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realtimeroboticsgroup.org
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RealtimeRoboticsGroup
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aos
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c02a39afebe37e9320da04a7871e65ad4fe906c1
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frc971
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control_loops
c02a39a
It seems to work reasonably. Still need to make it perfect.
by James Kuszmaul
· 12 years ago
4e4ec8e
I updated the claw as best as I could to have independent separation/position. It won't work this way.
by James Kuszmaul
· 12 years ago
e2afbe4
Started getting the separation and the placement on the claw independent.
by James Kuszmaul
· 12 years ago
5fc5702
Merge 'brian/devel' into claw
by James Kuszmaul
· 12 years ago
f2ed6e6
Messed with LQR cost constants to allow separation to stay constant.
by James Kuszmaul
· 12 years ago
2508c08
everything runs!
by Brian Silverman
· 12 years ago
fac5c29
got all of the I/O hooked up (I think)
by Brian Silverman
· 12 years ago
7c021c4
s/seperation/separation/g
by Brian Silverman
· 12 years ago
60c5666
Reorganized sensors in the shooter.
by Austin Schuh
· 12 years ago
9279740
Dealt with the different moment of inertias in the claw.
by James Kuszmaul
· 12 years ago
d72633b
Added constants for motors and the such.
by James Kuszmaul
· 12 years ago
5b433df
got all of the data from the uart to the queues
by Brian Silverman
· 12 years ago
e0e0a7c
merging in use of sensor_generation
by Brian Silverman
· 12 years ago
069143b
Claw now respects the limits.
by Austin Schuh
· 12 years ago
59540ce
Merge remote-tracking branch 'joe/clawposfixing' into claw
by Austin Schuh
· 12 years ago
1a49994
Claw now handles sensor resets properly.
by Austin Schuh
· 12 years ago
3d6e3df
Now detecting reset using the sensor_generation queue.
by Austin Schuh
· 12 years ago
aae236a
converted the shooter over to using hall effect structs
by Brian Silverman
· 12 years ago
0c73342
Handle disabled while fine calibrating.
by Austin Schuh
· 12 years ago
da44bda
Merge remote-tracking branch 'brian/devel' into claw
by Austin Schuh
· 12 years ago
e7f90d1
Claw avoids windup.
by Austin Schuh
· 12 years ago
c4a5f2e
merging in shooter code with less bugs
by Brian Silverman
· 12 years ago
e0a9546
converted the claw to separate structures for each hall effect
by Brian Silverman
· 12 years ago
a6d7754
Fire is not quite working, I believe the problem is in the simulation. the plunger effect is not set in STATE_LOADING_PROBLEM.
by Ben Fredrickson
· 12 years ago
22c9332
series of shooter state machine and simulator fixes
by Ben Fredrickson
· 12 years ago
9921d3b
Merge remote-tracking branch 'brian/devel' into claw
by Austin Schuh
· 12 years ago
4cb047f
Fixed bugs when starting on hall effect sensors.
by Austin Schuh
· 12 years ago
6087c22
merging in the improved logging code
by Brian Silverman
· 12 years ago
5911b40
merging in shooter code (for the queues)
by Brian Silverman
· 12 years ago
ce13756
forgot the brake position in the queue
by Ben Fredrickson
· 12 years ago
d27931c
Renamed constants to be in a claw structure.
by Austin Schuh
· 12 years ago
61e41fd
sanified how shifters work and drivetrain logging in general
by Brian Silverman
· 12 years ago
7376ff5
claw pos fixing is a WIP. Commented out so it still builds
by joe
· 12 years ago
50a9d03
converted more stuff to LogInterval
by Brian Silverman
· 12 years ago
288c8c3
Validated calibration edge.
by Austin Schuh
· 12 years ago
a9caaf3
Claw now overrides team number.
by Austin Schuh
· 12 years ago
cda86af
Claw now zeros!
by Austin Schuh
· 12 years ago
4413f3b
fixed queue number thing
by Ben Fredrickson
· 12 years ago
7d980c2
got SetGoalPosition and apply_some_voltage implemented.
by Ben Fredrickson
· 12 years ago
edf0e09
shooter state machine (control loop) and test are written and build. not tested for functionality
by Ben Fredrickson
· 12 years ago
0d9467a
Worked on combined delta u controller for the claw. Doesn't work.
by Austin Schuh
· 12 years ago
7ec34fd
Added LQR pole placement.
by Austin Schuh
· 12 years ago
9590d50
merged in joes build changes
by Ben Fredrickson
· 12 years ago
1f633ef
got all the typing done for shooter state machine. Need to merge joes stuff so I can build
by Ben Fredrickson
· 12 years ago
3779d0c
tests run, shooter not implemented, so it doesnt look like it moves when you run the test
by joe
· 12 years ago
09280ef
merged joe's code into mine. still not working, but getting closer.
by Ben Fredrickson
· 12 years ago
1e512ff
finished a lot of typing for the shooter. nothing works, but we need to sync up. working on shooter state machine.
by Ben Fredrickson
· 12 years ago
93778a6
This stuff lets tests run
by joe
· 12 years ago
6682f34
Fixed issue with moment of inertia in shooter.
