Squashed 'third_party/flatbuffers/' changes from acc9990ab..d6a8dbd26

d6a8dbd26 Experimental fix for failing oss-fuzz coverage build (#6259)
ed391e177 BREAKING: Rust flexbuffers serde human readable set to false (#6257)
a49531414 Update to flags in fuzzing-cmake file (#6256)
de1f0342c Remove _POSIX_C_SOURCE and _XOPEN_SOURCE definitions when compiling o… (#6205)
d0d51e2a5 flatc should support --binary --schema with optional scalar fields. (#6252)
33ab26017 Bump version of rules_go to 0.24.5 (#6234)
febb9d87c Union As Accessors for C# (#6251)
8778dc7c2 Resets buffer without deallocating current pointer (#6247)
aae376e9a Add GetBufferSpan() function to bufferbuilder (#6235)
0ff047148 Modernize android build and sample (#6229)
46a8c7e95 Added required-nested-flatbuffer to monster_test and fixed rust (#6236)
bc56c553e Notify based on Labelling issues and PR (#6241)
07d7cd78a Converted globs to use single quotes (#6240)
cdef70e24 More adjustments to the auto labeler (#6239)
9dd44df35 Updated Lua labeller glob (#6238)
c9b29d088 Support size-prefixed buffers and add tests for size-prefixed messages (#6232)
fba93e0ab Removes duplicate swift in labeler (#6228)
d1a545b1f Added more labels for auto labeler (#6227)
ea92a668d [C#] Optional Scalars (#6217)
6034de286 [Label Bot] Add Java and Kotlin support for the label bot (#6226)
b08b0a440 Implement `Debug` trait for Rust flatbuffers. (#6207)
17ae48dec [Label Bot] Adds some languages to labeler bot (#6222)
fc8097925 Auto Labeler Setup, Just C# for now (#6221)
55658f523 Auto Labeler Setup, Just C# for now (#6218)
14ecfe423 Updated comments and fixed a fundamental type error. (#6214)
a0182cdb1 optional scalars for ts/js (#6215)
0dfcc0a37 Adds NetTest.bat to run .NET Core tests on Windows (#6216)
f9a18ea63 [Java] Implement optional scalars (#6212)
c7586e85a Empties the sharedString map on reset on go and csharp (#6187)
914c64601 Removed C# references from java generator. Move annotations closer to definitions (#6204)
42d7c7997 Adds readable size to asserts in read functions (#6210)
e68e8d7de Refactor idl_gen_rust (#6206)
84809be7e Fix typo in flatbuffers::span declaration. (#6202)
1606fb637 Kotlin test optional enum (#6201)
fe8e3c7e5 Mass Refactoring to use `IsString` and other BASE_TYPE helpers (#6193)
8f6fa4b71 Updated SupportsAdvancedUnionFeatures to look out for string (#6190)
b46db38f5 [JS/TS] Rewrite flexbuffers JS to TS (#6148)
9fa1d2705 Rework enums in rust. (#6098)
a402b3aba idl_gen_json_schema Fix generation of arrays of enums (#6184)
0e1415b99 fix(go_test): remove deprecated grpc call (#6183)
5cd713710 Add generation of JSON Schema to library (#6165)
5be777e1d Bump junit from 4.12 to 4.13.1 in /grpc/tests (#6173)
a49d440ec Bump junit from 4.12 to 4.13.1 in /grpc (#6172)
4ec5e8db9 [C++] Add option to not generate direct copy methods. (#6166)
04bec23a3 Add Array initialization from struct constructor (#5865) (#6147)
77d57fd07 Cast to right type for reserved_ subtraction (#6167)
543c1bbeb Fixed rust nested flatbuffers for tables other than self (#6062)
cb971eece [C++] Fix -Wnarrowing and -Woverflow due to signed bitfields on G++ ARM (#6163)
7b9e61fcc [TS] GRPC  Implementation (#6141)
3359e3042 Moved C++ to optional_scalars2 and added some tests. (#6162)
187a4787f [Rust] Upgrade flatbuffers library to 2018 edition (#6159)
08943aa26 Flatbuffer C++ UnpackTo optimization for vectors of non-bool bytes. (#6154)
5975658eb Enables optional enums in swift (#6160)
5d3cf440e Updated Lobster test for optional bools/enums
8ec8322f0 Ruopt enum (#6156)
bbcc85fd4 Fix generation of C++ code with Optional<Enum> (#6155)
0bdf2fa15 [C#] Fix and improve project files (#6142)
2eedc769d possibility to create a vector from an iterator (#6135)
ab01ae162 flatc should output a warning, when an attribute is attached more than once (#6146)
689bfafa7 [Python/JS/TS] Codegen SizeOf method for structs (#6136)
641309a5b unix2dos on tests/FlatBuffers.Test/FlatBuffers.Core.Test.csproj (#6133)
52e362879 SpanT is available in .Net Standard 2.0. (#6137)
dca12522a Add static cast to avoid implicit double promotion. (#6132)
e0bbaa6f9 [C#]Change to ENABLE_SPAN_T that doesn't require UNSAFE_BYTEBUFFER. (#6073)
ab139d6be Revert "[C#] Fix and improve project files (#6116)" (#6130)
34d67b425 Minireflect fixed array (#6129)
96d5e3597 [JS/TS] fix flatbuffers default export (#6123)
eb686a86f Add missed file generated by optional_scalar.fbs (#6125)
750281630 [C#] Fix and improve project files (#6116)
fb4e1c34f Add CharToLower and CharToUpper into util.s (#6126)
8c67b5b12 Add support of Optional<T> scalars to C++ code generator (#6092)
6228b66d3 [Kotlin] Support for optional scalars. (#6115)
e1be8aaad Bump version for latest swift version (#6121)
94873e595 [JS/TS] Modernize TypeScript / JavaScript flatbuffers support (#6095)
b8e87fafe [JS] Add getFullyQualifiedName() (#6119)
f96d1ef74 [Java] allowing larger buffer sizes when growing a byte buffer (#6118)
89435303b [Swift] Migrates struct write APIS to write directly to the buffer (#6093)
c75ae2429 Optional-ness in reflection (#6097)
338944d3d Rename Nullable scalars to Optional scalars (#6112)
f5ab24bc4 Avoid memcpy call for empty vectors (#6111)
92a8c1a0f [JS] FlexBuffers Fix for wrong type of offset and length values (#6107)
6cea45dcd fix c# json serializer commandline argument docs (#6104)
fec58aa12 Fix for issue 6100: incorrect shrinking logic in ResizeContext() (#6102)
71aca81ff [JS] FlexBuffers Support (#5973)
04d87ffec [C++] Small refactoring of the C++ code generator (#6091)
bb25956f0 Wrap verify file id condition in Check call (#6085)
49f4948f0 + Add `removable-media` plug to the snapcraft config (#6083)
eeacc53d2 Adds proper access types for swift object api & flatbuffers & grpc (#6081)
f3003e08d [Lobster] missed a test
d713a0084 [CMake] enabled multi-core builds in VS projects
77f966f89 [Lobster] optional scalars support
e86d5b8e9 [Kotlin] Attach JvmStatic annotation to each method in companion object (#6052)
db2aa9b4e [C#] Cleaned up .NET testing script for Mono (#6016)
63cc0eec4 Adds a serialize helper function to native table (#6059)
c30a87de6 [TS] Fix four bugs with imported types in TypeScript. (#6054)
a0fb30575 [Swift] Append namespace for Swift Grpc implementation (#6049)
77c18c1d6 export a __version__ variable for python module (#5309)
f1f23d08e adding fb import when no other imports are present (#6030)
f1025b284 [Feature] Checks for Nullable strings (#6050)
5d052f4e5 [Swift] RFC: Switch Swift namespace from public enum to ordinary concat with _ (#6045)
18b015d25 Rust codegen improvements and lint fixes (#6046)
d76e93f27 adds code gen for optional scalars in swift (#6038)
82fac326c [C++] Fix compiler error from deleted assignment operator (#6036) (#6047)
043b52bd4 Optional Scalars support for Rust (#6034)
c8fa0afdf Allow to run cpp tests under grpc/tests/ using bazel. (#6040)
6d0aae73c Fix git command executed in wrong folder when doing cmake superbuild (#6039)
ff1b73128 [Swift] Optional Scalars Preparation (#6028)
2e48c8dd3 tests: Check for both quiet and signaling NaN on mipsel/hppa (#6029)
6942704f2 support deprecated flag in json schema (#6022)
9ecd2e16c Flatc parser support for nullable scalars (#6026)
33e2d8079 [Dart] Generate constant values map for enums (#6025)
969d0f7a6 Using proper symbol name for reexport (#6021)
515a4052a Silence false positive "-Wstringop-overflow" on GCC 10.0 to 11.0 (#6020)
36fbe6f13 Updated FB import (#6019)
b69fc8cc9 [Java] Add support for shared strings on FlatBufferBuilder. (#6012)
ab6af18d9 Not using non-existent create method for obj api (#6015)
37a5dee10 Code cleanup + updates test and readme (#6004)
8a721f69a Serde with bytes maps to Blob (#6009)
e810635ea [Swift] FlatBuffers createMonster method doesn't treat struct properly (#5992)
4995e1527 Manage grpc dependency in Bazel's WORKSPACE file. (#5995)
60b6066fe Add warning to schema parser if field name is not snake_case. (#6005)
35d45cac7 [Rust] Flexbuffers dependency cleanup and fixes (#5998)
165a6e3d1 Re-added Evolution Schema Code Generation Command (#5999)
13d3fb2ea Fix RPM install conflict (#6003)
d64078eb2 [Swift] Initialize memory when clear ByteBuffer (#5982)
ca1190a3d [TS] Use proper TypedArray in create*Vector (#5991)
7571b2ac5 [C++] Updates real_path to be truly portable (#5787)
e5a8f76a4 [C++] Generate default member initializers for >= C++11 (#5989)
413bb9b55 [Kotlin] Fix Access to union of vector element (#5994)
f35184aef [Swift] Add parsing from unowned UnsafeMutableRawPointer for ByteBuffer (#5981)
b124b7625 Removed requirement that enums be declared in ascending order. (#5887)
0ec7600c6 Do not remove the last digit from float values (#5974)
14baf45c9 Mark GetBufferMinAlignment() const (#5985)
