Squashed 'third_party/flatbuffers/' content from commit acc9990ab
Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/py_test.py b/tests/py_test.py
new file mode 100644
index 0000000..b152270
--- /dev/null
+++ b/tests/py_test.py
@@ -0,0 +1,1817 @@
+# coding=utf-8
+# Copyright 2014 Google Inc. All rights reserved.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import os.path
+import sys
+import imp
+PY_VERSION = sys.version_info[:2]
+
+import ctypes
+from collections import defaultdict
+import math
+import random
+import timeit
+import unittest
+
+from flatbuffers import compat
+from flatbuffers import util
+from flatbuffers.compat import range_func as compat_range
+from flatbuffers.compat import NumpyRequiredForThisFeature
+
+import flatbuffers
+from flatbuffers import number_types as N
+
+import MyGame # refers to generated code
+import MyGame.Example # refers to generated code
+import MyGame.Example.Any # refers to generated code
+import MyGame.Example.Color # refers to generated code
+import MyGame.Example.Monster # refers to generated code
+import MyGame.Example.Test # refers to generated code
+import MyGame.Example.Stat # refers to generated code
+import MyGame.Example.Vec3 # refers to generated code
+import MyGame.MonsterExtra # refers to generated code
+import MyGame.Example.ArrayTable # refers to generated code
+import MyGame.Example.ArrayStruct # refers to generated code
+import MyGame.Example.NestedStruct # refers to generated code
+import MyGame.Example.TestEnum # refers to generated code
+
+def assertRaises(test_case, fn, exception_class):
+ ''' Backwards-compatible assertion for exceptions raised. '''
+
+ exc = None
+ try:
+ fn()
+ except Exception as e:
+ exc = e
+ test_case.assertTrue(exc is not None)
+ test_case.assertTrue(isinstance(exc, exception_class))
+
+
+class TestWireFormat(unittest.TestCase):
+ def test_wire_format(self):
+ # Verify that using the generated Python code builds a buffer without
+ # returning errors, and is interpreted correctly, for size prefixed
+ # representation and regular:
+ for sizePrefix in [True, False]:
+ for file_identifier in [None, b"MONS"]:
+ gen_buf, gen_off = make_monster_from_generated_code(sizePrefix=sizePrefix, file_identifier=file_identifier)
+ CheckReadBuffer(gen_buf, gen_off, sizePrefix=sizePrefix, file_identifier=file_identifier)
+
+ # Verify that the canonical flatbuffer file is readable by the
+ # generated Python code. Note that context managers are not part of
+ # Python 2.5, so we use the simpler open/close methods here:
+ f = open('monsterdata_test.mon', 'rb')
+ canonicalWireData = f.read()
+ f.close()
+ CheckReadBuffer(bytearray(canonicalWireData), 0, file_identifier=b'MONS')
+
+ # Write the generated buffer out to a file:
+ f = open('monsterdata_python_wire.mon', 'wb')
+ f.write(gen_buf[gen_off:])
+ f.close()
+
+
+def CheckReadBuffer(buf, offset, sizePrefix=False, file_identifier=None):
+ ''' CheckReadBuffer checks that the given buffer is evaluated correctly
+ as the example Monster. '''
+
+ def asserter(stmt):
+ ''' An assertion helper that is separated from TestCase classes. '''
+ if not stmt:
+ raise AssertionError('CheckReadBuffer case failed')
+ if file_identifier:
+ # test prior to removal of size_prefix
+ asserter(util.GetBufferIdentifier(buf, offset, size_prefixed=sizePrefix) == file_identifier)
+ asserter(util.BufferHasIdentifier(buf, offset, file_identifier=file_identifier, size_prefixed=sizePrefix))
+ if sizePrefix:
+ size = util.GetSizePrefix(buf, offset)
+ asserter(size == len(buf[offset:])-4)
+ buf, offset = util.RemoveSizePrefix(buf, offset)
+ if file_identifier:
+ asserter(MyGame.Example.Monster.Monster.MonsterBufferHasIdentifier(buf, offset))
+ else:
+ asserter(not MyGame.Example.Monster.Monster.MonsterBufferHasIdentifier(buf, offset))
+ monster = MyGame.Example.Monster.Monster.GetRootAsMonster(buf, offset)
+
+ asserter(monster.Hp() == 80)
+ asserter(monster.Mana() == 150)
+ asserter(monster.Name() == b'MyMonster')
+
+ # initialize a Vec3 from Pos()
+ vec = monster.Pos()
+ asserter(vec is not None)
+
+ # verify the properties of the Vec3
+ asserter(vec.X() == 1.0)
+ asserter(vec.Y() == 2.0)
+ asserter(vec.Z() == 3.0)
+ asserter(vec.Test1() == 3.0)
+ asserter(vec.Test2() == 2)
+
+ # initialize a Test from Test3(...)
+ t = MyGame.Example.Test.Test()
+ t = vec.Test3(t)
+ asserter(t is not None)
+
+ # verify the properties of the Test
+ asserter(t.A() == 5)
+ asserter(t.B() == 6)
+
+ # verify that the enum code matches the enum declaration:
+ union_type = MyGame.Example.Any.Any
+ asserter(monster.TestType() == union_type.Monster)
+
+ # initialize a Table from a union field Test(...)
+ table2 = monster.Test()
+ asserter(type(table2) is flatbuffers.table.Table)
+
+ # initialize a Monster from the Table from the union
+ monster2 = MyGame.Example.Monster.Monster()
+ monster2.Init(table2.Bytes, table2.Pos)
+
+ asserter(monster2.Name() == b"Fred")
+
+ # iterate through the first monster's inventory:
+ asserter(monster.InventoryLength() == 5)
+
+ invsum = 0
+ for i in compat_range(monster.InventoryLength()):
+ v = monster.Inventory(i)
+ invsum += int(v)
+ asserter(invsum == 10)
+
+ for i in range(5):
+ asserter(monster.VectorOfLongs(i) == 10 ** (i * 2))
+
+ asserter(([-1.7976931348623157e+308, 0, 1.7976931348623157e+308]
+ == [monster.VectorOfDoubles(i)
+ for i in range(monster.VectorOfDoublesLength())]))
+
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ asserter(monster.InventoryAsNumpy().sum() == 10)
+ asserter(monster.InventoryAsNumpy().dtype == np.dtype('uint8'))
+
+ VectorOfLongs = monster.VectorOfLongsAsNumpy()
+ asserter(VectorOfLongs.dtype == np.dtype('int64'))
+ for i in range(5):
+ asserter(VectorOfLongs[i] == 10 ** (i * 2))
+
+ VectorOfDoubles = monster.VectorOfDoublesAsNumpy()
+ asserter(VectorOfDoubles.dtype == np.dtype('float64'))
+ asserter(VectorOfDoubles[0] == np.finfo('float64').min)
+ asserter(VectorOfDoubles[1] == 0.0)
+ asserter(VectorOfDoubles[2] == np.finfo('float64').max)
+
+ except ImportError:
+ # If numpy does not exist, trying to get vector as numpy
+ # array should raise NumpyRequiredForThisFeature. The way
+ # assertRaises has been implemented prevents us from
+ # asserting this error is raised outside of a test case.
