Tune interpolation table
Change-Id: I302699ba742239e9a0b9c45c4658081773d4a925
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/y2020/control_loops/superstructure/turret/aiming.cc b/y2020/control_loops/superstructure/turret/aiming.cc
index 0ce4871..841f1a3 100644
--- a/y2020/control_loops/superstructure/turret/aiming.cc
+++ b/y2020/control_loops/superstructure/turret/aiming.cc
@@ -72,7 +72,7 @@
// Minimum distance that we must be from the inner port in order to attempt the
// shot--this is to account for the fact that if we are too close to the target,
// then we won't have a clear shot on the inner port.
-constexpr double kMinimumInnerPortShotDistance = 3.0;
+constexpr double kMinimumInnerPortShotDistance = 3.5;
// Amount of buffer, in radians, to leave to help avoid wrapping. I.e., any time
// that we are in kAvoidEdges mode, we will keep ourselves at least