9abb2ec2c TypeScript/JavaScript docs improvements (#5984)
2e57d80b1 [Swift] Internal library improvements (#5965)
cfc7753a4 [Doc] Added missing letters to compiler options (#5976)
12ddc8a92 Rust Flexbuffers Documentation update (#5979)
24ad35709 [docs] typo: updates monsterdata.json to be valid json (#5978)
cc44a4442 [idl_parser] Mark typefield as deprecated (#5958)
9ab4a5c0e Deleted old stale bot
6682cfe87 Increased Operations per run in stale.yml
64922904b Adding Stale Action to clean up PR and Issues
8e505cb67 [C++] Fixed/Enabled --cpp-ptr-type std::shared_ptr [#5813] (#5959)
a28357d7a Propagate boolean default values from proto to fbs (#5964)
7cb4762a6 [Swift] Improving reallocation time by using memcpy and moving reallocation code to storage (#5960)
4e45f7c9e Fix error in SimpleQSort (#5955)
7ac026405 fix error on GRPC Python - ignore namespace tree if not specified (#5862) (#5922)
108e981db Required is now implemented in swift (#5952)
94a78e385 Fixed: Access violation and ASAN/UNSAN failures with sorted tables
53fb453e0 [rust] Add FlatBufferBuilder::force_defaults API (#5946)
17c1f35fa [FlexBuffer][Java] ReadWriteBuf and ReadBuf interface public (#5948)
2eaf57778 [Java] Grow ArrayReadWriteBuf enough to match requested capacity. (#5921)
666800da3 Adds bool support in structs + updates grpc support + CI upgrades (#5943)
38ed69eb3 fixed mutating inline values (#5942)
d026e6f07 Add static asserts to ensure that reflection API arrays are kept in sync (#5934)
988164f6e [C++] Got rid of memset's in constructors (#5938)
7179a5a8b General Codebase clean up (#5939)
a0da0c08c Add GetStringView like GetString, GetCstring (#5937)
ac203b209 [C#] Add file identifier to ObjectAPI Serialization Utility. (#5920)
8dd1bf25b not creating creation methods when using structs (#5919)
5aa443d98 [Dart] Adding FlexBuffers support (#5853)
0fa087657 [Dart] Getting tests/DartTest.sh to work on master. (#5915)
424a473e1 Schema parser: prohibit declaration of an array of pointers inside structs (#5907)
c3faa8346 Fix Cargo.toml dependencies (#5911)
91399ad05 fix union type names (#5902)
32782e4ad Update Rust Flexbuffers metadata before publishing (#5905)
e7f3b1690 [TS] Make Obj-API work with --short-names (#5898)
12ed1fe4a fixed invalid imports with --gen-all (#5895)
85ee4df7a [C#] Thread safe reads of Double and Float values from a ByteBuffer (#5900)
de89bd193 Implement flexbuffers in python (#5880)
8be05f6bd Rust Flexbuffers (#5669)
870ecbc09 [swift] Moves code to use VTablesStorage (#5888)
c2da8d5d8 [Java][FlexBuffers] Make FlexBuffersBuilder reusable by adding clear() (#5889) (#5890)
e84cbff67 Align package name to FindFlatBuffers.cmake (#5899)
f94e6c84e Small tutorial improvements - documentation only (#5894)
f12cca8bc Attempt at adding Github Actions CI
7e4124d6e Handle git program or .git folder absence (#5878)
a875d247a only add native_include_files if object based api is enabled (#5886)
6e9f5d981 Respect shared attribute in Parser (#5885)
ff1c78233 include/flatbuffers: typo fixes in comments (#5884)
2e9a19673 Updates swift docs for package management (#5883)
e3cb07d32 [Rust] idl_gen_rust.cpp: (Option/required-aware codegen for unions) (#5850)
712866d57 Propagate use_string_pooling in CopyTable (#5879)
44c919a9e Not using reexports with --gen-all (#5873)
99aa1ef21 Added INCLUDE_PREFIX option for flatbuffers_generate_headers (#5866)
40ba170c9 Fixed text in internals doc that implied structs can be root
cb4d0f72e [Swift] Object API support  (#5826)
003e16405 [TS] Add Obj API (#5788)
21cf300f4 fix cpp usage markdown error (#5845)
9655e12d6 Upgraded swift implementation for grpc (#5843)
fb96fadc2 [C#] Fix nested structs and arrays in Object API (#5765)
408f11fbd [ts] Fix empty source/dest namespaces when reexporting. (#5841)
a83caf591 Improves performance for the swift library by using structs + a storage class (#5835)
925fab6b1 [Java][FlexBuffers] Optimize Map access (#5735)
d9fecc332 [CMake] : Add precompiled header support with FLATBUFFERS_ENABLE_PCH (#5827)
e9d453240 Added flatbuffers_generate_headers and flatbuffers_generate_binary_files cmake functions. (#5830)
c37c989ed Correct calculation of vector element size (#5831)
6b271b7ec Fix Clang-trunk warnings about special members deprecated in C++20. (#5829)
90f3b8e8c Fix `float_constant` definition in './doc/Grammar.md` (#5828)
3af735934 [csharp] flatc should generate a 'Create…' method for tables with struct field… (#5818)
c4231c3cb Updated doxyfile - added missing files (#5824)
9657df184 Update Grammar.md (#5820)
97ffc590e Include CPack only when explictly packaging (#5817)
8b52af65b [C++] Add max_depth and max_tables parameters to reflection::Verify (#5815)
9b034eee1 Fix interpretation of 'nan(number)' by the idl_parser (#5810)
3e9ac3cff [Scripts] Adds swift to generated code (#5806)
697147a2e updated maven build files
6df40a247 pre-tag version bump for 1.12
0dba63909 Removes the inner loop in the endtable check written tables (#5803)
0e3fdd0ee Escape characters in jsonschema descriptions (#5644)
45a2b07cb Remove `noexcept` qualifier copy-ctor of `union` type (#5800) (#5802)
d10c16314 Replace 'assert' by 'FLATBUFFERS_ASSERT' inside idl_parser.cpp (#5799)
35abb7f89 Add non-nullable modifier to return type of functions never returning null (#5797)
9954e09ab [C++] Generate code for vector force_align attribute. (#5796)
95a21327f rust: pub export the VectorIter type (#5736)
89b6183ee Fix Python min alignment
5a98d65e8 [Rust] Add gen-name-strings for Rust (#5757)
f73d205bc Removed assert that wasn't backwards compatible.
7c37abe92 [C#] add ObjectAPI Serialization Utility (#5785)
4749e77b0 Fixed docs on how to obtain parser error.
6ff189841 Added --filename-suffix and --filename-ext to flatc (#5778)
c9a30c9ca Fixed refractoring issue in reflection/generate_code.sh. Also, mv deletes the original file, so I don't need to clean it up manually in that case. (#5777)
8c02d17be Skip writing reflection_generated.h if not changed (#5776)
34305c4ce [Swift] Adds GRPC to Swift (#5758)
cd88e6b2a [Java][FlexBuffers] Abstract buffer access from ByteBuffer (#5743)
3ec7a53c6 Adds cocoapods and a readme of how to get the package (#5771)
6d44cede7 [snap] Fix versioning (#5727)
cc08c0835 [Python] Fixed potential allignment issue (#5768)
54f8b787c Fix memory leak on cpp object api (#5761)
17557f913 [Python] Fixed issue #5499 (#5764)
d54af8cd4 [C++] Use strong enum type for vectors when scoped-enums is on. (#5750)
173e10fdf [C#] support Json Serialization (#5752)
8f56990f6 FlexBuffers: C++: scalar-only typed vectors were not aligned.
6400c9b05 Bump Rust port to 0.6.1 (#5747)
7418d8587 [C#] support Object API (#5710)
c580fa284 Adds min and max, comments, and all of swift's keywords + fix docs (#5737)
f2a127230 Use VS 2017 and 2019 on CI, fix cast issue in dart_idl (#5740)
316d7c208 Creates a flatbuffers validation function + small fix (#5725)
47026ea6b Added the code to embed the binary schema to the source (--bfbs-gen-embed). (#5701)
3f677f241 [Java][FlexBuffers] Deprecate typed vector strings due to design flaw (#5722)
a593a11e5 [Go] Implements a SharedStrings function (#5733)
7cdfc8475 [Swift] Fix padding function overflow when bufSize is 0 (#5721)
bab2b0db4 Add vcpkg installation instructions (#5732)
89418eb84 [Dart] Fix deprecated field support, inf/nan (#5724)
9cadf05d8 [typescript] Size-prefixed root accessors not taking into account size prefix (#5717)
6da1cf79d [rust] Add use declarations to Rust-generated bindings for imported FB definitions (#5645)
bee1df96d [Go] Replace references to hardcoded ”Monster" etc with idiomatic go wherever possible (#5716)
01189d7ed [C++] Fix for printing of enum in case output_enum_identifiers=1. (#5706)
c4b2b0a25 [Swift] Support create long string (#5709)
a4b2884e4 Added create function for swift (#5707)
04d80f255 [Swift] Swift implementation 🎉🎉 (#5603)
55686100a Changed direct calls to strtod to use StringToNumber
718351831 Document JSON compatibility guarantees. (#5704)
d1b34f0f2 Add CMake 'generated_code' target to simplify resolution of build dependencies (#5697)
21b706196 (Optionally) add an additional suffix namespace to generated fbs files. (#5698)
35daaf83d [Java] Replace Table.UTF8_CHARSET with StandardCharsets.UTF_8 (#5696)
3b458f7a1 Rust: Temporarily disable 2 endianness unit tests (#5695)
a5d9d0f7d [C++17] Add Traits class for Tables and Factory function within it. (#5678)
3cd9b6434 Removed code_generators.cpp from library targets
355dfd48d [rust] Make enum names public (#5690)
bcd58a159 Correct inverted logic around include prefixes. (#5689)
a2c12900a Optimize Pack method using numpy (#5662)
901b89e73 [C++] Add Builder and Table typedefs (#5685)
31f879908 Minor doc updates: FlexBuffers C#, Discord, CppUsage.
