Squashed 'third_party/flatbuffers/' changes from e5f331db9..bc44fad35

bc44fad35 UnPackTo disable merge by default (#7527)
4fca4dc60 [TS/JS] Move TS tests to dedicated folder and deps upgrade (#7508)
036032373 Bump junit from 4.13 to 4.13.1 in /java (#7526)
89dfb43f3 Replace `bash JavaTest.sh` with `mvn test` (#7500)
c49aff4b6 enabled cpp17 tests in CI (#7524)
56e60223c prevent force_align attribute on enums (#7523)
89b1f5aa1 remove travis config (#7522)
b90159823 [Java][Flexbuffers] Add API to add nullables into the buffer. (#7521)
8cdc6a288 Install BuildFlatBuffers.cmake (#7519)
a67e35aff Moves all of the swift test code into tests/swift (#7509)
f124e41ae Updated Readme
4c954181c [Java][FlexBuffers] throwing exception for untyped fixed vectors (#7507)
7f7547737 [Android] Remove maven dependency of flatbuffers and use source folder (#7503)
a79d61ea8 Fixes issue with cocoapods failing to be published because of docc (#7505)
d465b39c3 [CMake]: fix breaking find_package change (#7499) (#7502)
c5a609dc2 [C#] Prepares for official Nuget release (#7496)
5634dc3d0 [ISSUE-6268] returns NaN insteadof nan (#7498)
37e37b8ca Updates cocoapods version (#7497)
8fd4534fb update android multidex setting (#7495)
d5427da52 Disable Android Build (#7494)
06c5c7ed0 FlatBuffers Version 2.0.8 (#7492)
b190ce11b Verifier Refinements (#7490)
bf5d23230 Namer applied to Typescript generator (#7488)
ce382d6dd [TS/JS] Add rollup and config to generate iife flatbuffers bundle (#7449)
41d9add7e C++: Add option to skip verifying nested flatbuffers (#7489)
6a8742754 [C++] support native_inline attribute for vector of tables (#7479)
694add668 Refactor test.cpp (#7487)
7edf8c908 Update scorecard to 1.1.2
b86387442 Fix typos (#7483)
e2eb5ee67 Include <array> head in stl_emulation.h (#7480)
994502b6d Version number in file package.json updated to 2.0.7 (#7476)
fa41e8367 [C++] Fixed crash when copying table with empty shared strings (#7477)
799cc8f7b Use type traits for specialization (#7475)
b7eb44147 Disable RTTI and rework use in idl_gen_ts.cpp (#7474)
8d01c5859 CMake project version detection made more robust (#7473)
237e8b71f Moved compiler warnings around (#7471)
eeb8fd60d Include builder.addOffset for vector of structs (#7470)
fef2ffc4d Use schema include name for keep-prefix (#7469)
8367664f1 Flatbuffers Version 2.0.7 (#7462)
d6f06c33f Reworked keep prefix (#7456)
627e8bf36 update grpc version (#7457)
883c42b7d disabling unpackto optimization (#7459)
7aae0af30 Remove old GRPC bash script and convert to python3 (#7454)
b057aa917 Grouped anonymous namespaces together, (#7455)
f1b26ff7f Change to GetTypeName (#7453)
9610a666b Generate SLSA signatures for Released zip files (#7450)
1e0f75a64 [WIP] speedup (#7452)
82b75407a Wrap types in namespace for --ts-flat-files and --gen-all (#7451)
f7c511957 Audit and fixups for GCC and Clang (#7212)
a66de58af Partial support for --ts-flat-files and --gen-all (#7446)
a3508f36d [Kotlin] Make sure namespace path exist for code generation (#7357)
137fec716 Stop using __has_trivial_copy on recent clang versions. (#7443)
214125e41 [C#] Rework how sorted vectors are looked up (#7441)
44a7dc999 Define minimum buffer size (#7440)
3cc2daa78 make_span overloads for pointer to vector (#7374) (#7435)
fa1174aa7 [TypeScript] Fix namespaceless schema generation (#7432)
83d4e2a10 Add checks to verifier (#7438)
8a09f3fb0 Fix FlexBuffers JS/TS bug https://github.com/google/flatbuffers/issues/6934 (#7434)
9dbe819ef Add flatc python tests to CI (#7437)
67c414958 Update TypeScriptTest.py to work better cross platform (#7436)
8b8c7dbdf Update gitingore to reflect name change (#7431)
2ee20a5f3 Remove auto including locale functions (#7430)
4be605604 [C++] Set StructDef::has_key property when deserializing from binary schema (#7386) (#7428)
fc5d86f1e [C++] Make template parameter in stl_emulation.h more explicit to avoid conflicts with cpprestsdk U macro (#7424)
9dce287ad Issue#6959 :Updated Automatically generated rust files. (#7425)
7798be3bb avoid zero-as-null-pointer warning (#7423)
966362e07 [C++] Vector of Tables equality (#7415)
a89c279ed [golang] Perform keyword escaping after case conversion (#7421)
a212b3c03 Turn of fail fast for C++ CI
9230f600d Remove stringop-overflow from error (#7422)
c79362156 [golang] Add support for text parsing with json struct tags (#7353)
ee2ced236 Moved TypeScriptTests to python script (#7411)