+ pass
+
+ asserter(monster.Test4Length() == 2)
+
+ # create a 'Test' object and populate it:
+ test0 = monster.Test4(0)
+ asserter(type(test0) is MyGame.Example.Test.Test)
+
+ test1 = monster.Test4(1)
+ asserter(type(test1) is MyGame.Example.Test.Test)
+
+ # the position of test0 and test1 are swapped in monsterdata_java_wire
+ # and monsterdata_test_wire, so ignore ordering
+ v0 = test0.A()
+ v1 = test0.B()
+ v2 = test1.A()
+ v3 = test1.B()
+ sumtest12 = int(v0) + int(v1) + int(v2) + int(v3)
+
+ asserter(sumtest12 == 100)
+
+ asserter(monster.TestarrayofstringLength() == 2)
+ asserter(monster.Testarrayofstring(0) == b"test1")
+ asserter(monster.Testarrayofstring(1) == b"test2")
+
+ asserter(monster.TestarrayoftablesLength() == 0)
+ asserter(monster.TestnestedflatbufferLength() == 0)
+ asserter(monster.Testempty() is None)
+
+
+class TestFuzz(unittest.TestCase):
+ ''' Low level stress/fuzz test: serialize/deserialize a variety of
+ different kinds of data in different combinations '''
+
+ binary_type = compat.binary_types[0] # this will always exist
+ ofInt32Bytes = binary_type([0x83, 0x33, 0x33, 0x33])
+ ofInt64Bytes = binary_type([0x84, 0x44, 0x44, 0x44,
+ 0x44, 0x44, 0x44, 0x44])
+ overflowingInt32Val = flatbuffers.encode.Get(flatbuffers.packer.int32,
+ ofInt32Bytes, 0)
+ overflowingInt64Val = flatbuffers.encode.Get(flatbuffers.packer.int64,
+ ofInt64Bytes, 0)
+
+ # Values we're testing against: chosen to ensure no bits get chopped
+ # off anywhere, and also be different from eachother.
+ boolVal = True
+ int8Val = N.Int8Flags.py_type(-127) # 0x81
+ uint8Val = N.Uint8Flags.py_type(0xFF)
+ int16Val = N.Int16Flags.py_type(-32222) # 0x8222
+ uint16Val = N.Uint16Flags.py_type(0xFEEE)
+ int32Val = N.Int32Flags.py_type(overflowingInt32Val)
+ uint32Val = N.Uint32Flags.py_type(0xFDDDDDDD)
+ int64Val = N.Int64Flags.py_type(overflowingInt64Val)
+ uint64Val = N.Uint64Flags.py_type(0xFCCCCCCCCCCCCCCC)
+ # Python uses doubles, so force it here
+ float32Val = N.Float32Flags.py_type(ctypes.c_float(3.14159).value)
+ float64Val = N.Float64Flags.py_type(3.14159265359)
+
+ def test_fuzz(self):
+ return self.check_once(11, 100)
+
+ def check_once(self, fuzzFields, fuzzObjects):
+ testValuesMax = 11 # hardcoded to the number of scalar types
+
+ builder = flatbuffers.Builder(0)
+ l = LCG()
+
+ objects = [0 for _ in compat_range(fuzzObjects)]
+
+ # Generate fuzzObjects random objects each consisting of
+ # fuzzFields fields, each of a random type.
+ for i in compat_range(fuzzObjects):
+ builder.StartObject(fuzzFields)
+
+ for j in compat_range(fuzzFields):
+ choice = int(l.Next()) % testValuesMax
+ if choice == 0:
+ builder.PrependBoolSlot(int(j), self.boolVal, False)
+ elif choice == 1:
+ builder.PrependInt8Slot(int(j), self.int8Val, 0)
+ elif choice == 2:
+ builder.PrependUint8Slot(int(j), self.uint8Val, 0)
+ elif choice == 3:
+ builder.PrependInt16Slot(int(j), self.int16Val, 0)
+ elif choice == 4:
+ builder.PrependUint16Slot(int(j), self.uint16Val, 0)
+ elif choice == 5:
+ builder.PrependInt32Slot(int(j), self.int32Val, 0)
+ elif choice == 6:
+ builder.PrependUint32Slot(int(j), self.uint32Val, 0)
+ elif choice == 7:
+ builder.PrependInt64Slot(int(j), self.int64Val, 0)
+ elif choice == 8:
+ builder.PrependUint64Slot(int(j), self.uint64Val, 0)
+ elif choice == 9:
+ builder.PrependFloat32Slot(int(j), self.float32Val, 0)
+ elif choice == 10:
+ builder.PrependFloat64Slot(int(j), self.float64Val, 0)
+ else:
+ raise RuntimeError('unreachable')
+
+ off = builder.EndObject()
+
+ # store the offset from the end of the builder buffer,
+ # since it will keep growing:
+ objects[i] = off
+
+ # Do some bookkeeping to generate stats on fuzzes:
+ stats = defaultdict(int)
+ def check(table, desc, want, got):
+ stats[desc] += 1
+ self.assertEqual(want, got, "%s != %s, %s" % (want, got, desc))
+
+ l = LCG() # Reset.
+
+ # Test that all objects we generated are readable and return the
+ # expected values. We generate random objects in the same order
+ # so this is deterministic.