8023d99e2 Upgrade rules_go (#5684)
b4154405d Fix --incompatible_load_cc_rules_from_bzl (#5683)
04c17c7a7 Add support for absl::string_view when available (#5682)
62ec7d52c [Bazel] Add support for compatible_with and restricted_to (#5681)
7de668053 CI: New Docker tests for Python with numpy (#5677)
3a70e0b30 Fixed struct initialization error on older versions of C#
9b1320135 Fixed warnings in FlexBuffers.java
5e3916050 Fixed out of date licenses on gRPC Python files.
c95755051 Removed test proto output.
44bf71988 Add flatc '--cpp_std' switch (#5656)
3e8f15df9 Fix for FlexBuffers FBT_VECTOR_STRING size bit-width.
602721a73 Added Check to VerifyAlignment (#5675)
13c05f4da Improve import handling for proto conversion (#5673)
ce3a1c43a [Dart] Fix prepare space for writeListInt64 and writeListUint64 (#5654)
aa75e5734 Make Rust constants public (#5659)
2790fee25 Add namespace qualification to union types (#5666)
eddebec1b Bugfix for Rust generation of union fields named with language keywords (#5592)
030fee36a wrap multiple statements in do {} while(!IsConstTrue(true)) (#5655)
f9724d1bd [gRPC] Uncomment MessageBuilder (#5658)
b20801ca4 Supress unsigned-integer-overflow for PaddingBytes (#5647)
a8e800bd7 Add --force-empty-vectors option (#5653)
d7530ae96 Fixed enum min/max values not properly escaped.
99d11e279 Split Bazel targets into multiple packages (#5640)
4fd8eb214 Remove a static_assert (#5643)
65f870357 Flatbuffers Python Object API (#5616)
75823cc27 [Clang 10]: definition of implicit copy constructor for 'TableKeyComparatoris deprecated #5649 (#5650)
58e279244 [docs]: add missing semicolon (#5648)
3c964e10a [GO] Fix support for enums with underscores and Unions with imported members (#5600)
c3c32ec94 Fix ambiguity of a type deduction in TEST_EQ macro if arguments have `enum class` type. (#5630)
075e8d676 Simplify declarations of x-macro FLATBUFFERS_TD (#5638)
bcf1bd5c9 read vtable size through ReadScalar() (#5636)
136d75fa6 Changed null checks in test. Removed verifier pointer usage (#5634)
091fa1fd1 Add testing of C++ with sanitizers (CI-Docker) (#5631)
ff3781dc2 add namespace prefix in FLATBUFFERS_MAX_BUFFER_SIZE (#5629)
6beb9f49c Support for python grpc - continuing the work from the pull request #4270 #4705 (#5613)
80988ea86 Removed idl_gen_general.cpp and move contents to code_generators.cpp (#5625)
0f2ff7eaa Lua cleanup (#5624)
dda095023 [C++] Adds basic schema evolution tests (#5611)
adbcbba5d [C++, C#, Java] Separated C# and Java generators into their own classes (#5618)
cbbd6aca0 add check for root_type specified for json schema generation (#5622)
405c64e07 [Rust] Bump smallvec version to 1.0 (#5621)
42c08cbca Ran src/clang-format-all.sh (#5617)
33d5dd9bd Improved pull request & clang-format instructions.
105dd528e Change monster_extra generation to use flatbuffers::unique_ptr (#5612)
f0f0efe7b [C++] Refactor to conform to Google C++ style guide (#5608)
e837d5a29 Fixed deprecated method in GRPC Java test.
9834ee978 Fixed Apache license not using canonical version.
44b2ab087 include/flatbuffers/base.h: fix no_sanitize issue with old clang (#5610)
46ae3f80a [C++, Java, C#, TypeScript, JavaScript] Skip generation of mutable union types (#5599)
7b38aa71e flatbuffers.h: fix documentation warning (#5607)
661bedd83 Add Lua FlatbufferBuilder Clean() method to enable reuseable builders (#5606)
8526e12d7 [Kotlin] Fix union vector accessor after change in Java API (#5605)
3c7b660d6 [flatc] Remove an always true condition for flexbuffers (#5604)
964365ba6 [Go] Add UnPackTo functions (#5598)
32254b7ac [Go] Object API support (#5339)
521e255ad Rust: Add idiomatic iterator for Vector type (#5579)
1b85292fd Fix typos in comments (#5590)
480815447 C++ verifier for evolved union fields should return true (#5586)
8d5e424c6 Add ByteBuffer copy for vector of bytes in Java (#5587)
b4774d235 Rust: Fix Copy and Clone impls for a few generic types (#5577)
26f238c24 Add `--clean-first` to the cmake-build command (travis) (#5574)
e93c8c46e Fix Follow implementation for bool (#5554)
e21516b9d Fix issue #5557 (#5573)
fbc11e8ae Avoid intentional unsigned integer overflow getting caught by sanitizers (#5572)
e9d29c21a Python: Add forceDefaults opt to python Builder (#5564)
8bfafc76d Java: Don't annotate vector-of-tables item getters with @nullable. (#5562)
df3e8bf4a Fixed warnings generated by recent JSON sorting feature.
5665cfe49 [Java] byte buffer factory returned buffer capcity is used instead of the requested size (#5558)
5797540ed #5544 Fix of Array of table is not sorted if Create<type>Direct() is used (#5546)
7f1af7cb0 Fix build with gcc version 7.4.0 (#5570)
32f47ad24 Fixed JSON parser not sorting vectors of tables/structs with key.
842f672ba [FlexBuffers][Java] Cache size of Sized objects in FlexBuffers (#5551)
d4cae0a62 Fix issue #5542 (#5543)
f1147f65b Fixed Android STLPort related error.
69d3fec48 Fix namespaced struct/field name collision detection (#5540) (#5545)
cfb4ecf6f [flac] Add FlexBuffers option for generating data (#5519)
a92039687 Update Rust versions under test from 1.30.1 to 1.37.0 (#5538)
625338d09 Adds XOPEN_SOURCE for PATH_MAX and POSIX 1993 for stat (#5529)
3f8ce99c5 [FlexBuffers][Java] Add override Key::toString (#5533)
0798b7b69 [FlexBuffers][Java] Fix wrong access to a string using Reference::asString(). (#5532)
cbdf82e2f Fix Mutate() methods of Array<scalar/struct> (override 5508) (#5526)
e365c502f Java: Added access object for vector of struct and vector of tables. (#5233)
97f3aa917 Fixed DetachedBuffer self move assignment (#5521)
2f5bb2eec Fix buildifier warnings found in new bazel (#5517)
917687c7a Fixed Reflection Verifier not handling vectors of unions.
f9277e691 Fixed GenerateText not handling vectors of unions.
2706381ee Add element size parameter to __vector_as_arraysegment [c#] (#5512)
b5560fcd5 [Java][FlexBuffers] Improve documentation for FlexBuffers in Java. (#5506)
782b865c5 Annotate getters with @Pure when --java-checkerframework is specified. (#5510)
3bfc86eaf [Dart]fix: segment fault with empty namespace when generating dart file (#5507)
c0282873f Rust: Fixed cargo clippy on non-generated code (#5485)
4b870aca9 [Javascript] Fix syntax error for signed enum (#5503)
d0e3870c0 [C#] Fix retrieving enumeration vectors as arrays (#5457)
fb25eb87f Doc typo fixes (#5505)
cb35d3a0e Use all of the available space in the buffer returned by ByteBufferFactory to allow the factory to keep a pool of larger than initialsize sized buffers. (#5500)
8e6cabb31 [FlexBuffers][Java] Implementation of FlexBuffers API (#5476)
bd31dd242 Clarified value reuse in FlexBuffers
65b67d213 Fixed test build invocation of arrays_test.fbs
1fbb71132 FlexBuffers: allow any values to be shared.
cd75a3658 Android: remove app_dummy() calls
ec6b0bf29 Fixed STLPort Android compile error
c11b5d744 [bugfix]flexbuffers isvector bugfix (#5488)
4525c91be Fix incorrect padding in arrays of structs (Issue #5484) (#5491)
b97b342f5 Fixed missing generated code.