468c00a3f Rebased: grpc/compiler: Respect filename suffix and extension during code generation (#7414)
47c757f71 Add tests for flatc (#7405)
9a5ff8900 Add FLATBUFFERS_STRICT_MODE (#7408)
950444a34 [TS] Use TextEncoder and TextDecoder (#7400)
30d76198c Compilation issue msys2 #7399 (#7409)
cce3a66f0 Delete .travis directory
8d1cc6ac7 Revert "Compilation issue msys2 (#7403)" (#7407)
5b207639a Update readme.md
359e0f9d6 Revert "grpc/compiler: Respect filename suffix and extension during code generation (#7343)" (#7406)
ebbed0513 Delete cpp-linter.yml
aa395e5a5 (#7323) Rename CMake files according to project name (#7378)
32328075d Fix error msg format when generate GRPC failed (#7350)
97e89c5ac grpc/compiler: Respect filename suffix and extension during code generation (#7343)
5f6672be4 Fix Clang-Cl compile on Windows (#7308)
28e858c85 [TS/Bazel] Minor improvements to typescript.bzl (#7300)
987bebe67 [TS] fix incorrect reverse when writting array of structs (#7271)
ec0129369 Fix FlexBuffers Verifier tracking vectors reuse at wrong offset
50dd385b3 Add missing const (#7401)
da702cfd8 Compilation issue msys2 (#7403)
6e2791640 keep-prefix keeps relative pathing (#7394)
52fce5e53 fix(#7360): grpc used deprecated functions (#7361)
b7f13cd8e cpp_generator: comment out unused parameter to avoid warnings (#7381)
e42985e5a Updated Newtonsoft.Json to 13.0.1 (#7393)
0a8064637 Fix references to LICENSE file (#7377)
b9eea76a8 [Dart] Implement putBool to fix errors when serializing structs with bools (#7359)
1b9030015 Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /tests/FlatBuffers.Test (#7363)
83a43fc79 Reenable optional json (#7352)
5f0137602 Only include direct included filed (#7348)
9a1913a87 Revert "Implement optional scalars for JSON (#7322)" (#7351)
b4647beb8 Revert "Move reflection_ts_fbs into a separate directory (#7342)" (#7349)
d6060977a Remove asserting in verifier for flattests
987aa5b5e move -Wextra-semi to GCC 8.0+
42acdb63c [TS] Don't generate self-imports with --ts-flat-file (#7340)
0cc1aeb8c [golang] Create missing namespace directory structure (#7324) (#7325)
ba6c67170 [Kotlin] Remove download benchmark files dependency (#7314)
d2f33fc45 Disable Android on Linux CI build
0d1b72cbc [TS] fix ts import path issue (#7298)
9fce2fbf2 replace io/ioutil to os (#7281)
a18ea40d6 Implement optional scalars for JSON (#7322)
090caa280 Move reflection_ts_fbs into a separate directory (#7342)
49e1ea333 Implement optional scalars for Python (#7318)
11a198870 Started implementation for private flags in rust (#7269)
967df08b1 Adds full supposed for Wasm in the swift lib (#7328)
9aa08a429 Use keep case for Rust union discriminant type. (#7321)
9e8c758f5 Add explicit return types to lobster generated code (#7312)
74a25536b Add size check to fix out of bounds read risk (#7304)
12917af8a Update Rust docs page (#7296)
1ea2472f7 [swift] add had<ArrayName> property for arrays to check presence in a message (#7280)
0fe13cb28 Remove span ConstIterator/cbegin()/cend(). (#7295)
385dddc66 Namerkot (#7245)
750dde766 Make `flatc` generate Rust files not requiring `std` (#7273)
9917a168c [swift] Make swift module public (#7274)
76d3cca19 Rust: fix a name conflict when building with "no_std" feature (#7268)
c86e6d0e3 json inf parsing
d34dc32c2 fix include order
234d86c92 fixed off-by-one in parser
746c73b91 Add Annotations for Monster schema and example buffer
0bbfd4b2e fixes for annotator
716521953 Update readme.md (#7257)
a45f564cf [performance] Add aggressive systematic inlining in ByteBuffer and FlatBufferBuilder (#7253)
9d45a6403 more google merge fixes
ccfb4c20b Handle +/-inf in protos (#7256)
7bcd857b8 Specialize CreateVector with std::initializer_list (#7254)
23c8ab34c Swift update performance benchmark infrastructure (#7255)
70002dc5c various fixes for google merge
6e0e79f24 Add test for nested buffer verifier (#7252)
b856368d7 Turn off go modules temporary until we get a proper fix (#7251)
e37156a30 Keep the underlying storage capacity when clearing the FlatBufferBuilder. Gives a significant performance boost for serialisation of many small messages. (#7250)
a10b0e546 Java namer variable keep case (#7249)
275b73994 allow overriding FLATBUFFERS_MAX_ALIGNMENT
9d1ce9a10 Add parameter back to EndVector (#7246)
79afe6c3d Make Java namespaces keep case by default (#7243)
c6dbb2230 Add write permissions for labeller
