Add 3 game piece auto
Change-Id: I3ee12fe6f253705e825774620d16b00c266db30d
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/y2023/autonomous/auto_splines.h b/y2023/autonomous/auto_splines.h
index 2847957..27442f3 100644
--- a/y2023/autonomous/auto_splines.h
+++ b/y2023/autonomous/auto_splines.h
@@ -29,9 +29,7 @@
spline_3_(aos::JsonFileToFlatbuffer<frc971::MultiSpline>(
"splines/spline.2.json")),
spline_4_(aos::JsonFileToFlatbuffer<frc971::MultiSpline>(
- "splines/spline.3.json")),
- spline_5_(aos::JsonFileToFlatbuffer<frc971::MultiSpline>(
- "splines/spline.4.json")) {}
+ "splines/spline.3.json")) {}
static flatbuffers::Offset<frc971::MultiSpline> BasicSSpline(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
@@ -61,10 +59,6 @@
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
*builder,
aos::Alliance alliance);
- flatbuffers::Offset<frc971::MultiSpline> Spline5(
- aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
- *builder,
- aos::Alliance alliance);
private:
aos::FlatbufferDetachedBuffer<frc971::MultiSpline> test_spline_;
@@ -72,7 +66,6 @@
aos::FlatbufferDetachedBuffer<frc971::MultiSpline> spline_2_;
aos::FlatbufferDetachedBuffer<frc971::MultiSpline> spline_3_;
aos::FlatbufferDetachedBuffer<frc971::MultiSpline> spline_4_;
- aos::FlatbufferDetachedBuffer<frc971::MultiSpline> spline_5_;
};
} // namespace autonomous