by James Kuszmaul
· 12 years ago
e1755b3
Updated constants in control loop python files.
by James Kuszmaul
· 12 years ago
9b38842
Added ability to fine tune calibration maybe after auto. Goes to set position then catches the up edge on the calib hall effect. Does bottom then the top claw.
by Ben Fredrickson
· 12 years ago
49d0e6c
Modified constants for shooter python file, nothing more.
by James Kuszmaul
· 12 years ago
4339ebb
Cleaned up the claw queue file some more.
by Austin Schuh
· 12 years ago
f9286cd
Claw gets further when zeroing.
by Austin Schuh
· 12 years ago
4b7b5d0
Wrist now moves in the test, but doesn't zero.
by Austin Schuh
· 12 years ago
cc0bf31
Added most of Ben's changes in.
by Austin Schuh
· 12 years ago
4f2f7f7
Merge remote-tracking branch 'joe/master' into claw
by Austin Schuh
· 12 years ago
41abe01
added building for amd64 in addition to for the BBB
by Brian Silverman
· 12 years ago
3bb9a44
Renamed everything to claw.
by Austin Schuh
· 12 years ago
f84ed44
adding constants for shooter control loops
by joe
· 12 years ago
2d92e85
changed to only update one plant, copied and renamed some code from last year's wrist
by joe
· 12 years ago
b4fe846
skeleton for shooter
by joe
· 12 years ago
7d3e24f
Fixed file names in include statements. It compiles now.
by James Kuszmaul
· 12 years ago
8c30bc1
tweaking queues
by Brian Silverman
· 12 years ago
d4417aa
started working on a skeleton for the 2014 control loops
by Brian Silverman
· 12 years ago
756f9ff
deleted all of the 2013 robot-specific code
by Brian Silverman
· 12 years ago
14fd0fb
switched from fitpc/atom to prime/linux
by Brian Silverman
· 12 years ago
e51ad63
merging in the useful parts of the bot3 code
by Brian Silverman
· 12 years ago
cec3c8d
fixed stuff to actually run on the bbb
by Brian Silverman
· 12 years ago
d0fc34c
Merge Brian's small changes in.
by Daniel Petti
· 12 years ago
ca54a2c
Merge in Brian's queue bug fix.
by Daniel Petti
· 12 years ago
96d9cea
various small tweaks/fixes from Madtown
by Brian Silverman
· 12 years ago
b4c4ad5
Get James' autonomous.
by Daniel Petti
· 12 years ago
df3e7b2
made stuff more pythonic
by Brian Silverman
· 12 years ago
c090fb6
Merging in Brian's latest gyro board code.
by Daniel Petti
· 12 years ago
a085044
Fixed namespace things with constant generation.
by James Kuszmaul
· 12 years ago
adab8f9
Moved bot3-specific python stuff in with bot3.
by James Kuszmaul
· 12 years ago
8c0eed8
Made Velocity Shooter loop such that it should run.
by James Kuszmaul
· 12 years ago
1a8f3e6
Made shooter python file velocity-only.
by James Kuszmaul
· 12 years ago
55a930b
tweaked constants and disabled auto-shifting
by Brian Silverman
· 12 years ago
2c590c3
added support for both drivetrains with the same code
by Brian Silverman
· 12 years ago
1a6590d
got auto-shifting working (!!)
by Brian Silverman
· 12 years ago
de8fd55
got the new drive code working
by Brian Silverman
· 12 years ago
2728e19
got vision code working again
by Brian Silverman
· 12 years ago
8b27fa4
merging in analog sensor support and various other fixes
by Brian Silverman
· 12 years ago
427b370
Added motor speed matching code into the shifter code.
by Austin Schuh
· 12 years ago
431500a
fixed frc971/constants and all the uses of it
by Brian Silverman
· 12 years ago
718b1d7
tuning stuff that we did at NASA
by Brian Silverman
· 12 years ago
7e4dea5
merging in code updates/fixes/etc
by Brian Silverman
· 12 years ago
2054f5f
Ported the polydrivetrain code over to C++.
by Austin Schuh
· 12 years ago
8afe35a
Updated drivetrain code to include a CIM model.
by Austin Schuh
· 12 years ago
40f42d9
fixed spelling
by Brian Silverman
· 12 years ago
562af3e
fixed the loader with low air pressure
by Brian Silverman
· 12 years ago
936838f
Fixed weird acceleration artifacts. Looking good.
by Austin Schuh
· 12 years ago
ec00fc6
Fixed the filtered velocity windup issue.
by Austin Schuh
· 12 years ago
e05d2c1
Added power based shift algorithm, and added gears to the acceleration filter. Still work to do.
by Austin Schuh
· 12 years ago
10f997b
made it so that the drivetrain works without any sensor data
by Brian Silverman
· 12 years ago
759d263
added a spit out button
by Brian Silverman
· 12 years ago
674d970
the indexer was forgetting about discs in the loader that didn't shoot
by Brian Silverman
· 12 years ago
03513cb
Allowed the drivetrain to be in different gear ratios.
by Austin Schuh
· 12 years ago
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