Squashed 'third_party/gflags/' content from commit f0523f1
Change-Id: I7b525481a9f3ec3e48e6656735d06432c25dc3b9
git-subtree-dir: third_party/gflags
git-subtree-split: f0523f14a93cbb46fff9b318508aa1c6923158c7
diff --git a/src/gflags_declare.h.in b/src/gflags_declare.h.in
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+// Copyright (c) 1999, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// ---
+//
+// Revamped and reorganized by Craig Silverstein
+//
+// This is the file that should be included by any file which declares
+// command line flag.
+
+#ifndef GFLAGS_DECLARE_H_
+#define GFLAGS_DECLARE_H_
+
+
+// ---------------------------------------------------------------------------
+// Namespace of gflags library symbols.
+#define GFLAGS_NAMESPACE @GFLAGS_NAMESPACE@
+
+// ---------------------------------------------------------------------------
+// Windows DLL import/export.
+
+// We always want to import the symbols of the gflags library
+#ifndef GFLAGS_DLL_DECL
+# if @GFLAGS_IS_A_DLL@ && defined(_MSC_VER)
+# define GFLAGS_DLL_DECL __declspec(dllimport)
+# else
+# define GFLAGS_DLL_DECL
+# endif
+#endif
+
+// We always want to import variables declared in user code
+#ifndef GFLAGS_DLL_DECLARE_FLAG
+# ifdef _MSC_VER
+# define GFLAGS_DLL_DECLARE_FLAG __declspec(dllimport)
+# else
+# define GFLAGS_DLL_DECLARE_FLAG
+# endif
+#endif
+
+// ---------------------------------------------------------------------------
+// Flag types
+#include <string>
+#if @HAVE_STDINT_H@
+# include <stdint.h> // the normal place uint32_t is defined
+#elif @HAVE_SYS_TYPES_H@
+# include <sys/types.h> // the normal place u_int32_t is defined
+#elif @HAVE_INTTYPES_H@
+# include <inttypes.h> // a third place for uint32_t or u_int32_t
+#endif
+
+namespace GFLAGS_NAMESPACE {
+
+#if @GFLAGS_INTTYPES_FORMAT_C99@ // C99
+typedef int32_t int32;
+typedef uint32_t uint32;
+typedef int64_t int64;
+typedef uint64_t uint64;
+#elif @GFLAGS_INTTYPES_FORMAT_BSD@ // BSD
+typedef int32_t int32;
+typedef u_int32_t uint32;
+typedef int64_t int64;
+typedef u_int64_t uint64;
+#elif @GFLAGS_INTTYPES_FORMAT_VC7@ // Windows
+typedef __int32 int32;
+typedef unsigned __int32 uint32;
+typedef __int64 int64;
+typedef unsigned __int64 uint64;
+#else
+# error Do not know how to define a 32-bit integer quantity on your system
+#endif
+
+} // namespace GFLAGS_NAMESPACE
+
+
+namespace fLS {
+
+// The meaning of "string" might be different between now and when the
+// macros below get invoked (e.g., if someone is experimenting with
+// other string implementations that get defined after this file is
+// included). Save the current meaning now and use it in the macros.
+typedef std::string clstring;
+
+} // namespace fLS
+
+
+#define DECLARE_VARIABLE(type, shorttype, name) \
+ /* We always want to import declared variables, dll or no */ \
+ namespace fL##shorttype { extern GFLAGS_DLL_DECLARE_FLAG type FLAGS_##name; } \
+ using fL##shorttype::FLAGS_##name
+
+#define DECLARE_bool(name) \
+ DECLARE_VARIABLE(bool, B, name)
+
+#define DECLARE_int32(name) \
+ DECLARE_VARIABLE(::GFLAGS_NAMESPACE::int32, I, name)
+
+#define DECLARE_int64(name) \
+ DECLARE_VARIABLE(::GFLAGS_NAMESPACE::int64, I64, name)
+
+#define DECLARE_uint64(name) \
+ DECLARE_VARIABLE(::GFLAGS_NAMESPACE::uint64, U64, name)
+
+#define DECLARE_double(name) \
+ DECLARE_VARIABLE(double, D, name)
+
+#define DECLARE_string(name) \
+ /* We always want to import declared variables, dll or no */ \
+ namespace fLS { \
+ using ::fLS::clstring; \
+ extern GFLAGS_DLL_DECLARE_FLAG ::fLS::clstring& FLAGS_##name; \
+ } \
+ using fLS::FLAGS_##name
+
+
+#endif // GFLAGS_DECLARE_H_