c1058a903 C++ IDL generation adds superfluous semicolon in GenTablePost, causing (#5483)
303044934 [go]add Name() for ForceCodec  interface (#5486)
a2485d4ec reflection: check for valid union enum value during object verification (#5475)
a20e71ac9 has_method support for primitive fields in java runtime. Changed: idl.h, FlatBufferBuilder.java ,  idl_gen_general.cpp, idl_parser.cpp, flatc.cpp (#5468)

Change-Id: I836f4b43e6818bb16425a87899e6234ac86242aa
git-subtree-dir: third_party/flatbuffers
git-subtree-split: d6a8dbd26ff08a8868e0d0c1b4b67d31b40e4a7f
diff --git a/tests/MyGame/Example/Monster.cs b/tests/MyGame/Example/Monster.cs
index 5dc669e..acfb394 100644
--- a/tests/MyGame/Example/Monster.cs
+++ b/tests/MyGame/Example/Monster.cs
@@ -6,14 +6,15 @@
 {
 
 using global::System;
+using global::System.Collections.Generic;
 using global::FlatBuffers;
 
-/// an example documentation comment: monster object
+/// an example documentation comment: "monster object"
 public struct Monster : IFlatbufferObject
 {
   private Table __p;
   public ByteBuffer ByteBuffer { get { return __p.bb; } }
-  public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); }
+  public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_12_0(); }
   public static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); }
   public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
   public static bool MonsterBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MONS"); }
@@ -27,7 +28,7 @@
   public bool MutateHp(short hp) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutShort(o + __p.bb_pos, hp); return true; } else { return false; } }
   public string Name { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetNameBytes() { return __p.__vector_as_span(10); }
+  public Span<byte> GetNameBytes() { return __p.__vector_as_span<byte>(10, 1); }
 #else
   public ArraySegment<byte>? GetNameBytes() { return __p.__vector_as_arraysegment(10); }
 #endif
@@ -35,7 +36,7 @@
   public byte Inventory(int j) { int o = __p.__offset(14); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 1) : (byte)0; }
   public int InventoryLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetInventoryBytes() { return __p.__vector_as_span(14); }
+  public Span<byte> GetInventoryBytes() { return __p.__vector_as_span<byte>(14, 1); }
 #else
   public ArraySegment<byte>? GetInventoryBytes() { return __p.__vector_as_arraysegment(14); }
 #endif
@@ -44,8 +45,10 @@
   public MyGame.Example.Color Color { get { int o = __p.__offset(16); return o != 0 ? (MyGame.Example.Color)__p.bb.Get(o + __p.bb_pos) : MyGame.Example.Color.Blue; } }
   public bool MutateColor(MyGame.Example.Color color) { int o = __p.__offset(16); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)color); return true; } else { return false; } }
   public MyGame.Example.Any TestType { get { int o = __p.__offset(18); return o != 0 ? (MyGame.Example.Any)__p.bb.Get(o + __p.bb_pos) : MyGame.Example.Any.NONE; } }
-  public bool MutateTestType(MyGame.Example.Any test_type) { int o = __p.__offset(18); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)test_type); return true; } else { return false; } }
-  public TTable? Test<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(20); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null; }
+  public TTable? Test<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(20); return o != 0 ? (TTable?)__p.__union<TTable>(o + __p.bb_pos) : null; }
+  public MyGame.Example.Monster TestAsMonster() { return Test<MyGame.Example.Monster>().Value; }
+  internal MyGame.Example.TestSimpleTableWithEnum TestAsTestSimpleTableWithEnum() { return Test<MyGame.Example.TestSimpleTableWithEnum>().Value; }
+  public MyGame.Example2.Monster TestAsMyGame_Example2_Monster() { return Test<MyGame.Example2.Monster>().Value; }
   public MyGame.Example.Test? Test4(int j) { int o = __p.__offset(22); return o != 0 ? (MyGame.Example.Test?)(new MyGame.Example.Test()).__assign(__p.__vector(o) + j * 4, __p.bb) : null; }
   public int Test4Length { get { int o = __p.__offset(22); return o != 0 ? __p.__vector_len(o) : 0; } }
   public string Testarrayofstring(int j) { int o = __p.__offset(24); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
@@ -59,7 +62,7 @@
   public byte Testnestedflatbuffer(int j) { int o = __p.__offset(30); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 1) : (byte)0; }
   public int TestnestedflatbufferLength { get { int o = __p.__offset(30); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetTestnestedflatbufferBytes() { return __p.__vector_as_span(30); }
+  public Span<byte> GetTestnestedflatbufferBytes() { return __p.__vector_as_span<byte>(30, 1); }
 #else
   public ArraySegment<byte>? GetTestnestedflatbufferBytes() { return __p.__vector_as_arraysegment(30); }
 #endif
@@ -88,7 +91,7 @@
   public bool Testarrayofbools(int j) { int o = __p.__offset(52); return o != 0 ? 0!=__p.bb.Get(__p.__vector(o) + j * 1) : false; }
   public int TestarrayofboolsLength { get { int o = __p.__offset(52); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetTestarrayofboolsBytes() { return __p.__vector_as_span(52); }
+  public Span<bool> GetTestarrayofboolsBytes() { return __p.__vector_as_span<bool>(52, 1); }
 #else
   public ArraySegment<byte>? GetTestarrayofboolsBytes() { return __p.__vector_as_arraysegment(52); }
 #endif
@@ -107,7 +110,7 @@
   public byte Flex(int j) { int o = __p.__offset(64); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 1) : (byte)0; }
   public int FlexLength { get { int o = __p.__offset(64); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetFlexBytes() { return __p.__vector_as_span(64); }
+  public Span<byte> GetFlexBytes() { return __p.__vector_as_span<byte>(64, 1); }
 #else
   public ArraySegment<byte>? GetFlexBytes() { return __p.__vector_as_arraysegment(64); }
 #endif
@@ -118,7 +121,7 @@
   public long VectorOfLongs(int j) { int o = __p.__offset(68); return o != 0 ? __p.bb.GetLong(__p.__vector(o) + j * 8) : (long)0; }
   public int VectorOfLongsLength { get { int o = __p.__offset(68); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetVectorOfLongsBytes() { return __p.__vector_as_span(68); }
+  public Span<long> GetVectorOfLongsBytes() { return __p.__vector_as_span<long>(68, 8); }
 #else
   public ArraySegment<byte>? GetVectorOfLongsBytes() { return __p.__vector_as_arraysegment(68); }
 #endif
@@ -127,7 +130,7 @@
   public double VectorOfDoubles(int j) { int o = __p.__offset(70); return o != 0 ? __p.bb.GetDouble(__p.__vector(o) + j * 8) : (double)0; }
   public int VectorOfDoublesLength { get { int o = __p.__offset(70); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetVectorOfDoublesBytes() { return __p.__vector_as_span(70); }
+  public Span<double> GetVectorOfDoublesBytes() { return __p.__vector_as_span<double>(70, 8); }
 #else
   public ArraySegment<byte>? GetVectorOfDoublesBytes() { return __p.__vector_as_arraysegment(70); }
 #endif
@@ -142,7 +145,7 @@
   public ulong VectorOfWeakReferences(int j) { int o = __p.__offset(78); return o != 0 ? __p.bb.GetUlong(__p.__vector(o) + j * 8) : (ulong)0; }
   public int VectorOfWeakReferencesLength { get { int o = __p.__offset(78); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetVectorOfWeakReferencesBytes() { return __p.__vector_as_span(78); }
+  public Span<ulong> GetVectorOfWeakReferencesBytes() { return __p.__vector_as_span<ulong>(78, 8); }
 #else
   public ArraySegment<byte>? GetVectorOfWeakReferencesBytes() { return __p.__vector_as_arraysegment(78); }
 #endif
@@ -156,7 +159,7 @@
   public ulong VectorOfCoOwningReferences(int j) { int o = __p.__offset(84); return o != 0 ? __p.bb.GetUlong(__p.__vector(o) + j * 8) : (ulong)0; }
   public int VectorOfCoOwningReferencesLength { get { int o = __p.__offset(84); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetVectorOfCoOwningReferencesBytes() { return __p.__vector_as_span(84); }
+  public Span<ulong> GetVectorOfCoOwningReferencesBytes() { return __p.__vector_as_span<ulong>(84, 8); }
 #else
   public ArraySegment<byte>? GetVectorOfCoOwningReferencesBytes() { return __p.__vector_as_arraysegment(84); }
 #endif
@@ -167,29 +170,148 @@
   public ulong VectorOfNonOwningReferences(int j) { int o = __p.__offset(88); return o != 0 ? __p.bb.GetUlong(__p.__vector(o) + j * 8) : (ulong)0; }
   public int VectorOfNonOwningReferencesLength { get { int o = __p.__offset(88); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetVectorOfNonOwningReferencesBytes() { return __p.__vector_as_span(88); }
+  public Span<ulong> GetVectorOfNonOwningReferencesBytes() { return __p.__vector_as_span<ulong>(88, 8); }
 #else
   public ArraySegment<byte>? GetVectorOfNonOwningReferencesBytes() { return __p.__vector_as_arraysegment(88); }
 #endif
   public ulong[] GetVectorOfNonOwningReferencesArray() { return __p.__vector_as_array<ulong>(88); }
   public bool MutateVectorOfNonOwningReferences(int j, ulong vector_of_non_owning_references) { int o = __p.__offset(88); if (o != 0) { __p.bb.PutUlong(__p.__vector(o) + j * 8, vector_of_non_owning_references); return true; } else { return false; } }
   public MyGame.Example.AnyUniqueAliases AnyUniqueType { get { int o = __p.__offset(90); return o != 0 ? (MyGame.Example.AnyUniqueAliases)__p.bb.Get(o + __p.bb_pos) : MyGame.Example.AnyUniqueAliases.NONE; } }
