Create the y2021_bot3 folder

It builds! yay

Change-Id: I732955c018ce2988de64486e2457e673efd2cbb8
diff --git a/y2021_bot3/actors/auto_splines.h b/y2021_bot3/actors/auto_splines.h
new file mode 100644
index 0000000..9984c15
--- /dev/null
+++ b/y2021_bot3/actors/auto_splines.h
@@ -0,0 +1,28 @@
+#ifndef Y2021_BOT3_ACTORS_AUTO_SPLINES_H_
+#define Y2021_BOT3_ACTORS_AUTO_SPLINES_H_
+
+#include "aos/events/event_loop.h"
+#include "frc971/control_loops/control_loops_generated.h"
+#include "frc971/control_loops/drivetrain/drivetrain_goal_generated.h"
+/*
+
+  The cooridinate system for the autonomous splines is the same as the spline
+  python generator and drivetrain spline systems.
+
+*/
+
+namespace y2021_bot3 {
+namespace actors {
+
+class AutonomousSplines {
+ public:
+  static flatbuffers::Offset<frc971::MultiSpline> BasicSSpline(
+      aos::Sender<frc971::control_loops::drivetrain::Goal>::Builder *builder);
+  static flatbuffers::Offset<frc971::MultiSpline> StraightLine(
+      aos::Sender<frc971::control_loops::drivetrain::Goal>::Builder *builder);
+};
+
+}  // namespace actors
+}  // namespace y2021_bot3
+
+#endif  // Y2021_BOT3_ACTORS_AUTO_SPLINES_H_