commit | 79903e885b2e88161fed67a05de6a5105d4003ce | [log] [tgz] |
---|---|---|
author | Austin Schuh <austin.linux@gmail.com> | Sun Apr 07 23:12:00 2024 -0700 |
committer | James Kuszmaul <jabukuszmaul+collab@gmail.com> | Sat May 04 20:22:16 2024 -0700 |
tree | d784e0f7357f13338a1bcbfd9003f64bab444d3f | |
parent | 9f609ff3a06069fe965e304de7a7c17d56e256cf [diff] [blame] |
Tune speaker & shuttle shots Includes ability to have more "stable" auto-aim shuttle shot that does not rely on x/y of localizer. Change-Id: I6b76cd8f8436b61bb2f40966dfa8e28a44e85297 Signed-off-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
diff --git a/y2024/control_loops/superstructure/collision_avoidance.h b/y2024/control_loops/superstructure/collision_avoidance.h index be58b35..dcc26d4 100644 --- a/y2024/control_loops/superstructure/collision_avoidance.h +++ b/y2024/control_loops/superstructure/collision_avoidance.h
@@ -47,7 +47,7 @@ // Tolerances for the subsystems static constexpr double kEpsTurret = 0.05; static constexpr double kEpsIntake = 0.05; - static constexpr double kEpsExtend = 0.01; + static constexpr double kEpsExtend = 0.005; CollisionAvoidance();