1. c02a39a It seems to work reasonably. Still need to make it perfect. by James Kuszmaul · 12 years ago
  2. 4e4ec8e I updated the claw as best as I could to have independent separation/position. It won't work this way. by James Kuszmaul · 12 years ago
  3. e2afbe4 Started getting the separation and the placement on the claw independent. by James Kuszmaul · 12 years ago
  4. 5fc5702 Merge 'brian/devel' into claw by James Kuszmaul · 12 years ago
  5. f2ed6e6 Messed with LQR cost constants to allow separation to stay constant. by James Kuszmaul · 12 years ago
  6. 2508c08 everything runs! by Brian Silverman · 12 years ago
  7. fac5c29 got all of the I/O hooked up (I think) by Brian Silverman · 12 years ago
  8. 7c021c4 s/seperation/separation/g by Brian Silverman · 12 years ago
  9. 60c5666 Reorganized sensors in the shooter. by Austin Schuh · 12 years ago
  10. 9279740 Dealt with the different moment of inertias in the claw. by James Kuszmaul · 12 years ago
  11. d72633b Added constants for motors and the such. by James Kuszmaul · 12 years ago
  12. 5b433df got all of the data from the uart to the queues by Brian Silverman · 12 years ago
  13. e0e0a7c merging in use of sensor_generation by Brian Silverman · 12 years ago
  14. 069143b Claw now respects the limits. by Austin Schuh · 12 years ago
  15. 59540ce Merge remote-tracking branch 'joe/clawposfixing' into claw by Austin Schuh · 12 years ago
  16. 1a49994 Claw now handles sensor resets properly. by Austin Schuh · 12 years ago
  17. 3d6e3df Now detecting reset using the sensor_generation queue. by Austin Schuh · 12 years ago
  18. aae236a converted the shooter over to using hall effect structs by Brian Silverman · 12 years ago
  19. 0c73342 Handle disabled while fine calibrating. by Austin Schuh · 12 years ago
  20. da44bda Merge remote-tracking branch 'brian/devel' into claw by Austin Schuh · 12 years ago
  21. e7f90d1 Claw avoids windup. by Austin Schuh · 12 years ago
  22. c4a5f2e merging in shooter code with less bugs by Brian Silverman · 12 years ago
  23. e0a9546 converted the claw to separate structures for each hall effect by Brian Silverman · 12 years ago
  24. a6d7754 Fire is not quite working, I believe the problem is in the simulation. the plunger effect is not set in STATE_LOADING_PROBLEM. by Ben Fredrickson · 12 years ago
  25. 22c9332 series of shooter state machine and simulator fixes by Ben Fredrickson · 12 years ago
  26. 9921d3b Merge remote-tracking branch 'brian/devel' into claw by Austin Schuh · 12 years ago
  27. 4cb047f Fixed bugs when starting on hall effect sensors. by Austin Schuh · 12 years ago
  28. 6087c22 merging in the improved logging code by Brian Silverman · 12 years ago
  29. 5911b40 merging in shooter code (for the queues) by Brian Silverman · 12 years ago
  30. ce13756 forgot the brake position in the queue by Ben Fredrickson · 12 years ago
  31. d27931c Renamed constants to be in a claw structure. by Austin Schuh · 12 years ago
  32. 61e41fd sanified how shifters work and drivetrain logging in general by Brian Silverman · 12 years ago
  33. 7376ff5 claw pos fixing is a WIP. Commented out so it still builds by joe · 12 years ago
  34. 50a9d03 converted more stuff to LogInterval by Brian Silverman · 12 years ago
  35. 288c8c3 Validated calibration edge. by Austin Schuh · 12 years ago
  36. a9caaf3 Claw now overrides team number. by Austin Schuh · 12 years ago
  37. cda86af Claw now zeros! by Austin Schuh · 12 years ago
  38. 4413f3b fixed queue number thing by Ben Fredrickson · 12 years ago
  39. 7d980c2 got SetGoalPosition and apply_some_voltage implemented. by Ben Fredrickson · 12 years ago
  40. edf0e09 shooter state machine (control loop) and test are written and build. not tested for functionality by Ben Fredrickson · 12 years ago
  41. 0d9467a Worked on combined delta u controller for the claw. Doesn't work. by Austin Schuh · 12 years ago
  42. 7ec34fd Added LQR pole placement. by Austin Schuh · 12 years ago
  43. 9590d50 merged in joes build changes by Ben Fredrickson · 12 years ago
  44. 1f633ef got all the typing done for shooter state machine. Need to merge joes stuff so I can build by Ben Fredrickson · 12 years ago
  45. 3779d0c tests run, shooter not implemented, so it doesnt look like it moves when you run the test by joe · 12 years ago
  46. 09280ef merged joe's code into mine. still not working, but getting closer. by Ben Fredrickson · 12 years ago
  47. 1e512ff finished a lot of typing for the shooter. nothing works, but we need to sync up. working on shooter state machine. by Ben Fredrickson · 12 years ago
  48. 93778a6 This stuff lets tests run by joe · 12 years ago
  49. 6682f34 Fixed issue with moment of inertia in shooter. by James Kuszmaul · 12 years ago