-  public bool MutateAnyUniqueType(MyGame.Example.AnyUniqueAliases any_unique_type) { int o = __p.__offset(90); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)any_unique_type); return true; } else { return false; } }
-  public TTable? AnyUnique<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(92); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null; }
+  public TTable? AnyUnique<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(92); return o != 0 ? (TTable?)__p.__union<TTable>(o + __p.bb_pos) : null; }
+  public MyGame.Example.Monster AnyUniqueAsM() { return AnyUnique<MyGame.Example.Monster>().Value; }
+  internal MyGame.Example.TestSimpleTableWithEnum AnyUniqueAsTS() { return AnyUnique<MyGame.Example.TestSimpleTableWithEnum>().Value; }
+  public MyGame.Example2.Monster AnyUniqueAsM2() { return AnyUnique<MyGame.Example2.Monster>().Value; }
   public MyGame.Example.AnyAmbiguousAliases AnyAmbiguousType { get { int o = __p.__offset(94); return o != 0 ? (MyGame.Example.AnyAmbiguousAliases)__p.bb.Get(o + __p.bb_pos) : MyGame.Example.AnyAmbiguousAliases.NONE; } }
-  public bool MutateAnyAmbiguousType(MyGame.Example.AnyAmbiguousAliases any_ambiguous_type) { int o = __p.__offset(94); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)any_ambiguous_type); return true; } else { return false; } }
-  public TTable? AnyAmbiguous<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(96); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null; }
+  public TTable? AnyAmbiguous<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(96); return o != 0 ? (TTable?)__p.__union<TTable>(o + __p.bb_pos) : null; }
+  public MyGame.Example.Monster AnyAmbiguousAsM1() { return AnyAmbiguous<MyGame.Example.Monster>().Value; }
+  public MyGame.Example.Monster AnyAmbiguousAsM2() { return AnyAmbiguous<MyGame.Example.Monster>().Value; }
+  public MyGame.Example.Monster AnyAmbiguousAsM3() { return AnyAmbiguous<MyGame.Example.Monster>().Value; }
   public MyGame.Example.Color VectorOfEnums(int j) { int o = __p.__offset(98); return o != 0 ? (MyGame.Example.Color)__p.bb.Get(__p.__vector(o) + j * 1) : (MyGame.Example.Color)0; }
   public int VectorOfEnumsLength { get { int o = __p.__offset(98); return o != 0 ? __p.__vector_len(o) : 0; } }
 #if ENABLE_SPAN_T
-  public Span<byte> GetVectorOfEnumsBytes() { return __p.__vector_as_span(98); }
+  public Span<MyGame.Example.Color> GetVectorOfEnumsBytes() { return __p.__vector_as_span<MyGame.Example.Color>(98, 1); }
 #else
   public ArraySegment<byte>? GetVectorOfEnumsBytes() { return __p.__vector_as_arraysegment(98); }
 #endif
-  public MyGame.Example.Color[] GetVectorOfEnumsArray() { return __p.__vector_as_array<MyGame.Example.Color>(98); }
+  public MyGame.Example.Color[] GetVectorOfEnumsArray() { int o = __p.__offset(98); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); MyGame.Example.Color[] a = new MyGame.Example.Color[l]; for (int i = 0; i < l; i++) { a[i] = (MyGame.Example.Color)__p.bb.Get(p + i * 1); } return a; }
   public bool MutateVectorOfEnums(int j, MyGame.Example.Color vector_of_enums) { int o = __p.__offset(98); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, (byte)vector_of_enums); return true; } else { return false; } }
+  public MyGame.Example.Race SignedEnum { get { int o = __p.__offset(100); return o != 0 ? (MyGame.Example.Race)__p.bb.GetSbyte(o + __p.bb_pos) : MyGame.Example.Race.None; } }
+  public bool MutateSignedEnum(MyGame.Example.Race signed_enum) { int o = __p.__offset(100); if (o != 0) { __p.bb.PutSbyte(o + __p.bb_pos, (sbyte)signed_enum); return true; } else { return false; } }
+  public byte Testrequirednestedflatbuffer(int j) { int o = __p.__offset(102); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 1) : (byte)0; }
+  public int TestrequirednestedflatbufferLength { get { int o = __p.__offset(102); return o != 0 ? __p.__vector_len(o) : 0; } }
+#if ENABLE_SPAN_T
+  public Span<byte> GetTestrequirednestedflatbufferBytes() { return __p.__vector_as_span<byte>(102, 1); }
+#else
+  public ArraySegment<byte>? GetTestrequirednestedflatbufferBytes() { return __p.__vector_as_arraysegment(102); }
+#endif
+  public byte[] GetTestrequirednestedflatbufferArray() { return __p.__vector_as_array<byte>(102); }
+  public MyGame.Example.Monster? GetTestrequirednestedflatbufferAsMonster() { int o = __p.__offset(102); return o != 0 ? (MyGame.Example.Monster?)(new MyGame.Example.Monster()).__assign(__p.__indirect(__p.__vector(o)), __p.bb) : null; }
+  public bool MutateTestrequirednestedflatbuffer(int j, byte testrequirednestedflatbuffer) { int o = __p.__offset(102); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, testrequirednestedflatbuffer); return true; } else { return false; } }
 
-  public static void StartMonster(FlatBufferBuilder builder) { builder.StartTable(48); }
+  public static Offset<MyGame.Example.Monster> CreateMonster(FlatBufferBuilder builder,
+      MyGame.Example.Vec3T pos = null,
+      short mana = 150,
+      short hp = 100,
+      StringOffset nameOffset = default(StringOffset),
+      VectorOffset inventoryOffset = default(VectorOffset),
+      MyGame.Example.Color color = MyGame.Example.Color.Blue,
+      MyGame.Example.Any test_type = MyGame.Example.Any.NONE,
+      int testOffset = 0,
+      VectorOffset test4Offset = default(VectorOffset),
+      VectorOffset testarrayofstringOffset = default(VectorOffset),
+      VectorOffset testarrayoftablesOffset = default(VectorOffset),
+      Offset<MyGame.Example.Monster> enemyOffset = default(Offset<MyGame.Example.Monster>),
+      VectorOffset testnestedflatbufferOffset = default(VectorOffset),
+      Offset<MyGame.Example.Stat> testemptyOffset = default(Offset<MyGame.Example.Stat>),
+      bool testbool = false,
+      int testhashs32_fnv1 = 0,
+      uint testhashu32_fnv1 = 0,
+      long testhashs64_fnv1 = 0,
+      ulong testhashu64_fnv1 = 0,
+      int testhashs32_fnv1a = 0,
+      uint testhashu32_fnv1a = 0,
+      long testhashs64_fnv1a = 0,
+      ulong testhashu64_fnv1a = 0,
+      VectorOffset testarrayofboolsOffset = default(VectorOffset),
+      float testf = 3.14159f,
+      float testf2 = 3.0f,
+      float testf3 = 0.0f,
+      VectorOffset testarrayofstring2Offset = default(VectorOffset),
+      VectorOffset testarrayofsortedstructOffset = default(VectorOffset),
+      VectorOffset flexOffset = default(VectorOffset),
+      VectorOffset test5Offset = default(VectorOffset),
+      VectorOffset vector_of_longsOffset = default(VectorOffset),
+      VectorOffset vector_of_doublesOffset = default(VectorOffset),
+      Offset<MyGame.InParentNamespace> parent_namespace_testOffset = default(Offset<MyGame.InParentNamespace>),
+      VectorOffset vector_of_referrablesOffset = default(VectorOffset),
+      ulong single_weak_reference = 0,
+      VectorOffset vector_of_weak_referencesOffset = default(VectorOffset),
+      VectorOffset vector_of_strong_referrablesOffset = default(VectorOffset),
+      ulong co_owning_reference = 0,
+      VectorOffset vector_of_co_owning_referencesOffset = default(VectorOffset),
+      ulong non_owning_reference = 0,
+      VectorOffset vector_of_non_owning_referencesOffset = default(VectorOffset),
+      MyGame.Example.AnyUniqueAliases any_unique_type = MyGame.Example.AnyUniqueAliases.NONE,
+      int any_uniqueOffset = 0,
+      MyGame.Example.AnyAmbiguousAliases any_ambiguous_type = MyGame.Example.AnyAmbiguousAliases.NONE,
+      int any_ambiguousOffset = 0,
+      VectorOffset vector_of_enumsOffset = default(VectorOffset),
+      MyGame.Example.Race signed_enum = MyGame.Example.Race.None,
+      VectorOffset testrequirednestedflatbufferOffset = default(VectorOffset)) {
+    builder.StartTable(50);
+    Monster.AddNonOwningReference(builder, non_owning_reference);
+    Monster.AddCoOwningReference(builder, co_owning_reference);
+    Monster.AddSingleWeakReference(builder, single_weak_reference);
+    Monster.AddTesthashu64Fnv1a(builder, testhashu64_fnv1a);
+    Monster.AddTesthashs64Fnv1a(builder, testhashs64_fnv1a);
+    Monster.AddTesthashu64Fnv1(builder, testhashu64_fnv1);
+    Monster.AddTesthashs64Fnv1(builder, testhashs64_fnv1);
+    Monster.AddTestrequirednestedflatbuffer(builder, testrequirednestedflatbufferOffset);
+    Monster.AddVectorOfEnums(builder, vector_of_enumsOffset);
+    Monster.AddAnyAmbiguous(builder, any_ambiguousOffset);
+    Monster.AddAnyUnique(builder, any_uniqueOffset);
+    Monster.AddVectorOfNonOwningReferences(builder, vector_of_non_owning_referencesOffset);
+    Monster.AddVectorOfCoOwningReferences(builder, vector_of_co_owning_referencesOffset);
+    Monster.AddVectorOfStrongReferrables(builder, vector_of_strong_referrablesOffset);
+    Monster.AddVectorOfWeakReferences(builder, vector_of_weak_referencesOffset);
+    Monster.AddVectorOfReferrables(builder, vector_of_referrablesOffset);
+    Monster.AddParentNamespaceTest(builder, parent_namespace_testOffset);
+    Monster.AddVectorOfDoubles(builder, vector_of_doublesOffset);
+    Monster.AddVectorOfLongs(builder, vector_of_longsOffset);
+    Monster.AddTest5(builder, test5Offset);
+    Monster.AddFlex(builder, flexOffset);
+    Monster.AddTestarrayofsortedstruct(builder, testarrayofsortedstructOffset);
+    Monster.AddTestarrayofstring2(builder, testarrayofstring2Offset);
+    Monster.AddTestf3(builder, testf3);
+    Monster.AddTestf2(builder, testf2);
+    Monster.AddTestf(builder, testf);