+ for i in compat_range(fuzzObjects):
+
+ table = flatbuffers.table.Table(builder.Bytes,
+ len(builder.Bytes) - objects[i])
+
+ for j in compat_range(fuzzFields):
+ field_count = flatbuffers.builder.VtableMetadataFields + j
+ f = N.VOffsetTFlags.py_type(field_count *
+ N.VOffsetTFlags.bytewidth)
+ choice = int(l.Next()) % testValuesMax
+
+ if choice == 0:
+ check(table, "bool", self.boolVal,
+ table.GetSlot(f, False, N.BoolFlags))
+ elif choice == 1:
+ check(table, "int8", self.int8Val,
+ table.GetSlot(f, 0, N.Int8Flags))
+ elif choice == 2:
+ check(table, "uint8", self.uint8Val,
+ table.GetSlot(f, 0, N.Uint8Flags))
+ elif choice == 3:
+ check(table, "int16", self.int16Val,
+ table.GetSlot(f, 0, N.Int16Flags))
+ elif choice == 4:
+ check(table, "uint16", self.uint16Val,
+ table.GetSlot(f, 0, N.Uint16Flags))
+ elif choice == 5:
+ check(table, "int32", self.int32Val,
+ table.GetSlot(f, 0, N.Int32Flags))
+ elif choice == 6:
+ check(table, "uint32", self.uint32Val,
+ table.GetSlot(f, 0, N.Uint32Flags))
+ elif choice == 7:
+ check(table, "int64", self.int64Val,
+ table.GetSlot(f, 0, N.Int64Flags))
+ elif choice == 8:
+ check(table, "uint64", self.uint64Val,
+ table.GetSlot(f, 0, N.Uint64Flags))
+ elif choice == 9:
+ check(table, "float32", self.float32Val,
+ table.GetSlot(f, 0, N.Float32Flags))
+ elif choice == 10:
+ check(table, "float64", self.float64Val,
+ table.GetSlot(f, 0, N.Float64Flags))
+ else:
+ raise RuntimeError('unreachable')
+
+ # If enough checks were made, verify that all scalar types were used:
+ self.assertEqual(testValuesMax, len(stats),
+ "fuzzing failed to test all scalar types: %s" % stats)
+
+
+class TestByteLayout(unittest.TestCase):
+ ''' TestByteLayout checks the bytes of a Builder in various scenarios. '''
+
+ def assertBuilderEquals(self, builder, want_chars_or_ints):
+ def integerize(x):
+ if isinstance(x, compat.string_types):
+ return ord(x)
+ return x
+
+ want_ints = list(map(integerize, want_chars_or_ints))
+ want = bytearray(want_ints)
+ got = builder.Bytes[builder.Head():] # use the buffer directly
+ self.assertEqual(want, got)
+
+ def test_numbers(self):
+ b = flatbuffers.Builder(0)
+ self.assertBuilderEquals(b, [])
+ b.PrependBool(True)
+ self.assertBuilderEquals(b, [1])
+ b.PrependInt8(-127)
+ self.assertBuilderEquals(b, [129, 1])
+ b.PrependUint8(255)
+ self.assertBuilderEquals(b, [255, 129, 1])
+ b.PrependInt16(-32222)
+ self.assertBuilderEquals(b, [0x22, 0x82, 0, 255, 129, 1]) # first pad
+ b.PrependUint16(0xFEEE)
+ # no pad this time:
+ self.assertBuilderEquals(b, [0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1])
+ b.PrependInt32(-53687092)
+ self.assertBuilderEquals(b, [204, 204, 204, 252, 0xEE, 0xFE,
+ 0x22, 0x82, 0, 255, 129, 1])
+ b.PrependUint32(0x98765432)
+ self.assertBuilderEquals(b, [0x32, 0x54, 0x76, 0x98,
+ 204, 204, 204, 252,
+ 0xEE, 0xFE, 0x22, 0x82,
+ 0, 255, 129, 1])
+
+ def test_numbers64(self):
+ b = flatbuffers.Builder(0)
+ b.PrependUint64(0x1122334455667788)
+ self.assertBuilderEquals(b, [0x88, 0x77, 0x66, 0x55,
+ 0x44, 0x33, 0x22, 0x11])
+
+ b = flatbuffers.Builder(0)
+ b.PrependInt64(0x1122334455667788)
+ self.assertBuilderEquals(b, [0x88, 0x77, 0x66, 0x55,
+ 0x44, 0x33, 0x22, 0x11])
+
+ def test_1xbyte_vector(self):
+ b = flatbuffers.Builder(0)
+ self.assertBuilderEquals(b, [])
+ b.StartVector(flatbuffers.number_types.Uint8Flags.bytewidth, 1, 1)
+ self.assertBuilderEquals(b, [0, 0, 0]) # align to 4bytes
+ b.PrependByte(1)
+ self.assertBuilderEquals(b, [1, 0, 0, 0])
+ b.EndVector(1)
+ self.assertBuilderEquals(b, [1, 0, 0, 0, 1, 0, 0, 0]) # padding
+
+ def test_2xbyte_vector(self):
+ b = flatbuffers.Builder(0)
+ b.StartVector(flatbuffers.number_types.Uint8Flags.bytewidth, 2, 1)
+ self.assertBuilderEquals(b, [0, 0]) # align to 4bytes
+ b.PrependByte(1)
+ self.assertBuilderEquals(b, [1, 0, 0])
+ b.PrependByte(2)
+ self.assertBuilderEquals(b, [2, 1, 0, 0])
+ b.EndVector(2)
+ self.assertBuilderEquals(b, [2, 0, 0, 0, 2, 1, 0, 0]) # padding
+
+ def test_1xuint16_vector(self):
+ b = flatbuffers.Builder(0)
+ b.StartVector(flatbuffers.number_types.Uint16Flags.bytewidth, 1, 1)
+ self.assertBuilderEquals(b, [0, 0]) # align to 4bytes
+ b.PrependUint16(1)
+ self.assertBuilderEquals(b, [1, 0, 0, 0])
+ b.EndVector(1)
+ self.assertBuilderEquals(b, [1, 0, 0, 0, 1, 0, 0, 0]) # padding
+
+ def test_2xuint16_vector(self):
+ b = flatbuffers.Builder(0)
+ b.StartVector(flatbuffers.number_types.Uint16Flags.bytewidth, 2, 1)
+ self.assertBuilderEquals(b, []) # align to 4bytes
+ b.PrependUint16(0xABCD)
+ self.assertBuilderEquals(b, [0xCD, 0xAB])
+ b.PrependUint16(0xDCBA)
+ self.assertBuilderEquals(b, [0xBA, 0xDC, 0xCD, 0xAB])
+ b.EndVector(2)
+ self.assertBuilderEquals(b, [2, 0, 0, 0, 0xBA, 0xDC, 0xCD, 0xAB])
+
+ def test_create_ascii_string(self):
+ b = flatbuffers.Builder(0)
+ b.CreateString(u"foo", encoding='ascii')
+
+ # 0-terminated, no pad:
+ self.assertBuilderEquals(b, [3, 0, 0, 0, 'f', 'o', 'o', 0])
+ b.CreateString(u"moop", encoding='ascii')
+ # 0-terminated, 3-byte pad:
+ self.assertBuilderEquals(b, [4, 0, 0, 0, 'm', 'o', 'o', 'p',
+ 0, 0, 0, 0,
+ 3, 0, 0, 0, 'f', 'o', 'o', 0])
+
+ def test_create_utf8_string(self):
+ b = flatbuffers.Builder(0)
+ b.CreateString(u"Цлїςσδε")
+ self.assertBuilderEquals(b, "\x0e\x00\x00\x00\xd0\xa6\xd0\xbb\xd1\x97" \
+ "\xcf\x82\xcf\x83\xce\xb4\xce\xb5\x00\x00")
+
+ b.CreateString(u"フムアムカモケモ")
+ self.assertBuilderEquals(b, "\x18\x00\x00\x00\xef\xbe\x8c\xef\xbe\x91" \
+ "\xef\xbd\xb1\xef\xbe\x91\xef\xbd\xb6\xef\xbe\x93\xef\xbd\xb9\xef" \
+ "\xbe\x93\x00\x00\x00\x00\x0e\x00\x00\x00\xd0\xa6\xd0\xbb\xd1\x97" \
+ "\xcf\x82\xcf\x83\xce\xb4\xce\xb5\x00\x00")
+
+ def test_create_arbitrary_string(self):
+ b = flatbuffers.Builder(0)
+ s = "\x01\x02\x03"
+ b.CreateString(s) # Default encoding is utf-8.
