK(claw_queue_group.status.FetchNextBlocking());
+    claw_zeroed.Set(claw_queue_group.status->zeroed_for_auto);
+  }
+}
diff --git a/frc971/output/output.gyp b/frc971/output/output.gyp
index 6faca12..09f40f6 100644
--- a/frc971/output/output.gyp
+++ b/frc971/output/output.gyp
@@ -1,6 +1,18 @@
 {
   'targets': [
     {
+      'target_name': 'led_setter',
+      'type': 'executable',
+      'sources': [
+        'led_setter.cc',
+      ],
+      'dependencies': [
+        '<(DEPTH)/frc971/control_loops/claw/claw.gyp:claw_loop',
+        '<(DEPTH)/bbb_cape/src/bbb/bbb.gyp:led',
+        '<(AOS)/build/aos.gyp:logging',
+      ],
+    },
+    {
       'target_name': 'CameraServer',
       'type': 'executable',
       'sources': [