+    Monster.AddTestarrayofbools(builder, testarrayofboolsOffset);
+    Monster.AddTesthashu32Fnv1a(builder, testhashu32_fnv1a);
+    Monster.AddTesthashs32Fnv1a(builder, testhashs32_fnv1a);
+    Monster.AddTesthashu32Fnv1(builder, testhashu32_fnv1);
+    Monster.AddTesthashs32Fnv1(builder, testhashs32_fnv1);
+    Monster.AddTestempty(builder, testemptyOffset);
+    Monster.AddTestnestedflatbuffer(builder, testnestedflatbufferOffset);
+    Monster.AddEnemy(builder, enemyOffset);
+    Monster.AddTestarrayoftables(builder, testarrayoftablesOffset);
+    Monster.AddTestarrayofstring(builder, testarrayofstringOffset);
+    Monster.AddTest4(builder, test4Offset);
+    Monster.AddTest(builder, testOffset);
+    Monster.AddInventory(builder, inventoryOffset);
+    Monster.AddName(builder, nameOffset);
+    Monster.AddPos(builder, MyGame.Example.Vec3.Pack(builder, pos));
+    Monster.AddHp(builder, hp);
+    Monster.AddMana(builder, mana);
+    Monster.AddSignedEnum(builder, signed_enum);
+    Monster.AddAnyAmbiguousType(builder, any_ambiguous_type);
+    Monster.AddAnyUniqueType(builder, any_unique_type);
+    Monster.AddTestbool(builder, testbool);
+    Monster.AddTestType(builder, test_type);
+    Monster.AddColor(builder, color);
+    return Monster.EndMonster(builder);
+  }
+
+  public static void StartMonster(FlatBufferBuilder builder) { builder.StartTable(50); }
   public static void AddPos(FlatBufferBuilder builder, Offset<MyGame.Example.Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
   public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
   public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
@@ -285,6 +407,11 @@
   public static VectorOffset CreateVectorOfEnumsVector(FlatBufferBuilder builder, MyGame.Example.Color[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); return builder.EndVector(); }
   public static VectorOffset CreateVectorOfEnumsVectorBlock(FlatBufferBuilder builder, MyGame.Example.Color[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
   public static void StartVectorOfEnumsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
+  public static void AddSignedEnum(FlatBufferBuilder builder, MyGame.Example.Race signedEnum) { builder.AddSbyte(48, (sbyte)signedEnum, -1); }
+  public static void AddTestrequirednestedflatbuffer(FlatBufferBuilder builder, VectorOffset testrequirednestedflatbufferOffset) { builder.AddOffset(49, testrequirednestedflatbufferOffset.Value, 0); }
+  public static VectorOffset CreateTestrequirednestedflatbufferVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
+  public static VectorOffset CreateTestrequirednestedflatbufferVectorBlock(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
+  public static void StartTestrequirednestedflatbufferVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
   public static Offset<MyGame.Example.Monster> EndMonster(FlatBufferBuilder builder) {
     int o = builder.EndTable();
     builder.Required(o, 10);  // name
@@ -318,7 +445,492 @@
     }
     return null;
   }
+  public MonsterT UnPack() {
+    var _o = new MonsterT();
+    this.UnPackTo(_o);
+    return _o;
+  }
+  public void UnPackTo(MonsterT _o) {
+    _o.Pos = this.Pos.HasValue ? this.Pos.Value.UnPack() : null;
+    _o.Mana = this.Mana;
+    _o.Hp = this.Hp;
+    _o.Name = this.Name;
+    _o.Inventory = new List<byte>();
+    for (var _j = 0; _j < this.InventoryLength; ++_j) {_o.Inventory.Add(this.Inventory(_j));}
+    _o.Color = this.Color;
+    _o.Test = new MyGame.Example.AnyUnion();
+    _o.Test.Type = this.TestType;
+    switch (this.TestType) {
+      default: break;
+      case MyGame.Example.Any.Monster:
+        _o.Test.Value = this.Test<MyGame.Example.Monster>().HasValue ? this.Test<MyGame.Example.Monster>().Value.UnPack() : null;
+        break;
+      case MyGame.Example.Any.TestSimpleTableWithEnum:
+        _o.Test.Value = this.Test<MyGame.Example.TestSimpleTableWithEnum>().HasValue ? this.Test<MyGame.Example.TestSimpleTableWithEnum>().Value.UnPack() : null;
+        break;
+      case MyGame.Example.Any.MyGame_Example2_Monster:
+        _o.Test.Value = this.Test<MyGame.Example2.Monster>().HasValue ? this.Test<MyGame.Example2.Monster>().Value.UnPack() : null;
+        break;
+    }
+    _o.Test4 = new List<MyGame.Example.TestT>();
+    for (var _j = 0; _j < this.Test4Length; ++_j) {_o.Test4.Add(this.Test4(_j).HasValue ? this.Test4(_j).Value.UnPack() : null);}
+    _o.Testarrayofstring = new List<string>();
+    for (var _j = 0; _j < this.TestarrayofstringLength; ++_j) {_o.Testarrayofstring.Add(this.Testarrayofstring(_j));}
+    _o.Testarrayoftables = new List<MyGame.Example.MonsterT>();
+    for (var _j = 0; _j < this.TestarrayoftablesLength; ++_j) {_o.Testarrayoftables.Add(this.Testarrayoftables(_j).HasValue ? this.Testarrayoftables(_j).Value.UnPack() : null);}
+    _o.Enemy = this.Enemy.HasValue ? this.Enemy.Value.UnPack() : null;
+    _o.Testnestedflatbuffer = new List<byte>();
+    for (var _j = 0; _j < this.TestnestedflatbufferLength; ++_j) {_o.Testnestedflatbuffer.Add(this.Testnestedflatbuffer(_j));}
+    _o.Testempty = this.Testempty.HasValue ? this.Testempty.Value.UnPack() : null;
+    _o.Testbool = this.Testbool;
+    _o.Testhashs32Fnv1 = this.Testhashs32Fnv1;
+    _o.Testhashu32Fnv1 = this.Testhashu32Fnv1;
+    _o.Testhashs64Fnv1 = this.Testhashs64Fnv1;
+    _o.Testhashu64Fnv1 = this.Testhashu64Fnv1;
+    _o.Testhashs32Fnv1a = this.Testhashs32Fnv1a;
+    _o.Testhashu32Fnv1a = this.Testhashu32Fnv1a;
+    _o.Testhashs64Fnv1a = this.Testhashs64Fnv1a;
+    _o.Testhashu64Fnv1a = this.Testhashu64Fnv1a;
+    _o.Testarrayofbools = new List<bool>();
+    for (var _j = 0; _j < this.TestarrayofboolsLength; ++_j) {_o.Testarrayofbools.Add(this.Testarrayofbools(_j));}
+    _o.Testf = this.Testf;
+    _o.Testf2 = this.Testf2;
+    _o.Testf3 = this.Testf3;
+    _o.Testarrayofstring2 = new List<string>();
+    for (var _j = 0; _j < this.Testarrayofstring2Length; ++_j) {_o.Testarrayofstring2.Add(this.Testarrayofstring2(_j));}
+    _o.Testarrayofsortedstruct = new List<MyGame.Example.AbilityT>();
+    for (var _j = 0; _j < this.TestarrayofsortedstructLength; ++_j) {_o.Testarrayofsortedstruct.Add(this.Testarrayofsortedstruct(_j).HasValue ? this.Testarrayofsortedstruct(_j).Value.UnPack() : null);}
+    _o.Flex = new List<byte>();
+    for (var _j = 0; _j < this.FlexLength; ++_j) {_o.Flex.Add(this.Flex(_j));}
+    _o.Test5 = new List<MyGame.Example.TestT>();
+    for (var _j = 0; _j < this.Test5Length; ++_j) {_o.Test5.Add(this.Test5(_j).HasValue ? this.Test5(_j).Value.UnPack() : null);}
+    _o.VectorOfLongs = new List<long>();
+    for (var _j = 0; _j < this.VectorOfLongsLength; ++_j) {_o.VectorOfLongs.Add(this.VectorOfLongs(_j));}
+    _o.VectorOfDoubles = new List<double>();
+    for (var _j = 0; _j < this.VectorOfDoublesLength; ++_j) {_o.VectorOfDoubles.Add(this.VectorOfDoubles(_j));}
+    _o.ParentNamespaceTest = this.ParentNamespaceTest.HasValue ? this.ParentNamespaceTest.Value.UnPack() : null;
+    _o.VectorOfReferrables = new List<MyGame.Example.ReferrableT>();
+    for (var _j = 0; _j < this.VectorOfReferrablesLength; ++_j) {_o.VectorOfReferrables.Add(this.VectorOfReferrables(_j).HasValue ? this.VectorOfReferrables(_j).Value.UnPack() : null);}
+    _o.SingleWeakReference = this.SingleWeakReference;
+    _o.VectorOfWeakReferences = new List<ulong>();
+    for (var _j = 0; _j < this.VectorOfWeakReferencesLength; ++_j) {_o.VectorOfWeakReferences.Add(this.VectorOfWeakReferences(_j));}
+    _o.VectorOfStrongReferrables = new List<MyGame.Example.ReferrableT>();
+    for (var _j = 0; _j < this.VectorOfStrongReferrablesLength; ++_j) {_o.VectorOfStrongReferrables.Add(this.VectorOfStrongReferrables(_j).HasValue ? this.VectorOfStrongReferrables(_j).Value.UnPack() : null);}
+    _o.CoOwningReference = this.CoOwningReference;
+    _o.VectorOfCoOwningReferences = new List<ulong>();
+    for (var _j = 0; _j < this.VectorOfCoOwningReferencesLength; ++_j) {_o.VectorOfCoOwningReferences.Add(this.VectorOfCoOwningReferences(_j));}
+    _o.NonOwningReference = this.NonOwningReference;
+    _o.VectorOfNonOwningReferences = new List<ulong>();
+    for (var _j = 0; _j < this.VectorOfNonOwningReferencesLength; ++_j) {_o.VectorOfNonOwningReferences.Add(this.VectorOfNonOwningReferences(_j));}
+    _o.AnyUnique = new MyGame.Example.AnyUniqueAliasesUnion();
+    _o.AnyUnique.Type = this.AnyUniqueType;
+    switch (this.AnyUniqueType) {
+      default: break;
+      case MyGame.Example.AnyUniqueAliases.M:
+        _o.AnyUnique.Value = this.AnyUnique<MyGame.Example.Monster>().HasValue ? this.AnyUnique<MyGame.Example.Monster>().Value.UnPack() : null;
+        break;
+      case MyGame.Example.AnyUniqueAliases.TS:
+        _o.AnyUnique.Value = this.AnyUnique<MyGame.Example.TestSimpleTableWithEnum>().HasValue ? this.AnyUnique<MyGame.Example.TestSimpleTableWithEnum>().Value.UnPack() : null;
+        break;
+      case MyGame.Example.AnyUniqueAliases.M2:
+        _o.AnyUnique.Value = this.AnyUnique<MyGame.Example2.Monster>().HasValue ? this.AnyUnique<MyGame.Example2.Monster>().Value.UnPack() : null;
+        break;
+    }
+    _o.AnyAmbiguous = new MyGame.Example.AnyAmbiguousAliasesUnion();
+    _o.AnyAmbiguous.Type = this.AnyAmbiguousType;
+    switch (this.AnyAmbiguousType) {
+      default: break;
+      case MyGame.Example.AnyAmbiguousAliases.M1:
