Create the y2021_bot3 folder
It builds! yay
Change-Id: I732955c018ce2988de64486e2457e673efd2cbb8
diff --git a/y2021_bot3/actors/auto_splines.h b/y2021_bot3/actors/auto_splines.h
new file mode 100644
index 0000000..9984c15
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+++ b/y2021_bot3/actors/auto_splines.h
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+#ifndef Y2021_BOT3_ACTORS_AUTO_SPLINES_H_
+#define Y2021_BOT3_ACTORS_AUTO_SPLINES_H_
+
+#include "aos/events/event_loop.h"
+#include "frc971/control_loops/control_loops_generated.h"
+#include "frc971/control_loops/drivetrain/drivetrain_goal_generated.h"
+/*
+
+ The cooridinate system for the autonomous splines is the same as the spline
+ python generator and drivetrain spline systems.
+
+*/
+
+namespace y2021_bot3 {
+namespace actors {
+
+class AutonomousSplines {
+ public:
+ static flatbuffers::Offset<frc971::MultiSpline> BasicSSpline(
+ aos::Sender<frc971::control_loops::drivetrain::Goal>::Builder *builder);
+ static flatbuffers::Offset<frc971::MultiSpline> StraightLine(
+ aos::Sender<frc971::control_loops::drivetrain::Goal>::Builder *builder);
+};
+
+} // namespace actors
+} // namespace y2021_bot3
+
+#endif // Y2021_BOT3_ACTORS_AUTO_SPLINES_H_