Tune speaker & shuttle shots
Includes ability to have more "stable" auto-aim shuttle shot that does
not rely on x/y of localizer.
Change-Id: I6b76cd8f8436b61bb2f40966dfa8e28a44e85297
Signed-off-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
diff --git a/y2024/control_loops/superstructure/superstructure_goal.fbs b/y2024/control_loops/superstructure/superstructure_goal.fbs
index 2a5fb00..c93f6f3 100644
--- a/y2024/control_loops/superstructure/superstructure_goal.fbs
+++ b/y2024/control_loops/superstructure/superstructure_goal.fbs
@@ -30,6 +30,7 @@
NONE = 0, // No auto aim.
SPEAKER = 1, // Auto aim for the speaker shot.
SHUTTLE = 2, // Auto aim for the shuttle shot.
+ TURRET_SHUTTLE = 3, // Auto aim for the turret-only shuttle shot.
}
table ShooterGoal {
@@ -79,7 +80,7 @@
fire: bool (id: 4);
// Tells the climber to go absurdly slow on FULL_EXTEND
- // Deprecated now because we take care of this through
+ // Deprecated now because we take care of this through
// climber_goal_voltage
slow_climber: bool = false (id: 6, deprecated);