+ # 0-terminated, no pad:
+ self.assertBuilderEquals(b, [3, 0, 0, 0, 1, 2, 3, 0])
+ s2 = "\x04\x05\x06\x07"
+ b.CreateString(s2) # Default encoding is utf-8.
+ # 0-terminated, 3-byte pad:
+ self.assertBuilderEquals(b, [4, 0, 0, 0, 4, 5, 6, 7, 0, 0, 0, 0,
+ 3, 0, 0, 0, 1, 2, 3, 0])
+
+ def test_create_byte_vector(self):
+ b = flatbuffers.Builder(0)
+ b.CreateByteVector(b"")
+ # 0-byte pad:
+ self.assertBuilderEquals(b, [0, 0, 0, 0])
+
+ b = flatbuffers.Builder(0)
+ b.CreateByteVector(b"\x01\x02\x03")
+ # 1-byte pad:
+ self.assertBuilderEquals(b, [3, 0, 0, 0, 1, 2, 3, 0])
+
+ def test_create_numpy_vector_int8(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Systems endian:
+ b = flatbuffers.Builder(0)
+ x = np.array([1, 2, -3], dtype=np.int8)
+ b.CreateNumpyVector(x)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 2, 256 - 3, 0 # vector value + padding
+ ])
+
+ # Reverse endian:
+ b = flatbuffers.Builder(0)
+ x_other_endian = x.byteswap().newbyteorder()
+ b.CreateNumpyVector(x_other_endian)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 2, 256 - 3, 0 # vector value + padding
+ ])
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_create_numpy_vector_uint16(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Systems endian:
+ b = flatbuffers.Builder(0)
+ x = np.array([1, 2, 312], dtype=np.uint16)
+ b.CreateNumpyVector(x)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 0, # 1
+ 2, 0, # 2
+ 312 - 256, 1, # 312
+ 0, 0 # padding
+ ])
+
+ # Reverse endian:
+ b = flatbuffers.Builder(0)
+ x_other_endian = x.byteswap().newbyteorder()
+ b.CreateNumpyVector(x_other_endian)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 0, # 1
+ 2, 0, # 2
+ 312 - 256, 1, # 312
+ 0, 0 # padding
+ ])
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_create_numpy_vector_int64(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Systems endian:
+ b = flatbuffers.Builder(0)
+ x = np.array([1, 2, -12], dtype=np.int64)
+ b.CreateNumpyVector(x)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 0, 0, 0, 0, 0, 0, 0, # 1
+ 2, 0, 0, 0, 0, 0, 0, 0, # 2
+ 256 - 12, 255, 255, 255, 255, 255, 255, 255 # -12
+ ])
+
+ # Reverse endian:
+ b = flatbuffers.Builder(0)
+ x_other_endian = x.byteswap().newbyteorder()
+ b.CreateNumpyVector(x_other_endian)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 0, 0, 0, 0, 0, 0, 0, # 1
+ 2, 0, 0, 0, 0, 0, 0, 0, # 2
+ 256 - 12, 255, 255, 255, 255, 255, 255, 255 # -12
+ ])
+
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_create_numpy_vector_float32(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Systems endian:
+ b = flatbuffers.Builder(0)
+ x = np.array([1, 2, -12], dtype=np.float32)
+ b.CreateNumpyVector(x)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 0, 0, 128, 63, # 1
+ 0, 0, 0, 64, # 2
+ 0, 0, 64, 193 # -12
+ ])
+
+ # Reverse endian:
+ b = flatbuffers.Builder(0)
+ x_other_endian = x.byteswap().newbyteorder()
+ b.CreateNumpyVector(x_other_endian)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 0, 0, 128, 63, # 1
+ 0, 0, 0, 64, # 2
+ 0, 0, 64, 193 # -12
+ ])
+
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_create_numpy_vector_float64(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Systems endian:
+ b = flatbuffers.Builder(0)
+ x = np.array([1, 2, -12], dtype=np.float64)
+ b.CreateNumpyVector(x)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 0, 0, 0, 0, 0, 0, 240, 63, # 1
+ 0, 0, 0, 0, 0, 0, 0, 64, # 2
+ 0, 0, 0, 0, 0, 0, 40, 192 # -12
+ ])
+
+ # Reverse endian:
+ b = flatbuffers.Builder(0)
+ x_other_endian = x.byteswap().newbyteorder()
+ b.CreateNumpyVector(x_other_endian)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 0, 0, 0, 0, 0, 0, 240, 63, # 1
+ 0, 0, 0, 0, 0, 0, 0, 64, # 2
+ 0, 0, 0, 0, 0, 0, 40, 192 # -12
+ ])
+
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_create_numpy_vector_bool(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Systems endian:
+ b = flatbuffers.Builder(0)
+ x = np.array([True, False, True], dtype=np.bool)
+ b.CreateNumpyVector(x)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 0, 1, 0 # vector values + padding
+ ])
+
+ # Reverse endian:
+ b = flatbuffers.Builder(0)
+ x_other_endian = x.byteswap().newbyteorder()
+ b.CreateNumpyVector(x_other_endian)
+ self.assertBuilderEquals(b, [
+ 3, 0, 0, 0, # vector length
+ 1, 0, 1, 0 # vector values + padding
+ ])
+
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_create_numpy_vector_reject_strings(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Create String array
+ b = flatbuffers.Builder(0)
+ x = np.array(["hello", "fb", "testing"])
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ TypeError)
+
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_create_numpy_vector_reject_object(self):
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ import numpy as np
+
+ # Create String array
+ b = flatbuffers.Builder(0)
+ x = np.array([{"m": 0}, {"as": -2.1, 'c': 'c'}])
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ TypeError)
+
+ except ImportError:
+ b = flatbuffers.Builder(0)
+ x = 0
+ assertRaises(
+ self,
+ lambda: b.CreateNumpyVector(x),
+ NumpyRequiredForThisFeature)
+
+ def test_empty_vtable(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(0)
+ self.assertBuilderEquals(b, [])