18bacd3ea Expand test to make sure {}-initializers are properly understood by template. (#7242)
a2c913aec Add -Wnon-virtual-dtor
67b33b294 set workflows permissions to read-only (#7239)
7b5fd2bd0 [Kotlin] Fix key lookup returning null clashing with default value (#7237)
7181d7770 [Java] Fix key lookup returning null clashing with default value (#7236)
7f663b120 Allow CreateVectorOfStrings() to work with any string-type. (#7238)
173ebb694 Fixes a bug where the create function doesnt optional + required items (#7228)
d65823948 [Kotlin] Update gradle to 7.4.1 and simplify config files. (#7231)
ab4bf59e8 remove toascii (#7234)
eee44bbb2 disable cpp-linter (#7229)
a63fa51a1 Create cpp-linter.yml (#7208)
2049e5210 Adds a way to verify/exposes Entities ids (#7221)
832c618f5 Adds implementation flag for swift (#7202)
14615699f Started to migrate to target_compile_options (#7222)
20aad0c41 [C++] stl_emulation span::count_ is not const anymore (#7226) (#7227)
f083b33f2 code gen flexbuffer verifier (#7207)
bf17df346 [C++] generate sorted #include directives (#7213)
35281dedb Fix for [C++] flatc generates invalid Code in the default constructor for structs, when --cpp-field-case-style is used #7209 (#7211)
c9651b742 Add overloads for C# ByteBuffer/FlatBufferBuilder to allow adding vector blocks from ArraySegments or IntPtr (#7193)
26c3b3ada Update codeql.yml
da6e1b985 Update codeql.yml
ad27d751e Added Oss fuzz badge
0aab623cb Create codeql.yml
6a446bdd8 maximize parallel builds in CI (#7206)
21fb5cbbc Create scorecards.yml
0da6f9486 [C++] Static assert on Flatbuffers Version (#7203)
59e971308 reduce fuzzing time to 1 minute in CI
40866a892 fixed padding in struct for annotated binary (#7199)
b71d968fa Apply Namer prefix/suffix to other generators (#7197)
fac0d7be0 Apply Namer to Java. (#7194)
6c5603fd9 [C#] Fix collision of field name and type name (#7149)
2d21853a7 monster fuzzer fix for json default scalars
fec1a8d01 [swift] Add bazel configuration for Swift (#7195)
7fd857623 structured comments (#7192)
a4cb1599d Namerdart (#7187)
ae4ce7265 fuzzed binary annotator (#7188)
e2be0c0b0 Handle root offset and root table vtable invalidation (#7177)
2ad408697 [TS] Fix generation of struct members in object api (#7148)
4213d9105 VerifySizePrefixed (reflection::Schema) and GetAnySizePrefixedRoot added (#7181)
5a13f622c Correctly parse lists of enums in Dart generated code (#7157)
23a7e4e0b Adds no-includes flags to the swift code generator (#7182)
eeb49c275 Move flatbuffer_ts_library to typescript.bzl (#7183)
824763b31 Typo in flatc options (warning-as-errors instead of warnings-as-errors) (#7180)
d3aeee32b Annotated Flatbuffer Binary (#7174)
0bceba24d [Lua] Apply Namer to Lua (#7171)
b8c77d404 Make inclusion of header <optional> opt-out via macro (#7168)
8468eab83 Namersw (#7167)
2b2e8d4ae Nameroverloads (#7164)
b80b32bfa Use DESCRIPTION only if CMake version >= 3.9 (#7166)

Change-Id: Ic2681dabb1a798b7515e62753ee06aecb9933260
git-subtree-dir: third_party/flatbuffers
git-subtree-split: bc44fad35271e43fd7a79b4d691ac9e41708797f
Signed-off-by: Austin Schuh <austin.schuh@bluerivertech.com>
diff --git a/tests/MyGame/Example/Monster.cs b/tests/MyGame/Example/Monster.cs
index 4a11389..87d8ef3 100644
--- a/tests/MyGame/Example/Monster.cs
+++ b/tests/MyGame/Example/Monster.cs
@@ -7,14 +7,14 @@
 
 using global::System;
 using global::System.Collections.Generic;
-using global::FlatBuffers;
+using global::Google.FlatBuffers;
 
 /// an example documentation comment: "monster object"
 public struct Monster : IFlatbufferObject
 {
   private Table __p;
   public ByteBuffer ByteBuffer { get { return __p.bb; } }
-  public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_2_0_0(); }
+  public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_2_0_8(); }
   public static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); }
   public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
   public static bool MonsterBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MONS"); }
@@ -335,6 +335,8 @@
   public static void AddInventory(FlatBufferBuilder builder, VectorOffset inventoryOffset) { builder.AddOffset(5, inventoryOffset.Value, 0); }
   public static VectorOffset CreateInventoryVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateInventoryVectorBlock(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateInventoryVectorBlock(FlatBufferBuilder builder, ArraySegment<byte> data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateInventoryVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<byte>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartInventoryVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