+        _o.AnyAmbiguous.Value = this.AnyAmbiguous<MyGame.Example.Monster>().HasValue ? this.AnyAmbiguous<MyGame.Example.Monster>().Value.UnPack() : null;
+        break;
+      case MyGame.Example.AnyAmbiguousAliases.M2:
+        _o.AnyAmbiguous.Value = this.AnyAmbiguous<MyGame.Example.Monster>().HasValue ? this.AnyAmbiguous<MyGame.Example.Monster>().Value.UnPack() : null;
+        break;
+      case MyGame.Example.AnyAmbiguousAliases.M3:
+        _o.AnyAmbiguous.Value = this.AnyAmbiguous<MyGame.Example.Monster>().HasValue ? this.AnyAmbiguous<MyGame.Example.Monster>().Value.UnPack() : null;
+        break;
+    }
+    _o.VectorOfEnums = new List<MyGame.Example.Color>();
+    for (var _j = 0; _j < this.VectorOfEnumsLength; ++_j) {_o.VectorOfEnums.Add(this.VectorOfEnums(_j));}
+    _o.SignedEnum = this.SignedEnum;
+    _o.Testrequirednestedflatbuffer = new List<byte>();
+    for (var _j = 0; _j < this.TestrequirednestedflatbufferLength; ++_j) {_o.Testrequirednestedflatbuffer.Add(this.Testrequirednestedflatbuffer(_j));}
+  }
+  public static Offset<MyGame.Example.Monster> Pack(FlatBufferBuilder builder, MonsterT _o) {
+    if (_o == null) return default(Offset<MyGame.Example.Monster>);
+    var _name = _o.Name == null ? default(StringOffset) : builder.CreateString(_o.Name);
+    var _inventory = default(VectorOffset);
+    if (_o.Inventory != null) {
+      var __inventory = _o.Inventory.ToArray();
+      _inventory = CreateInventoryVector(builder, __inventory);
+    }
+    var _test_type = _o.Test == null ? MyGame.Example.Any.NONE : _o.Test.Type;
+    var _test = _o.Test == null ? 0 : MyGame.Example.AnyUnion.Pack(builder, _o.Test);
+    var _test4 = default(VectorOffset);
+    if (_o.Test4 != null) {
+      StartTest4Vector(builder, _o.Test4.Count);
+      for (var _j = _o.Test4.Count - 1; _j >= 0; --_j) { MyGame.Example.Test.Pack(builder, _o.Test4[_j]); }
+      _test4 = builder.EndVector();
+    }
+    var _testarrayofstring = default(VectorOffset);
+    if (_o.Testarrayofstring != null) {
+      var __testarrayofstring = new StringOffset[_o.Testarrayofstring.Count];
+      for (var _j = 0; _j < __testarrayofstring.Length; ++_j) { __testarrayofstring[_j] = builder.CreateString(_o.Testarrayofstring[_j]); }
+      _testarrayofstring = CreateTestarrayofstringVector(builder, __testarrayofstring);
+    }
+    var _testarrayoftables = default(VectorOffset);
+    if (_o.Testarrayoftables != null) {
+      var __testarrayoftables = new Offset<MyGame.Example.Monster>[_o.Testarrayoftables.Count];
+      for (var _j = 0; _j < __testarrayoftables.Length; ++_j) { __testarrayoftables[_j] = MyGame.Example.Monster.Pack(builder, _o.Testarrayoftables[_j]); }
+      _testarrayoftables = CreateTestarrayoftablesVector(builder, __testarrayoftables);
+    }
+    var _enemy = _o.Enemy == null ? default(Offset<MyGame.Example.Monster>) : MyGame.Example.Monster.Pack(builder, _o.Enemy);
+    var _testnestedflatbuffer = default(VectorOffset);
+    if (_o.Testnestedflatbuffer != null) {
+      var __testnestedflatbuffer = _o.Testnestedflatbuffer.ToArray();
+      _testnestedflatbuffer = CreateTestnestedflatbufferVector(builder, __testnestedflatbuffer);
+    }
+    var _testempty = _o.Testempty == null ? default(Offset<MyGame.Example.Stat>) : MyGame.Example.Stat.Pack(builder, _o.Testempty);
+    var _testarrayofbools = default(VectorOffset);
+    if (_o.Testarrayofbools != null) {
+      var __testarrayofbools = _o.Testarrayofbools.ToArray();
+      _testarrayofbools = CreateTestarrayofboolsVector(builder, __testarrayofbools);
+    }
+    var _testarrayofstring2 = default(VectorOffset);
+    if (_o.Testarrayofstring2 != null) {
+      var __testarrayofstring2 = new StringOffset[_o.Testarrayofstring2.Count];
+      for (var _j = 0; _j < __testarrayofstring2.Length; ++_j) { __testarrayofstring2[_j] = builder.CreateString(_o.Testarrayofstring2[_j]); }
+      _testarrayofstring2 = CreateTestarrayofstring2Vector(builder, __testarrayofstring2);
+    }
+    var _testarrayofsortedstruct = default(VectorOffset);
+    if (_o.Testarrayofsortedstruct != null) {
+      StartTestarrayofsortedstructVector(builder, _o.Testarrayofsortedstruct.Count);
+      for (var _j = _o.Testarrayofsortedstruct.Count - 1; _j >= 0; --_j) { MyGame.Example.Ability.Pack(builder, _o.Testarrayofsortedstruct[_j]); }
+      _testarrayofsortedstruct = builder.EndVector();
+    }
+    var _flex = default(VectorOffset);
+    if (_o.Flex != null) {
+      var __flex = _o.Flex.ToArray();
+      _flex = CreateFlexVector(builder, __flex);
+    }
+    var _test5 = default(VectorOffset);
+    if (_o.Test5 != null) {
+      StartTest5Vector(builder, _o.Test5.Count);
+      for (var _j = _o.Test5.Count - 1; _j >= 0; --_j) { MyGame.Example.Test.Pack(builder, _o.Test5[_j]); }
+      _test5 = builder.EndVector();
+    }
+    var _vector_of_longs = default(VectorOffset);
+    if (_o.VectorOfLongs != null) {
+      var __vector_of_longs = _o.VectorOfLongs.ToArray();
+      _vector_of_longs = CreateVectorOfLongsVector(builder, __vector_of_longs);
+    }
+    var _vector_of_doubles = default(VectorOffset);
+    if (_o.VectorOfDoubles != null) {
+      var __vector_of_doubles = _o.VectorOfDoubles.ToArray();
+      _vector_of_doubles = CreateVectorOfDoublesVector(builder, __vector_of_doubles);
+    }
+    var _parent_namespace_test = _o.ParentNamespaceTest == null ? default(Offset<MyGame.InParentNamespace>) : MyGame.InParentNamespace.Pack(builder, _o.ParentNamespaceTest);
+    var _vector_of_referrables = default(VectorOffset);
+    if (_o.VectorOfReferrables != null) {
+      var __vector_of_referrables = new Offset<MyGame.Example.Referrable>[_o.VectorOfReferrables.Count];
+      for (var _j = 0; _j < __vector_of_referrables.Length; ++_j) { __vector_of_referrables[_j] = MyGame.Example.Referrable.Pack(builder, _o.VectorOfReferrables[_j]); }
+      _vector_of_referrables = CreateVectorOfReferrablesVector(builder, __vector_of_referrables);
+    }
+    var _vector_of_weak_references = default(VectorOffset);
+    if (_o.VectorOfWeakReferences != null) {
+      var __vector_of_weak_references = _o.VectorOfWeakReferences.ToArray();
+      _vector_of_weak_references = CreateVectorOfWeakReferencesVector(builder, __vector_of_weak_references);
+    }
+    var _vector_of_strong_referrables = default(VectorOffset);
+    if (_o.VectorOfStrongReferrables != null) {
+      var __vector_of_strong_referrables = new Offset<MyGame.Example.Referrable>[_o.VectorOfStrongReferrables.Count];
+      for (var _j = 0; _j < __vector_of_strong_referrables.Length; ++_j) { __vector_of_strong_referrables[_j] = MyGame.Example.Referrable.Pack(builder, _o.VectorOfStrongReferrables[_j]); }
+      _vector_of_strong_referrables = CreateVectorOfStrongReferrablesVector(builder, __vector_of_strong_referrables);
+    }
+    var _vector_of_co_owning_references = default(VectorOffset);
+    if (_o.VectorOfCoOwningReferences != null) {
+      var __vector_of_co_owning_references = _o.VectorOfCoOwningReferences.ToArray();
+      _vector_of_co_owning_references = CreateVectorOfCoOwningReferencesVector(builder, __vector_of_co_owning_references);
+    }
+    var _vector_of_non_owning_references = default(VectorOffset);
+    if (_o.VectorOfNonOwningReferences != null) {
+      var __vector_of_non_owning_references = _o.VectorOfNonOwningReferences.ToArray();
+      _vector_of_non_owning_references = CreateVectorOfNonOwningReferencesVector(builder, __vector_of_non_owning_references);
+    }
+    var _any_unique_type = _o.AnyUnique == null ? MyGame.Example.AnyUniqueAliases.NONE : _o.AnyUnique.Type;
+    var _any_unique = _o.AnyUnique == null ? 0 : MyGame.Example.AnyUniqueAliasesUnion.Pack(builder, _o.AnyUnique);
+    var _any_ambiguous_type = _o.AnyAmbiguous == null ? MyGame.Example.AnyAmbiguousAliases.NONE : _o.AnyAmbiguous.Type;
+    var _any_ambiguous = _o.AnyAmbiguous == null ? 0 : MyGame.Example.AnyAmbiguousAliasesUnion.Pack(builder, _o.AnyAmbiguous);
+    var _vector_of_enums = default(VectorOffset);
+    if (_o.VectorOfEnums != null) {
+      var __vector_of_enums = _o.VectorOfEnums.ToArray();
+      _vector_of_enums = CreateVectorOfEnumsVector(builder, __vector_of_enums);
+    }
+    var _testrequirednestedflatbuffer = default(VectorOffset);
+    if (_o.Testrequirednestedflatbuffer != null) {
+      var __testrequirednestedflatbuffer = _o.Testrequirednestedflatbuffer.ToArray();
+      _testrequirednestedflatbuffer = CreateTestrequirednestedflatbufferVector(builder, __testrequirednestedflatbuffer);
+    }
+    return CreateMonster(
+      builder,
+      _o.Pos,
+      _o.Mana,
+      _o.Hp,
+      _name,
+      _inventory,
+      _o.Color,
+      _test_type,
+      _test,
+      _test4,
+      _testarrayofstring,
+      _testarrayoftables,
+      _enemy,
+      _testnestedflatbuffer,
+      _testempty,
+      _o.Testbool,
+      _o.Testhashs32Fnv1,
+      _o.Testhashu32Fnv1,
+      _o.Testhashs64Fnv1,
+      _o.Testhashu64Fnv1,
+      _o.Testhashs32Fnv1a,
+      _o.Testhashu32Fnv1a,
+      _o.Testhashs64Fnv1a,
+      _o.Testhashu64Fnv1a,
+      _testarrayofbools,
+      _o.Testf,
+      _o.Testf2,
+      _o.Testf3,
+      _testarrayofstring2,
+      _testarrayofsortedstruct,
+      _flex,
+      _test5,
+      _vector_of_longs,
+      _vector_of_doubles,
+      _parent_namespace_test,
+      _vector_of_referrables,
+      _o.SingleWeakReference,