+ b.EndObject()
+ self.assertBuilderEquals(b, [4, 0, 4, 0, 4, 0, 0, 0])
+
+ def test_vtable_with_one_true_bool(self):
+ b = flatbuffers.Builder(0)
+ self.assertBuilderEquals(b, [])
+ b.StartObject(1)
+ self.assertBuilderEquals(b, [])
+ b.PrependBoolSlot(0, True, False)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 6, 0, # vtable bytes
+ 8, 0, # length of object including vtable offset
+ 7, 0, # start of bool value
+ 6, 0, 0, 0, # offset for start of vtable (int32)
+ 0, 0, 0, # padded to 4 bytes
+ 1, # bool value
+ ])
+
+ def test_vtable_with_one_default_bool(self):
+ b = flatbuffers.Builder(0)
+ self.assertBuilderEquals(b, [])
+ b.StartObject(1)
+ self.assertBuilderEquals(b, [])
+ b.PrependBoolSlot(0, False, False)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 4, 0, # vtable bytes
+ 4, 0, # end of object from here
+ # entry 1 is zero and not stored
+ 4, 0, 0, 0, # offset for start of vtable (int32)
+ ])
+
+ def test_vtable_with_one_int16(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(1)
+ b.PrependInt16Slot(0, 0x789A, 0)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 6, 0, # vtable bytes
+ 8, 0, # end of object from here
+ 6, 0, # offset to value
+ 6, 0, 0, 0, # offset for start of vtable (int32)
+ 0, 0, # padding to 4 bytes
+ 0x9A, 0x78,
+ ])
+
+ def test_vtable_with_two_int16(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(2)
+ b.PrependInt16Slot(0, 0x3456, 0)
+ b.PrependInt16Slot(1, 0x789A, 0)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 8, 0, # vtable bytes
+ 8, 0, # end of object from here
+ 6, 0, # offset to value 0
+ 4, 0, # offset to value 1
+ 8, 0, 0, 0, # offset for start of vtable (int32)
+ 0x9A, 0x78, # value 1
+ 0x56, 0x34, # value 0
+ ])
+
+ def test_vtable_with_int16_and_bool(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(2)
+ b.PrependInt16Slot(0, 0x3456, 0)
+ b.PrependBoolSlot(1, True, False)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 8, 0, # vtable bytes
+ 8, 0, # end of object from here
+ 6, 0, # offset to value 0
+ 5, 0, # offset to value 1
+ 8, 0, 0, 0, # offset for start of vtable (int32)
+ 0, # padding
+ 1, # value 1
+ 0x56, 0x34, # value 0
+ ])
+
+ def test_vtable_with_empty_vector(self):
+ b = flatbuffers.Builder(0)
+ b.StartVector(flatbuffers.number_types.Uint8Flags.bytewidth, 0, 1)
+ vecend = b.EndVector(0)
+ b.StartObject(1)
+ b.PrependUOffsetTRelativeSlot(0, vecend, 0)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 6, 0, # vtable bytes
+ 8, 0,
+ 4, 0, # offset to vector offset
+ 6, 0, 0, 0, # offset for start of vtable (int32)
+ 4, 0, 0, 0,
+ 0, 0, 0, 0, # length of vector (not in struct)
+ ])
+
+ def test_vtable_with_empty_vector_of_byte_and_some_scalars(self):
+ b = flatbuffers.Builder(0)
+ b.StartVector(flatbuffers.number_types.Uint8Flags.bytewidth, 0, 1)
+ vecend = b.EndVector(0)
+ b.StartObject(2)
+ b.PrependInt16Slot(0, 55, 0)
+ b.PrependUOffsetTRelativeSlot(1, vecend, 0)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 8, 0, # vtable bytes
+ 12, 0,
+ 10, 0, # offset to value 0
+ 4, 0, # offset to vector offset
+ 8, 0, 0, 0, # vtable loc
+ 8, 0, 0, 0, # value 1
+ 0, 0, 55, 0, # value 0
+
+ 0, 0, 0, 0, # length of vector (not in struct)
+ ])
+
+ def test_vtable_with_1_int16_and_2vector_of_int16(self):
+ b = flatbuffers.Builder(0)
+ b.StartVector(flatbuffers.number_types.Int16Flags.bytewidth, 2, 1)
+ b.PrependInt16(0x1234)
+ b.PrependInt16(0x5678)
+ vecend = b.EndVector(2)
+ b.StartObject(2)
+ b.PrependUOffsetTRelativeSlot(1, vecend, 0)
+ b.PrependInt16Slot(0, 55, 0)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 8, 0, # vtable bytes
+ 12, 0, # length of object
+ 6, 0, # start of value 0 from end of vtable
+ 8, 0, # start of value 1 from end of buffer
+ 8, 0, 0, 0, # offset for start of vtable (int32)
+ 0, 0, # padding
+ 55, 0, # value 0
+ 4, 0, 0, 0, # vector position from here
+ 2, 0, 0, 0, # length of vector (uint32)
+ 0x78, 0x56, # vector value 1
+ 0x34, 0x12, # vector value 0
+ ])
+
+ def test_vtable_with_1_struct_of_1_int8__1_int16__1_int32(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(1)
+ b.Prep(4+4+4, 0)
+ b.PrependInt8(55)
+ b.Pad(3)
+ b.PrependInt16(0x1234)
+ b.Pad(2)
+ b.PrependInt32(0x12345678)
+ structStart = b.Offset()
+ b.PrependStructSlot(0, structStart, 0)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 6, 0, # vtable bytes
+ 16, 0, # end of object from here
+ 4, 0, # start of struct from here
+ 6, 0, 0, 0, # offset for start of vtable (int32)
+ 0x78, 0x56, 0x34, 0x12, # value 2
+ 0, 0, # padding
+ 0x34, 0x12, # value 1
+ 0, 0, 0, # padding
+ 55, # value 0
+ ])
+
+ def test_vtable_with_1_vector_of_2_struct_of_2_int8(self):
+ b = flatbuffers.Builder(0)
+ b.StartVector(flatbuffers.number_types.Int8Flags.bytewidth*2, 2, 1)
+ b.PrependInt8(33)
+ b.PrependInt8(44)
+ b.PrependInt8(55)
+ b.PrependInt8(66)
+ vecend = b.EndVector(2)
+ b.StartObject(1)
+ b.PrependUOffsetTRelativeSlot(0, vecend, 0)
+ b.EndObject()
+ self.assertBuilderEquals(b, [
+ 6, 0, # vtable bytes
+ 8, 0,
+ 4, 0, # offset of vector offset
+ 6, 0, 0, 0, # offset for start of vtable (int32)
+ 4, 0, 0, 0, # vector start offset
+
+ 2, 0, 0, 0, # vector length
+ 66, # vector value 1,1
+ 55, # vector value 1,0
+ 44, # vector value 0,1
+ 33, # vector value 0,0
+ ])
