Spin transfer rollers when loading the catapult
Otherwise it gets stuck.
Change-Id: Ie58f3d666a10785816d6acad86193aed91b4ddc9
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/y2024/control_loops/superstructure/superstructure.cc b/y2024/control_loops/superstructure/superstructure.cc
index 6b262c1..46cf4c2 100644
--- a/y2024/control_loops/superstructure/superstructure.cc
+++ b/y2024/control_loops/superstructure/superstructure.cc
@@ -297,6 +297,7 @@
extend_moving = false;
extend_goal_location = ExtendStatus::CATAPULT;
extend_roller_status = ExtendRollerStatus::TRANSFERING_TO_CATAPULT;
+ transfer_roller_status = TransferRollerStatus::TRANSFERING_IN;
// If we lost the game piece, reset state to idle.
if (((timestamp - loading_catapult_start_time_) >