+      _vector_of_weak_references,
+      _vector_of_strong_referrables,
+      _o.CoOwningReference,
+      _vector_of_co_owning_references,
+      _o.NonOwningReference,
+      _vector_of_non_owning_references,
+      _any_unique_type,
+      _any_unique,
+      _any_ambiguous_type,
+      _any_ambiguous,
+      _vector_of_enums,
+      _o.SignedEnum,
+      _testrequirednestedflatbuffer);
+  }
 };
 
+public class MonsterT
+{
+  [Newtonsoft.Json.JsonProperty("pos")]
+  public MyGame.Example.Vec3T Pos { get; set; }
+  [Newtonsoft.Json.JsonProperty("mana")]
+  public short Mana { get; set; }
+  [Newtonsoft.Json.JsonProperty("hp")]
+  public short Hp { get; set; }
+  [Newtonsoft.Json.JsonProperty("name")]
+  public string Name { get; set; }
+  [Newtonsoft.Json.JsonProperty("inventory")]
+  public List<byte> Inventory { get; set; }
+  [Newtonsoft.Json.JsonProperty("color")]
+  public MyGame.Example.Color Color { get; set; }
+  [Newtonsoft.Json.JsonProperty("test_type")]
+  private MyGame.Example.Any TestType {
+    get {
+      return this.Test != null ? this.Test.Type : MyGame.Example.Any.NONE;
+    }
+    set {
+      this.Test = new MyGame.Example.AnyUnion();
+      this.Test.Type = value;
+    }
+  }
+  [Newtonsoft.Json.JsonProperty("test")]
+  [Newtonsoft.Json.JsonConverter(typeof(MyGame.Example.AnyUnion_JsonConverter))]
+  public MyGame.Example.AnyUnion Test { get; set; }
+  [Newtonsoft.Json.JsonProperty("test4")]
+  public List<MyGame.Example.TestT> Test4 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testarrayofstring")]
+  public List<string> Testarrayofstring { get; set; }
+  [Newtonsoft.Json.JsonProperty("testarrayoftables")]
+  public List<MyGame.Example.MonsterT> Testarrayoftables { get; set; }
+  [Newtonsoft.Json.JsonProperty("enemy")]
+  public MyGame.Example.MonsterT Enemy { get; set; }
+  [Newtonsoft.Json.JsonProperty("testnestedflatbuffer")]
+  public List<byte> Testnestedflatbuffer { get; set; }
+  [Newtonsoft.Json.JsonProperty("testempty")]
+  public MyGame.Example.StatT Testempty { get; set; }
+  [Newtonsoft.Json.JsonProperty("testbool")]
+  public bool Testbool { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashs32_fnv1")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public int Testhashs32Fnv1 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashu32_fnv1")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public uint Testhashu32Fnv1 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashs64_fnv1")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public long Testhashs64Fnv1 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashu64_fnv1")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public ulong Testhashu64Fnv1 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashs32_fnv1a")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public int Testhashs32Fnv1a { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashu32_fnv1a")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public uint Testhashu32Fnv1a { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashs64_fnv1a")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public long Testhashs64Fnv1a { get; set; }
+  [Newtonsoft.Json.JsonProperty("testhashu64_fnv1a")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public ulong Testhashu64Fnv1a { get; set; }
+  [Newtonsoft.Json.JsonProperty("testarrayofbools")]
+  public List<bool> Testarrayofbools { get; set; }
+  [Newtonsoft.Json.JsonProperty("testf")]
+  public float Testf { get; set; }
+  [Newtonsoft.Json.JsonProperty("testf2")]
+  public float Testf2 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testf3")]
+  public float Testf3 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testarrayofstring2")]
+  public List<string> Testarrayofstring2 { get; set; }
+  [Newtonsoft.Json.JsonProperty("testarrayofsortedstruct")]
+  public List<MyGame.Example.AbilityT> Testarrayofsortedstruct { get; set; }
+  [Newtonsoft.Json.JsonProperty("flex")]
+  public List<byte> Flex { get; set; }
+  [Newtonsoft.Json.JsonProperty("test5")]
+  public List<MyGame.Example.TestT> Test5 { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_longs")]
+  public List<long> VectorOfLongs { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_doubles")]
+  public List<double> VectorOfDoubles { get; set; }
+  [Newtonsoft.Json.JsonProperty("parent_namespace_test")]
+  public MyGame.InParentNamespaceT ParentNamespaceTest { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_referrables")]
+  public List<MyGame.Example.ReferrableT> VectorOfReferrables { get; set; }
+  [Newtonsoft.Json.JsonProperty("single_weak_reference")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public ulong SingleWeakReference { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_weak_references")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public List<ulong> VectorOfWeakReferences { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_strong_referrables")]
+  public List<MyGame.Example.ReferrableT> VectorOfStrongReferrables { get; set; }
+  [Newtonsoft.Json.JsonProperty("co_owning_reference")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public ulong CoOwningReference { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_co_owning_references")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public List<ulong> VectorOfCoOwningReferences { get; set; }
+  [Newtonsoft.Json.JsonProperty("non_owning_reference")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public ulong NonOwningReference { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_non_owning_references")]
+  [Newtonsoft.Json.JsonIgnore()]
+  public List<ulong> VectorOfNonOwningReferences { get; set; }
+  [Newtonsoft.Json.JsonProperty("any_unique_type")]
+  private MyGame.Example.AnyUniqueAliases AnyUniqueType {
+    get {
+      return this.AnyUnique != null ? this.AnyUnique.Type : MyGame.Example.AnyUniqueAliases.NONE;
+    }
+    set {
+      this.AnyUnique = new MyGame.Example.AnyUniqueAliasesUnion();
+      this.AnyUnique.Type = value;
+    }
+  }
+  [Newtonsoft.Json.JsonProperty("any_unique")]
+  [Newtonsoft.Json.JsonConverter(typeof(MyGame.Example.AnyUniqueAliasesUnion_JsonConverter))]
+  public MyGame.Example.AnyUniqueAliasesUnion AnyUnique { get; set; }
+  [Newtonsoft.Json.JsonProperty("any_ambiguous_type")]
+  private MyGame.Example.AnyAmbiguousAliases AnyAmbiguousType {
+    get {
+      return this.AnyAmbiguous != null ? this.AnyAmbiguous.Type : MyGame.Example.AnyAmbiguousAliases.NONE;
+    }
+    set {
+      this.AnyAmbiguous = new MyGame.Example.AnyAmbiguousAliasesUnion();
+      this.AnyAmbiguous.Type = value;
+    }
+  }
+  [Newtonsoft.Json.JsonProperty("any_ambiguous")]
+  [Newtonsoft.Json.JsonConverter(typeof(MyGame.Example.AnyAmbiguousAliasesUnion_JsonConverter))]
+  public MyGame.Example.AnyAmbiguousAliasesUnion AnyAmbiguous { get; set; }
+  [Newtonsoft.Json.JsonProperty("vector_of_enums")]
+  public List<MyGame.Example.Color> VectorOfEnums { get; set; }
+  [Newtonsoft.Json.JsonProperty("signed_enum")]
+  public MyGame.Example.Race SignedEnum { get; set; }
+  [Newtonsoft.Json.JsonProperty("testrequirednestedflatbuffer")]
+  public List<byte> Testrequirednestedflatbuffer { get; set; }
+
+  public MonsterT() {
+    this.Pos = new MyGame.Example.Vec3T();
+    this.Mana = 150;
+    this.Hp = 100;
+    this.Name = null;
+    this.Inventory = null;
+    this.Color = MyGame.Example.Color.Blue;
+    this.Test = null;
+    this.Test4 = null;
+    this.Testarrayofstring = null;
+    this.Testarrayoftables = null;
+    this.Enemy = null;
+    this.Testnestedflatbuffer = null;
+    this.Testempty = null;
+    this.Testbool = false;
+    this.Testhashs32Fnv1 = 0;
+    this.Testhashu32Fnv1 = 0;
+    this.Testhashs64Fnv1 = 0;
+    this.Testhashu64Fnv1 = 0;
+    this.Testhashs32Fnv1a = 0;
+    this.Testhashu32Fnv1a = 0;
+    this.Testhashs64Fnv1a = 0;
+    this.Testhashu64Fnv1a = 0;
+    this.Testarrayofbools = null;
+    this.Testf = 3.14159f;
+    this.Testf2 = 3.0f;
+    this.Testf3 = 0.0f;
+    this.Testarrayofstring2 = null;
+    this.Testarrayofsortedstruct = null;
+    this.Flex = null;
+    this.Test5 = null;
+    this.VectorOfLongs = null;
+    this.VectorOfDoubles = null;
+    this.ParentNamespaceTest = null;
+    this.VectorOfReferrables = null;
+    this.SingleWeakReference = 0;
+    this.VectorOfWeakReferences = null;
+    this.VectorOfStrongReferrables = null;
+    this.CoOwningReference = 0;
+    this.VectorOfCoOwningReferences = null;
+    this.NonOwningReference = 0;
+    this.VectorOfNonOwningReferences = null;
+    this.AnyUnique = null;
+    this.AnyAmbiguous = null;
+    this.VectorOfEnums = null;
+    this.SignedEnum = MyGame.Example.Race.None;
+    this.Testrequirednestedflatbuffer = null;
+  }
+
+  public static MonsterT DeserializeFromJson(string jsonText) {
+    return Newtonsoft.Json.JsonConvert.DeserializeObject<MonsterT>(jsonText);
+  }
+  public string SerializeToJson() {
+    return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented);
+  }
+  public static MonsterT DeserializeFromBinary(byte[] fbBuffer) {
+    return Monster.GetRootAsMonster(new ByteBuffer(fbBuffer)).UnPack();
+  }
+  public byte[] SerializeToBinary() {
+    var fbb = new FlatBufferBuilder(0x10000);
+    Monster.FinishMonsterBuffer(fbb, Monster.Pack(fbb, this));
+    return fbb.DataBuffer.ToSizedArray();
+  }
+}
+
 
 }