+
+ def test_table_with_some_elements(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(2)
+ b.PrependInt8Slot(0, 33, 0)
+ b.PrependInt16Slot(1, 66, 0)
+ off = b.EndObject()
+ b.Finish(off)
+
+ self.assertBuilderEquals(b, [
+ 12, 0, 0, 0, # root of table: points to vtable offset
+
+ 8, 0, # vtable bytes
+ 8, 0, # end of object from here
+ 7, 0, # start of value 0
+ 4, 0, # start of value 1
+
+ 8, 0, 0, 0, # offset for start of vtable (int32)
+
+ 66, 0, # value 1
+ 0, # padding
+ 33, # value 0
+ ])
+
+ def test__one_unfinished_table_and_one_finished_table(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(2)
+ b.PrependInt8Slot(0, 33, 0)
+ b.PrependInt8Slot(1, 44, 0)
+ off = b.EndObject()
+ b.Finish(off)
+
+ b.StartObject(3)
+ b.PrependInt8Slot(0, 55, 0)
+ b.PrependInt8Slot(1, 66, 0)
+ b.PrependInt8Slot(2, 77, 0)
+ off = b.EndObject()
+ b.Finish(off)
+
+ self.assertBuilderEquals(b, [
+ 16, 0, 0, 0, # root of table: points to object
+ 0, 0, # padding
+
+ 10, 0, # vtable bytes
+ 8, 0, # size of object
+ 7, 0, # start of value 0
+ 6, 0, # start of value 1
+ 5, 0, # start of value 2
+ 10, 0, 0, 0, # offset for start of vtable (int32)
+ 0, # padding
+ 77, # value 2
+ 66, # value 1
+ 55, # value 0
+
+ 12, 0, 0, 0, # root of table: points to object
+
+ 8, 0, # vtable bytes
+ 8, 0, # size of object
+ 7, 0, # start of value 0
+ 6, 0, # start of value 1
+ 8, 0, 0, 0, # offset for start of vtable (int32)
+ 0, 0, # padding
+ 44, # value 1
+ 33, # value 0
+ ])
+
+ def test_a_bunch_of_bools(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(8)
+ b.PrependBoolSlot(0, True, False)
+ b.PrependBoolSlot(1, True, False)
+ b.PrependBoolSlot(2, True, False)
+ b.PrependBoolSlot(3, True, False)
+ b.PrependBoolSlot(4, True, False)
+ b.PrependBoolSlot(5, True, False)
+ b.PrependBoolSlot(6, True, False)
+ b.PrependBoolSlot(7, True, False)
+ off = b.EndObject()
+ b.Finish(off)
+
+ self.assertBuilderEquals(b, [
+ 24, 0, 0, 0, # root of table: points to vtable offset
+
+ 20, 0, # vtable bytes
+ 12, 0, # size of object
+ 11, 0, # start of value 0
+ 10, 0, # start of value 1
+ 9, 0, # start of value 2
+ 8, 0, # start of value 3
+ 7, 0, # start of value 4
+ 6, 0, # start of value 5
+ 5, 0, # start of value 6
+ 4, 0, # start of value 7
+ 20, 0, 0, 0, # vtable offset
+
+ 1, # value 7
+ 1, # value 6
+ 1, # value 5
+ 1, # value 4
+ 1, # value 3
+ 1, # value 2
+ 1, # value 1
+ 1, # value 0
+ ])
+
+ def test_three_bools(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(3)
+ b.PrependBoolSlot(0, True, False)
+ b.PrependBoolSlot(1, True, False)
+ b.PrependBoolSlot(2, True, False)
+ off = b.EndObject()
+ b.Finish(off)
+
+ self.assertBuilderEquals(b, [
+ 16, 0, 0, 0, # root of table: points to vtable offset
+
+ 0, 0, # padding
+
+ 10, 0, # vtable bytes
+ 8, 0, # size of object
+ 7, 0, # start of value 0
+ 6, 0, # start of value 1
+ 5, 0, # start of value 2
+ 10, 0, 0, 0, # vtable offset from here
+
+ 0, # padding
+ 1, # value 2
+ 1, # value 1
+ 1, # value 0
+ ])
+
+ def test_some_floats(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(1)
+ b.PrependFloat32Slot(0, 1.0, 0.0)
+ off = b.EndObject()
+
+ self.assertBuilderEquals(b, [
+ 6, 0, # vtable bytes
+ 8, 0, # size of object
+ 4, 0, # start of value 0
+ 6, 0, 0, 0, # vtable offset
+
+ 0, 0, 128, 63, # value 0
+ ])
+
+
+def make_monster_from_generated_code(sizePrefix = False, file_identifier=None):
+ ''' Use generated code to build the example Monster. '''
+
+ b = flatbuffers.Builder(0)
+ string = b.CreateString("MyMonster")
+ test1 = b.CreateString("test1")
+ test2 = b.CreateString("test2")
+ fred = b.CreateString("Fred")
+
+ MyGame.Example.Monster.MonsterStartInventoryVector(b, 5)
+ b.PrependByte(4)
+ b.PrependByte(3)
+ b.PrependByte(2)
+ b.PrependByte(1)
+ b.PrependByte(0)
+ inv = b.EndVector(5)
+
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddName(b, fred)
+ mon2 = MyGame.Example.Monster.MonsterEnd(b)
+
+ MyGame.Example.Monster.MonsterStartTest4Vector(b, 2)
+ MyGame.Example.Test.CreateTest(b, 10, 20)
+ MyGame.Example.Test.CreateTest(b, 30, 40)
+ test4 = b.EndVector(2)
+
+ MyGame.Example.Monster.MonsterStartTestarrayofstringVector(b, 2)
+ b.PrependUOffsetTRelative(test2)
+ b.PrependUOffsetTRelative(test1)
+ testArrayOfString = b.EndVector(2)
+
+ MyGame.Example.Monster.MonsterStartVectorOfLongsVector(b, 5)
+ b.PrependInt64(100000000)
+ b.PrependInt64(1000000)
+ b.PrependInt64(10000)
+ b.PrependInt64(100)
+ b.PrependInt64(1)
+ VectorOfLongs = b.EndVector(5)
+
+ MyGame.Example.Monster.MonsterStartVectorOfDoublesVector(b, 3)
+ b.PrependFloat64(1.7976931348623157e+308)
+ b.PrependFloat64(0)
+ b.PrependFloat64(-1.7976931348623157e+308)
+ VectorOfDoubles = b.EndVector(3)
+
+ MyGame.Example.Monster.MonsterStart(b)
+
+ pos = MyGame.Example.Vec3.CreateVec3(b, 1.0, 2.0, 3.0, 3.0, 2, 5, 6)
+ MyGame.Example.Monster.MonsterAddPos(b, pos)
+
+ MyGame.Example.Monster.MonsterAddHp(b, 80)
+ MyGame.Example.Monster.MonsterAddName(b, string)
+ MyGame.Example.Monster.MonsterAddInventory(b, inv)
+ MyGame.Example.Monster.MonsterAddTestType(b, 1)
+ MyGame.Example.Monster.MonsterAddTest(b, mon2)
+ MyGame.Example.Monster.MonsterAddTest4(b, test4)
+ MyGame.Example.Monster.MonsterAddTestarrayofstring(b, testArrayOfString)