   public static void AddColor(FlatBufferBuilder builder, MyGame.Example.Color color) { builder.AddByte(6, (byte)color, 8); }
   public static void AddTestType(FlatBufferBuilder builder, MyGame.Example.Any testType) { builder.AddByte(7, (byte)testType, 0); }
@@ -344,15 +346,21 @@
   public static void AddTestarrayofstring(FlatBufferBuilder builder, VectorOffset testarrayofstringOffset) { builder.AddOffset(10, testarrayofstringOffset.Value, 0); }
   public static VectorOffset CreateTestarrayofstringVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
   public static VectorOffset CreateTestarrayofstringVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayofstringVectorBlock(FlatBufferBuilder builder, ArraySegment<StringOffset> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayofstringVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<StringOffset>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartTestarrayofstringVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
   public static void AddTestarrayoftables(FlatBufferBuilder builder, VectorOffset testarrayoftablesOffset) { builder.AddOffset(11, testarrayoftablesOffset.Value, 0); }
   public static VectorOffset CreateTestarrayoftablesVector(FlatBufferBuilder builder, Offset<MyGame.Example.Monster>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
   public static VectorOffset CreateTestarrayoftablesVectorBlock(FlatBufferBuilder builder, Offset<MyGame.Example.Monster>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayoftablesVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<MyGame.Example.Monster>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayoftablesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<MyGame.Example.Monster>>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartTestarrayoftablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
   public static void AddEnemy(FlatBufferBuilder builder, Offset<MyGame.Example.Monster> enemyOffset) { builder.AddOffset(12, enemyOffset.Value, 0); }
   public static void AddTestnestedflatbuffer(FlatBufferBuilder builder, VectorOffset testnestedflatbufferOffset) { builder.AddOffset(13, testnestedflatbufferOffset.Value, 0); }
   public static VectorOffset CreateTestnestedflatbufferVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateTestnestedflatbufferVectorBlock(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestnestedflatbufferVectorBlock(FlatBufferBuilder builder, ArraySegment<byte> data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestnestedflatbufferVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<byte>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartTestnestedflatbufferVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
   public static void AddTestempty(FlatBufferBuilder builder, Offset<MyGame.Example.Stat> testemptyOffset) { builder.AddOffset(14, testemptyOffset.Value, 0); }
   public static void AddTestbool(FlatBufferBuilder builder, bool testbool) { builder.AddBool(15, testbool, false); }
@@ -367,6 +375,8 @@
   public static void AddTestarrayofbools(FlatBufferBuilder builder, VectorOffset testarrayofboolsOffset) { builder.AddOffset(24, testarrayofboolsOffset.Value, 0); }
   public static VectorOffset CreateTestarrayofboolsVector(FlatBufferBuilder builder, bool[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddBool(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateTestarrayofboolsVectorBlock(FlatBufferBuilder builder, bool[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayofboolsVectorBlock(FlatBufferBuilder builder, ArraySegment<bool> data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayofboolsVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<bool>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartTestarrayofboolsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
   public static void AddTestf(FlatBufferBuilder builder, float testf) { builder.AddFloat(25, testf, 3.14159f); }
   public static void AddTestf2(FlatBufferBuilder builder, float testf2) { builder.AddFloat(26, testf2, 3.0f); }
@@ -374,46 +384,64 @@
