Run clang-format on the entire repo

This patch clang-formats the entire repo. Third-party code is
excluded.

I needed to fix up the .clang-format file so that all the header
includes are ordered properly. I could have sworn that it used to work
without the extra modification, but I guess not.

Signed-off-by: Philipp Schrader <philipp.schrader@gmail.com>
Change-Id: I64bb9f2c795401393f9dfe2fefc4f04cb36b52f6
diff --git a/y2014/control_loops/shooter/shooter.h b/y2014/control_loops/shooter/shooter.h
index ec383ad..5704691 100644
--- a/y2014/control_loops/shooter/shooter.h
+++ b/y2014/control_loops/shooter/shooter.h
@@ -3,8 +3,8 @@
 
 #include <memory>
 
-#include "frc971/control_loops/control_loop.h"
 #include "aos/time/time.h"
+#include "frc971/control_loops/control_loop.h"
 #include "frc971/control_loops/state_feedback_loop.h"
 #include "y2014/constants.h"
 #include "y2014/control_loops/shooter/shooter_goal_generated.h"
diff --git a/y2014/control_loops/shooter/shooter_lib_test.cc b/y2014/control_loops/shooter/shooter_lib_test.cc
index 7fd0fbf..d7fc0ea 100644
--- a/y2014/control_loops/shooter/shooter_lib_test.cc
+++ b/y2014/control_loops/shooter/shooter_lib_test.cc
@@ -3,10 +3,11 @@
 #include <chrono>
 #include <memory>
 
+#include "gtest/gtest.h"
+
 #include "aos/network/team_number.h"
 #include "frc971/control_loops/control_loop_test.h"
 #include "frc971/control_loops/team_number_test_environment.h"
-#include "gtest/gtest.h"
 #include "y2014/constants.h"
 #include "y2014/control_loops/shooter/shooter.h"
 #include "y2014/control_loops/shooter/shooter_goal_generated.h"
@@ -404,8 +405,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::seconds(2));
 
@@ -424,8 +424,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::milliseconds(1200));
   EXPECT_EQ(ShooterMotor::STATE_READY, shooter_motor_.state());
@@ -434,8 +433,7 @@
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(35.0);
     goal_builder.add_shot_requested(true);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
   bool hit_fire = false;
@@ -472,8 +470,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::milliseconds(1500));
 
@@ -483,8 +480,7 @@
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(0.0);
     goal_builder.add_shot_requested(true);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
   bool hit_fire = false;
@@ -521,8 +517,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(500.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   while (test_event_loop_->monotonic_now() <
          monotonic_clock::time_point(chrono::milliseconds(1600))) {
@@ -540,8 +535,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::milliseconds(1500));
 
@@ -550,8 +544,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(14.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
   RunFor(chrono::milliseconds(500));
@@ -570,8 +563,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::milliseconds(1500));
   EXPECT_EQ(ShooterMotor::STATE_READY, shooter_motor_.state());
@@ -579,8 +571,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_unload_requested(true);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
   while (test_event_loop_->monotonic_now() <
@@ -601,8 +592,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::milliseconds(1500));
 
@@ -615,8 +605,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_unload_requested(true);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
   while (test_event_loop_->monotonic_now() <
@@ -637,8 +626,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::milliseconds(1500));
   EXPECT_EQ(ShooterMotor::STATE_READY, shooter_motor_.state());
@@ -646,8 +634,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_unload_requested(true);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
   int kicked_delay = 20;
@@ -682,8 +669,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::milliseconds(1500));
   EXPECT_EQ(ShooterMotor::STATE_READY, shooter_motor_.state());
@@ -691,8 +677,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_unload_requested(true);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
   int kicked_delay = 20;
@@ -732,8 +717,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::seconds(2));
   // EXPECT_NEAR(0.0, shooter_motor_.GetPosition(), 0.01);
@@ -754,8 +738,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(70.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   RunFor(chrono::seconds(3));
   // EXPECT_NEAR(0.0, shooter_motor_.GetPosition(), 0.01);
@@ -786,8 +769,7 @@
     ::aos::Sender<Goal>::Builder builder = shooter_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
     goal_builder.add_shot_power(120.0);
-    EXPECT_EQ(builder.Send(goal_builder.Finish()),
-              aos::RawSender::Error::kOk);
+    EXPECT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
   while (test_event_loop_->monotonic_now() <
          monotonic_clock::time_point(chrono::seconds(2))) {
diff --git a/y2014/control_loops/shooter/shooter_main.cc b/y2014/control_loops/shooter/shooter_main.cc
index c2817d1..3496328 100644
--- a/y2014/control_loops/shooter/shooter_main.cc
+++ b/y2014/control_loops/shooter/shooter_main.cc
@@ -1,7 +1,6 @@
-#include "y2014/control_loops/shooter/shooter.h"
-
 #include "aos/events/shm_event_loop.h"
 #include "aos/init.h"
+#include "y2014/control_loops/shooter/shooter.h"
 
 int main(int argc, char **argv) {
   ::aos::InitGoogle(&argc, &argv);