+ MyGame.Example.Monster.MonsterAddVectorOfLongs(b, VectorOfLongs)
+ MyGame.Example.Monster.MonsterAddVectorOfDoubles(b, VectorOfDoubles)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+
+ if sizePrefix:
+ b.FinishSizePrefixed(mon, file_identifier)
+ else:
+ b.Finish(mon, file_identifier)
+
+ return b.Bytes, b.Head()
+
+
+class TestAllCodePathsOfExampleSchema(unittest.TestCase):
+ def setUp(self, *args, **kwargs):
+ super(TestAllCodePathsOfExampleSchema, self).setUp(*args, **kwargs)
+
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ gen_mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(gen_mon)
+
+ self.mon = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+
+ def test_default_monster_pos(self):
+ self.assertTrue(self.mon.Pos() is None)
+
+ def test_nondefault_monster_mana(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddMana(b, 50)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ got_mon = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertEqual(50, got_mon.Mana())
+
+ def test_default_monster_hp(self):
+ self.assertEqual(100, self.mon.Hp())
+
+ def test_default_monster_name(self):
+ self.assertEqual(None, self.mon.Name())
+
+ def test_default_monster_inventory_item(self):
+ self.assertEqual(0, self.mon.Inventory(0))
+
+ def test_default_monster_inventory_length(self):
+ self.assertEqual(0, self.mon.InventoryLength())
+
+ def test_default_monster_color(self):
+ self.assertEqual(MyGame.Example.Color.Color.Blue, self.mon.Color())
+
+ def test_nondefault_monster_color(self):
+ b = flatbuffers.Builder(0)
+ color = MyGame.Example.Color.Color.Red
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddColor(b, color)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertEqual(MyGame.Example.Color.Color.Red, mon2.Color())
+
+ def test_default_monster_testtype(self):
+ self.assertEqual(0, self.mon.TestType())
+
+ def test_default_monster_test_field(self):
+ self.assertEqual(None, self.mon.Test())
+
+ def test_default_monster_test4_item(self):
+ self.assertEqual(None, self.mon.Test4(0))
+
+ def test_default_monster_test4_length(self):
+ self.assertEqual(0, self.mon.Test4Length())
+
+ def test_default_monster_testarrayofstring(self):
+ self.assertEqual("", self.mon.Testarrayofstring(0))
+
+ def test_default_monster_testarrayofstring_length(self):
+ self.assertEqual(0, self.mon.TestarrayofstringLength())
+
+ def test_default_monster_testarrayoftables(self):
+ self.assertEqual(None, self.mon.Testarrayoftables(0))
+
+ def test_nondefault_monster_testarrayoftables(self):
+ b = flatbuffers.Builder(0)
+
+ # make a child Monster within a vector of Monsters:
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddHp(b, 99)
+ sub_monster = MyGame.Example.Monster.MonsterEnd(b)
+
+ # build the vector:
+ MyGame.Example.Monster.MonsterStartTestarrayoftablesVector(b, 1)
+ b.PrependUOffsetTRelative(sub_monster)
+ vec = b.EndVector(1)
+
+ # make the parent monster and include the vector of Monster:
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTestarrayoftables(b, vec)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ # inspect the resulting data:
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Output(), 0)
+ self.assertEqual(99, mon2.Testarrayoftables(0).Hp())
+ self.assertEqual(1, mon2.TestarrayoftablesLength())
+
+ def test_default_monster_testarrayoftables_length(self):
+ self.assertEqual(0, self.mon.TestarrayoftablesLength())
+
+ def test_nondefault_monster_enemy(self):
+ b = flatbuffers.Builder(0)
+
+ # make an Enemy object:
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddHp(b, 88)
+ enemy = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(enemy)
+
+ # make the parent monster and include the vector of Monster:
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddEnemy(b, enemy)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ # inspect the resulting data:
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertEqual(88, mon2.Enemy().Hp())
+
+ def test_default_monster_testnestedflatbuffer(self):
+ self.assertEqual(0, self.mon.Testnestedflatbuffer(0))
+
+ def test_default_monster_testnestedflatbuffer_length(self):
+ self.assertEqual(0, self.mon.TestnestedflatbufferLength())
+
+ def test_nondefault_monster_testnestedflatbuffer(self):
+ b = flatbuffers.Builder(0)
+
+ MyGame.Example.Monster.MonsterStartTestnestedflatbufferVector(b, 3)
+ b.PrependByte(4)
+ b.PrependByte(2)
+ b.PrependByte(0)
+ sub_buf = b.EndVector(3)
+
+ # make the parent monster and include the vector of Monster:
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTestnestedflatbuffer(b, sub_buf)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ # inspect the resulting data:
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertEqual(3, mon2.TestnestedflatbufferLength())
+ self.assertEqual(0, mon2.Testnestedflatbuffer(0))
+ self.assertEqual(2, mon2.Testnestedflatbuffer(1))
+ self.assertEqual(4, mon2.Testnestedflatbuffer(2))
+ try:
+ imp.find_module('numpy')
+ # if numpy exists, then we should be able to get the
+ # vector as a numpy array
+ self.assertEqual([0, 2, 4], mon2.TestnestedflatbufferAsNumpy().tolist())
+ except ImportError:
+ assertRaises(self,
+ lambda: mon2.TestnestedflatbufferAsNumpy(),
+ NumpyRequiredForThisFeature)
+
+ def test_nondefault_monster_testempty(self):
