Rename our Falcons to TalonFX

This is done because both the Falcons and Krakens use a TalonFX motor
controller and our api to use them will be the same.

Signed-off-by: Maxwell Henderson <mxwhenderson@gmail.com>
Change-Id: I97249c5583e42f5ca346e754499748e555cd9f8b
diff --git a/y2023/www/field_handler.ts b/y2023/www/field_handler.ts
index d6ff479..29f71a2 100644
--- a/y2023/www/field_handler.ts
+++ b/y2023/www/field_handler.ts
@@ -553,22 +553,22 @@
 
     if (this.drivetrainCANPosition) {
       this.falconRightFrontPosition.innerHTML = //TODO: (niko) Improve this so that falcons are not hard-coded
-      this.drivetrainCANPosition.falcons(0).position().toString();
+      this.drivetrainCANPosition.talonfxs(0).position().toString();
 
       this.falconRightBackPosition.innerHTML =
-      this.drivetrainCANPosition.falcons(1).position().toString();
+      this.drivetrainCANPosition.talonfxs(1).position().toString();
 
       this.falconRightUnderPosition.innerHTML =
-      this.drivetrainCANPosition.falcons(2).position().toString();
+      this.drivetrainCANPosition.talonfxs(2).position().toString();
 
       this.falconLeftFrontPosition.innerHTML =
-      this.drivetrainCANPosition.falcons(3).position().toString();
+      this.drivetrainCANPosition.talonfxs(3).position().toString();
 
       this.falconLeftBackPosition.innerHTML =
-      this.drivetrainCANPosition.falcons(4).position().toString();
+      this.drivetrainCANPosition.talonfxs(4).position().toString();
 
       this.falconLeftUnderPosition.innerHTML =
-      this.drivetrainCANPosition.falcons(5).position().toString();
+      this.drivetrainCANPosition.talonfxs(5).position().toString();
   }
 
     if (this.localizerOutput) {