Make Logger::logger_start_uuid_ a UUID
Strings are silly now that UUID is more powerful.
Change-Id: Ibec7caf37fb079bfda47869c7ec4c775e2d0f0b3
diff --git a/aos/events/logging/log_writer.h b/aos/events/logging/log_writer.h
index 4f85eb6..8e8e3ef 100644
--- a/aos/events/logging/log_writer.h
+++ b/aos/events/logging/log_writer.h
@@ -64,7 +64,7 @@
}
std::chrono::nanoseconds polling_period() const { return polling_period_; }
- std::string_view log_start_uuid() const { return log_start_uuid_; }
+ std::optional<UUID> log_start_uuid() const { return log_start_uuid_; }
UUID logger_instance_uuid() const { return logger_instance_uuid_; }
// The maximum time for a single fetch which returned a message, or 0 if none
@@ -126,7 +126,7 @@
// multiple nodes. The default (empty string) indicates there isn't one
// available.
void StartLogging(std::unique_ptr<LogNamer> log_namer,
- std::string_view log_start_uuid = "");
+ std::optional<UUID> log_start_uuid = std::nullopt);
// Stops logging. Ensures any messages through end_time make it into the log.
//
@@ -276,7 +276,7 @@
const UUID logger_instance_uuid_ = UUID::Random();
std::unique_ptr<LogNamer> log_namer_;
// Empty indicates there isn't one.
- std::string log_start_uuid_;
+ std::optional<UUID> log_start_uuid_;
// Name to save in the log file. Defaults to hostname.
std::string name_;