   public static void AddTestarrayofstring2(FlatBufferBuilder builder, VectorOffset testarrayofstring2Offset) { builder.AddOffset(28, testarrayofstring2Offset.Value, 0); }
   public static VectorOffset CreateTestarrayofstring2Vector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
   public static VectorOffset CreateTestarrayofstring2VectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayofstring2VectorBlock(FlatBufferBuilder builder, ArraySegment<StringOffset> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestarrayofstring2VectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<StringOffset>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartTestarrayofstring2Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
   public static void AddTestarrayofsortedstruct(FlatBufferBuilder builder, VectorOffset testarrayofsortedstructOffset) { builder.AddOffset(29, testarrayofsortedstructOffset.Value, 0); }
   public static void StartTestarrayofsortedstructVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 4); }
   public static void AddFlex(FlatBufferBuilder builder, VectorOffset flexOffset) { builder.AddOffset(30, flexOffset.Value, 0); }
   public static VectorOffset CreateFlexVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateFlexVectorBlock(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateFlexVectorBlock(FlatBufferBuilder builder, ArraySegment<byte> data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateFlexVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<byte>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartFlexVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
   public static void AddTest5(FlatBufferBuilder builder, VectorOffset test5Offset) { builder.AddOffset(31, test5Offset.Value, 0); }
   public static void StartTest5Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 2); }
   public static void AddVectorOfLongs(FlatBufferBuilder builder, VectorOffset vectorOfLongsOffset) { builder.AddOffset(32, vectorOfLongsOffset.Value, 0); }
   public static VectorOffset CreateVectorOfLongsVector(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddLong(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfLongsVectorBlock(FlatBufferBuilder builder, long[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfLongsVectorBlock(FlatBufferBuilder builder, ArraySegment<long> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfLongsVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<long>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfLongsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
   public static void AddVectorOfDoubles(FlatBufferBuilder builder, VectorOffset vectorOfDoublesOffset) { builder.AddOffset(33, vectorOfDoublesOffset.Value, 0); }
   public static VectorOffset CreateVectorOfDoublesVector(FlatBufferBuilder builder, double[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddDouble(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfDoublesVectorBlock(FlatBufferBuilder builder, double[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfDoublesVectorBlock(FlatBufferBuilder builder, ArraySegment<double> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfDoublesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<double>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfDoublesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
   public static void AddParentNamespaceTest(FlatBufferBuilder builder, Offset<MyGame.InParentNamespace> parentNamespaceTestOffset) { builder.AddOffset(34, parentNamespaceTestOffset.Value, 0); }
   public static void AddVectorOfReferrables(FlatBufferBuilder builder, VectorOffset vectorOfReferrablesOffset) { builder.AddOffset(35, vectorOfReferrablesOffset.Value, 0); }
   public static VectorOffset CreateVectorOfReferrablesVector(FlatBufferBuilder builder, Offset<MyGame.Example.Referrable>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfReferrablesVectorBlock(FlatBufferBuilder builder, Offset<MyGame.Example.Referrable>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfReferrablesVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<MyGame.Example.Referrable>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfReferrablesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<MyGame.Example.Referrable>>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfReferrablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
