tests run, shooter not implemented, so it doesnt look like it moves when you run the test
diff --git a/frc971/constants.cc b/frc971/constants.cc
old mode 100644
new mode 100755
index b17a7cb..e6a7aa5
--- a/frc971/constants.cc
+++ b/frc971/constants.cc
@@ -38,12 +38,13 @@
0.47};
const ShifterHallEffect kPracticeRightDriveShifter{2.070124, 0.838993, 0.62,
0.55};
-const double shooter_lower_limit=0.0;
-const double shooter_upper_limit=0.0;
+const double shooter_lower_physical_limit=0.0;
+const double shooter_upper_physical_limit=0.0;
+const double shooter_voltage=0.0;
const double shooter_hall_effect_start_position=0.0;
const double shooter_zeroing_off_speed=0.0;
const double shooter_zeroing_speed=0.0;
-const double pos=0.0;
+const double position=0.0;
const Values *DoGetValues() {
uint16_t team = ::aos::network::GetTeamNumber();
@@ -54,12 +55,13 @@
kCompDrivetrainEncoderRatio,
kCompLowGearRatio,
kCompHighGearRatio,
- shooter_lower_limit,
- shooter_upper_limit,
+ shooter_voltage,
+ shooter_lower_physical_limit,
+ shooter_upper_physical_limit,
shooter_hall_effect_start_position,
shooter_zeroing_off_speed,
shooter_zeroing_speed,
- pos,
+ position,
kCompLeftDriveShifter,
kCompRightDriveShifter,
true,
@@ -72,12 +74,13 @@
kPracticeDrivetrainEncoderRatio,
kPracticeLowGearRatio,
kPracticeHighGearRatio,
- shooter_lower_limit,
- shooter_upper_limit,
+ shooter_voltage,
+ shooter_lower_physical_limit,
+ shooter_upper_physical_limit,
shooter_hall_effect_start_position,
shooter_zeroing_off_speed,
shooter_zeroing_speed,
- pos,
+ position,
kPracticeLeftDriveShifter,
kPracticeRightDriveShifter,
false,