Quiet down actions
Change-Id: I889c43b320e639b8d4307fcc6049640410c08c39
diff --git a/aos/actions/actions.cc b/aos/actions/actions.cc
index 528a8b2..67d8b24 100644
--- a/aos/actions/actions.cc
+++ b/aos/actions/actions.cc
@@ -17,15 +17,15 @@
}
void ActionQueue::CancelCurrentAction() {
- AOS_LOG(INFO, "Canceling current action\n");
if (current_action_) {
+ AOS_LOG(INFO, "Canceling current action\n");
current_action_->Cancel();
}
}
void ActionQueue::CancelAllActions() {
- AOS_LOG(DEBUG, "Cancelling all actions\n");
if (current_action_) {
+ AOS_LOG(DEBUG, "Canceled all actions\n");
current_action_->Cancel();
}
next_action_.reset();
diff --git a/aos/input/action_joystick_input.cc b/aos/input/action_joystick_input.cc
index 02e6c51..1178818 100644
--- a/aos/input/action_joystick_input.cc
+++ b/aos/input/action_joystick_input.cc
@@ -32,7 +32,6 @@
}
if (!data.GetControlBit(ControlBit::kEnabled)) {
action_queue_.CancelAllActions();
- AOS_LOG(DEBUG, "Canceling\n");
}
drivetrain_input_reader_->HandleDrivetrain(data);
HandleTeleop(data);