   public static void AddSingleWeakReference(FlatBufferBuilder builder, ulong singleWeakReference) { builder.AddUlong(36, singleWeakReference, 0); }
   public static void AddVectorOfWeakReferences(FlatBufferBuilder builder, VectorOffset vectorOfWeakReferencesOffset) { builder.AddOffset(37, vectorOfWeakReferencesOffset.Value, 0); }
   public static VectorOffset CreateVectorOfWeakReferencesVector(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddUlong(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfWeakReferencesVectorBlock(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfWeakReferencesVectorBlock(FlatBufferBuilder builder, ArraySegment<ulong> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfWeakReferencesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<ulong>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfWeakReferencesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
   public static void AddVectorOfStrongReferrables(FlatBufferBuilder builder, VectorOffset vectorOfStrongReferrablesOffset) { builder.AddOffset(38, vectorOfStrongReferrablesOffset.Value, 0); }
   public static VectorOffset CreateVectorOfStrongReferrablesVector(FlatBufferBuilder builder, Offset<MyGame.Example.Referrable>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfStrongReferrablesVectorBlock(FlatBufferBuilder builder, Offset<MyGame.Example.Referrable>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfStrongReferrablesVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<MyGame.Example.Referrable>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfStrongReferrablesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<MyGame.Example.Referrable>>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfStrongReferrablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
   public static void AddCoOwningReference(FlatBufferBuilder builder, ulong coOwningReference) { builder.AddUlong(39, coOwningReference, 0); }
   public static void AddVectorOfCoOwningReferences(FlatBufferBuilder builder, VectorOffset vectorOfCoOwningReferencesOffset) { builder.AddOffset(40, vectorOfCoOwningReferencesOffset.Value, 0); }
   public static VectorOffset CreateVectorOfCoOwningReferencesVector(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddUlong(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfCoOwningReferencesVectorBlock(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfCoOwningReferencesVectorBlock(FlatBufferBuilder builder, ArraySegment<ulong> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfCoOwningReferencesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<ulong>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfCoOwningReferencesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
   public static void AddNonOwningReference(FlatBufferBuilder builder, ulong nonOwningReference) { builder.AddUlong(41, nonOwningReference, 0); }
   public static void AddVectorOfNonOwningReferences(FlatBufferBuilder builder, VectorOffset vectorOfNonOwningReferencesOffset) { builder.AddOffset(42, vectorOfNonOwningReferencesOffset.Value, 0); }
   public static VectorOffset CreateVectorOfNonOwningReferencesVector(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddUlong(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfNonOwningReferencesVectorBlock(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfNonOwningReferencesVectorBlock(FlatBufferBuilder builder, ArraySegment<ulong> data) { builder.StartVector(8, data.Count, 8); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfNonOwningReferencesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<ulong>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfNonOwningReferencesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
   public static void AddAnyUniqueType(FlatBufferBuilder builder, MyGame.Example.AnyUniqueAliases anyUniqueType) { builder.AddByte(43, (byte)anyUniqueType, 0); }
   public static void AddAnyUnique(FlatBufferBuilder builder, int anyUniqueOffset) { builder.AddOffset(44, anyUniqueOffset, 0); }
@@ -422,15 +450,21 @@
   public static void AddVectorOfEnums(FlatBufferBuilder builder, VectorOffset vectorOfEnumsOffset) { builder.AddOffset(47, vectorOfEnumsOffset.Value, 0); }