  50. e1755b3 Updated constants in control loop python files. by James Kuszmaul · 12 years ago
  51. 9b38842 Added ability to fine tune calibration maybe after auto. Goes to set position then catches the up edge on the calib hall effect. Does bottom then the top claw. by Ben Fredrickson · 12 years ago
  52. 49d0e6c Modified constants for shooter python file, nothing more. by James Kuszmaul · 12 years ago
  53. 4339ebb Cleaned up the claw queue file some more. by Austin Schuh · 12 years ago
  54. f9286cd Claw gets further when zeroing. by Austin Schuh · 12 years ago
  55. 4b7b5d0 Wrist now moves in the test, but doesn't zero. by Austin Schuh · 12 years ago
  56. cc0bf31 Added most of Ben's changes in. by Austin Schuh · 12 years ago
  57. 4f2f7f7 Merge remote-tracking branch 'joe/master' into claw by Austin Schuh · 12 years ago
  58. 41abe01 added building for amd64 in addition to for the BBB by Brian Silverman · 12 years ago
  59. 3bb9a44 Renamed everything to claw. by Austin Schuh · 12 years ago
  60. f84ed44 adding constants for shooter control loops by joe · 12 years ago
  61. 2d92e85 changed to only update one plant, copied and renamed some code from last year's wrist by joe · 12 years ago
  62. b4fe846 skeleton for shooter by joe · 12 years ago
  63. 7d3e24f Fixed file names in include statements. It compiles now. by James Kuszmaul · 12 years ago
  64. 8c30bc1 tweaking queues by Brian Silverman · 12 years ago
  65. d4417aa started working on a skeleton for the 2014 control loops by Brian Silverman · 12 years ago
  66. 756f9ff deleted all of the 2013 robot-specific code by Brian Silverman · 12 years ago
  67. 14fd0fb switched from fitpc/atom to prime/linux by Brian Silverman · 12 years ago
  68. e51ad63 merging in the useful parts of the bot3 code by Brian Silverman · 12 years ago
  69. cec3c8d fixed stuff to actually run on the bbb by Brian Silverman · 12 years ago
  70. d0fc34c Merge Brian's small changes in. by Daniel Petti · 12 years ago
  71. ca54a2c Merge in Brian's queue bug fix. by Daniel Petti · 12 years ago
  72. 96d9cea various small tweaks/fixes from Madtown by Brian Silverman · 12 years ago
  73. b4c4ad5 Get James' autonomous. by Daniel Petti · 12 years ago
  74. df3e7b2 made stuff more pythonic by Brian Silverman · 12 years ago
  75. c090fb6 Merging in Brian's latest gyro board code. by Daniel Petti · 12 years ago
  76. a085044 Fixed namespace things with constant generation. by James Kuszmaul · 12 years ago
  77. adab8f9 Moved bot3-specific python stuff in with bot3. by James Kuszmaul · 12 years ago
  78. 8c0eed8 Made Velocity Shooter loop such that it should run. by James Kuszmaul · 12 years ago
  79. 1a8f3e6 Made shooter python file velocity-only. by James Kuszmaul · 12 years ago
  80. 55a930b tweaked constants and disabled auto-shifting by Brian Silverman · 12 years ago
  81. 2c590c3 added support for both drivetrains with the same code by Brian Silverman · 12 years ago
  82. 1a6590d got auto-shifting working (!!) by Brian Silverman · 12 years ago
  83. de8fd55 got the new drive code working by Brian Silverman · 12 years ago
  84. 2728e19 got vision code working again by Brian Silverman · 12 years ago
  85. 8b27fa4 merging in analog sensor support and various other fixes by Brian Silverman · 12 years ago
  86. 427b370 Added motor speed matching code into the shifter code. by Austin Schuh · 12 years ago
  87. 431500a fixed frc971/constants and all the uses of it by Brian Silverman · 12 years ago
  88. 718b1d7 tuning stuff that we did at NASA by Brian Silverman · 12 years ago
  89. 7e4dea5 merging in code updates/fixes/etc by Brian Silverman · 12 years ago
  90. 2054f5f Ported the polydrivetrain code over to C++. by Austin Schuh · 12 years ago
  91. 8afe35a Updated drivetrain code to include a CIM model. by Austin Schuh · 12 years ago
  92. 40f42d9 fixed spelling by Brian Silverman · 12 years ago
  93. 562af3e fixed the loader with low air pressure by Brian Silverman · 12 years ago
  94. 936838f Fixed weird acceleration artifacts. Looking good. by Austin Schuh · 12 years ago
  95. ec00fc6 Fixed the filtered velocity windup issue. by Austin Schuh · 12 years ago
  96. e05d2c1 Added power based shift algorithm, and added gears to the acceleration filter. Still work to do. by Austin Schuh · 12 years ago
  97. 10f997b made it so that the drivetrain works without any sensor data by Brian Silverman · 12 years ago
  98. 759d263 added a spit out button by Brian Silverman · 12 years ago
  99. 674d970 the indexer was forgetting about discs in the loader that didn't shoot by Brian Silverman · 12 years ago
  100. 03513cb Allowed the drivetrain to be in different gear ratios. by Austin Schuh · 12 years ago