   public static VectorOffset CreateVectorOfEnumsVector(FlatBufferBuilder builder, MyGame.Example.Color[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfEnumsVectorBlock(FlatBufferBuilder builder, MyGame.Example.Color[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfEnumsVectorBlock(FlatBufferBuilder builder, ArraySegment<MyGame.Example.Color> data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateVectorOfEnumsVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<MyGame.Example.Color>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartVectorOfEnumsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
   public static void AddSignedEnum(FlatBufferBuilder builder, MyGame.Example.Race signedEnum) { builder.AddSbyte(48, (sbyte)signedEnum, -1); }
   public static void AddTestrequirednestedflatbuffer(FlatBufferBuilder builder, VectorOffset testrequirednestedflatbufferOffset) { builder.AddOffset(49, testrequirednestedflatbufferOffset.Value, 0); }
   public static VectorOffset CreateTestrequirednestedflatbufferVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
   public static VectorOffset CreateTestrequirednestedflatbufferVectorBlock(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestrequirednestedflatbufferVectorBlock(FlatBufferBuilder builder, ArraySegment<byte> data) { builder.StartVector(1, data.Count, 1); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateTestrequirednestedflatbufferVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<byte>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartTestrequirednestedflatbufferVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
   public static void AddScalarKeySortedTables(FlatBufferBuilder builder, VectorOffset scalarKeySortedTablesOffset) { builder.AddOffset(50, scalarKeySortedTablesOffset.Value, 0); }
   public static VectorOffset CreateScalarKeySortedTablesVector(FlatBufferBuilder builder, Offset<MyGame.Example.Stat>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
   public static VectorOffset CreateScalarKeySortedTablesVectorBlock(FlatBufferBuilder builder, Offset<MyGame.Example.Stat>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateScalarKeySortedTablesVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<MyGame.Example.Stat>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
+  public static VectorOffset CreateScalarKeySortedTablesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<MyGame.Example.Stat>>(dataPtr, sizeInBytes); return builder.EndVector(); }
   public static void StartScalarKeySortedTablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
   public static void AddNativeInline(FlatBufferBuilder builder, Offset<MyGame.Example.Test> nativeInlineOffset) { builder.AddStruct(51, nativeInlineOffset.Value, 0); }
   public static void AddLongEnumNonEnumDefault(FlatBufferBuilder builder, MyGame.Example.LongEnum longEnumNonEnumDefault) { builder.AddUlong(52, (ulong)longEnumNonEnumDefault, 0); }
@@ -444,18 +478,21 @@
   public static void FinishSizePrefixedMonsterBuffer(FlatBufferBuilder builder, Offset<MyGame.Example.Monster> offset) { builder.FinishSizePrefixed(offset.Value, "MONS"); }
 
   public static VectorOffset CreateSortedVectorOfMonster(FlatBufferBuilder builder, Offset<Monster>[] offsets) {
-    Array.Sort(offsets, (Offset<Monster> o1, Offset<Monster> o2) => Table.CompareStrings(Table.__offset(10, o1.Value, builder.DataBuffer), Table.__offset(10, o2.Value, builder.DataBuffer), builder.DataBuffer));
+    Array.Sort(offsets,
+      (Offset<Monster> o1, Offset<Monster> o2) =>
+        new Monster().__assign(builder.DataBuffer.Length - o1.Value, builder.DataBuffer).Name.CompareTo(new Monster().__assign(builder.DataBuffer.Length - o2.Value, builder.DataBuffer).Name));
     return builder.CreateVectorOfTables(offsets);
   }
 
   public static Monster? __lookup_by_key(int vectorLocation, string key, ByteBuffer bb) {
-    byte[] byteKey = System.Text.Encoding.UTF8.GetBytes(key);
+    Monster obj_ = new Monster();
     int span = bb.GetInt(vectorLocation - 4);
     int start = 0;
     while (span != 0) {
       int middle = span / 2;
       int tableOffset = Table.__indirect(vectorLocation + 4 * (start + middle), bb);
-      int comp = Table.CompareStrings(Table.__offset(10, bb.Length - tableOffset, bb), byteKey, bb);
+      obj_.__assign(tableOffset, bb);
+      int comp = obj_.Name.CompareTo(key);
       if (comp > 0) {
         span = middle;
       } else if (comp < 0) {
@@ -463,7 +500,7 @@
         start += middle;
         span -= middle;
       } else {
-        return new Monster().__assign(tableOffset, bb);
+        return obj_;
       }
     }
     return null;