+ b = flatbuffers.Builder(0)
+
+ # make a Stat object:
+ MyGame.Example.Stat.StatStart(b)
+ MyGame.Example.Stat.StatAddVal(b, 123)
+ my_stat = MyGame.Example.Stat.StatEnd(b)
+ b.Finish(my_stat)
+
+ # include the stat object in a monster:
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTestempty(b, my_stat)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ # inspect the resulting data:
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertEqual(123, mon2.Testempty().Val())
+
+ def test_default_monster_testbool(self):
+ self.assertFalse(self.mon.Testbool())
+
+ def test_nondefault_monster_testbool(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTestbool(b, True)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ # inspect the resulting data:
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertTrue(mon2.Testbool())
+
+ def test_default_monster_testhashes(self):
+ self.assertEqual(0, self.mon.Testhashs32Fnv1())
+ self.assertEqual(0, self.mon.Testhashu32Fnv1())
+ self.assertEqual(0, self.mon.Testhashs64Fnv1())
+ self.assertEqual(0, self.mon.Testhashu64Fnv1())
+ self.assertEqual(0, self.mon.Testhashs32Fnv1a())
+ self.assertEqual(0, self.mon.Testhashu32Fnv1a())
+ self.assertEqual(0, self.mon.Testhashs64Fnv1a())
+ self.assertEqual(0, self.mon.Testhashu64Fnv1a())
+
+ def test_nondefault_monster_testhashes(self):
+ b = flatbuffers.Builder(0)
+ MyGame.Example.Monster.MonsterStart(b)
+ MyGame.Example.Monster.MonsterAddTesthashs32Fnv1(b, 1)
+ MyGame.Example.Monster.MonsterAddTesthashu32Fnv1(b, 2)
+ MyGame.Example.Monster.MonsterAddTesthashs64Fnv1(b, 3)
+ MyGame.Example.Monster.MonsterAddTesthashu64Fnv1(b, 4)
+ MyGame.Example.Monster.MonsterAddTesthashs32Fnv1a(b, 5)
+ MyGame.Example.Monster.MonsterAddTesthashu32Fnv1a(b, 6)
+ MyGame.Example.Monster.MonsterAddTesthashs64Fnv1a(b, 7)
+ MyGame.Example.Monster.MonsterAddTesthashu64Fnv1a(b, 8)
+ mon = MyGame.Example.Monster.MonsterEnd(b)
+ b.Finish(mon)
+
+ # inspect the resulting data:
+ mon2 = MyGame.Example.Monster.Monster.GetRootAsMonster(b.Bytes,
+ b.Head())
+ self.assertEqual(1, mon2.Testhashs32Fnv1())
+ self.assertEqual(2, mon2.Testhashu32Fnv1())
+ self.assertEqual(3, mon2.Testhashs64Fnv1())
+ self.assertEqual(4, mon2.Testhashu64Fnv1())
+ self.assertEqual(5, mon2.Testhashs32Fnv1a())
+ self.assertEqual(6, mon2.Testhashu32Fnv1a())
+ self.assertEqual(7, mon2.Testhashs64Fnv1a())
+ self.assertEqual(8, mon2.Testhashu64Fnv1a())
+
+ def test_getrootas_for_nonroot_table(self):
+ b = flatbuffers.Builder(0)
+ string = b.CreateString("MyStat")
+
+ MyGame.Example.Stat.StatStart(b)
+ MyGame.Example.Stat.StatAddId(b, string)
+ MyGame.Example.Stat.StatAddVal(b, 12345678)
+ MyGame.Example.Stat.StatAddCount(b, 12345)
+ stat = MyGame.Example.Stat.StatEnd(b)
+ b.Finish(stat)
+
+ stat2 = MyGame.Example.Stat.Stat.GetRootAsStat(b.Bytes, b.Head())
+
+ self.assertEqual(b"MyStat", stat2.Id())
+ self.assertEqual(12345678, stat2.Val())
+ self.assertEqual(12345, stat2.Count())
+
+
+class TestAllCodePathsOfMonsterExtraSchema(unittest.TestCase):
+ def setUp(self, *args, **kwargs):
+ super(TestAllCodePathsOfMonsterExtraSchema, self).setUp(*args, **kwargs)
+
+ b = flatbuffers.Builder(0)
+ MyGame.MonsterExtra.MonsterExtraStart(b)
+ gen_mon = MyGame.MonsterExtra.MonsterExtraEnd(b)
+ b.Finish(gen_mon)
+
+ self.mon = MyGame.MonsterExtra.MonsterExtra.GetRootAsMonsterExtra(b.Bytes, b.Head())
+
+ def test_default_nan_inf(self):
+ self.assertTrue(math.isnan(self.mon.F1()))
+ self.assertEqual(self.mon.F2(), float("inf"))
+ self.assertEqual(self.mon.F3(), float("-inf"))
+
+ self.assertTrue(math.isnan(self.mon.D1()))
+ self.assertEqual(self.mon.D2(), float("inf"))
+ self.assertEqual(self.mon.D3(), float("-inf"))
+
+
+class TestVtableDeduplication(unittest.TestCase):
+ ''' TestVtableDeduplication verifies that vtables are deduplicated. '''
+
+ def test_vtable_deduplication(self):
+ b = flatbuffers.Builder(0)
+
+ b.StartObject(4)
+ b.PrependByteSlot(0, 0, 0)
+ b.PrependByteSlot(1, 11, 0)
+ b.PrependByteSlot(2, 22, 0)
+ b.PrependInt16Slot(3, 33, 0)
+ obj0 = b.EndObject()
+
+ b.StartObject(4)
+ b.PrependByteSlot(0, 0, 0)
+ b.PrependByteSlot(1, 44, 0)
+ b.PrependByteSlot(2, 55, 0)
+ b.PrependInt16Slot(3, 66, 0)
+ obj1 = b.EndObject()
+
+ b.StartObject(4)
+ b.PrependByteSlot(0, 0, 0)
+ b.PrependByteSlot(1, 77, 0)
+ b.PrependByteSlot(2, 88, 0)
+ b.PrependInt16Slot(3, 99, 0)
+ obj2 = b.EndObject()
+
+ got = b.Bytes[b.Head():]
+
+ want = bytearray([
+ 240, 255, 255, 255, # == -12. offset to dedupped vtable.
+ 99, 0,
+ 88,
+ 77,
+ 248, 255, 255, 255, # == -8. offset to dedupped vtable.
+ 66, 0,
+ 55,
+ 44,
+ 12, 0,
+ 8, 0,
+ 0, 0,
+ 7, 0,
+ 6, 0,
+ 4, 0,
+ 12, 0, 0, 0,
+ 33, 0,
+ 22,
+ 11,
+ ])
+
+ self.assertEqual((len(want), want), (len(got), got))
+
+ table0 = flatbuffers.table.Table(b.Bytes, len(b.Bytes) - obj0)
+ table1 = flatbuffers.table.Table(b.Bytes, len(b.Bytes) - obj1)
+ table2 = flatbuffers.table.Table(b.Bytes, len(b.Bytes) - obj2)
+
+ def _checkTable(tab, voffsett_value, b, c, d):
+ # vtable size
+ got = tab.GetVOffsetTSlot(0, 0)
+ self.assertEqual(12, got, 'case 0, 0')
+
+ # object size
+ got = tab.GetVOffsetTSlot(2, 0)
+ self.assertEqual(8, got, 'case 2, 0')
+
+ # default value
+ got = tab.GetVOffsetTSlot(4, 0)
+ self.assertEqual(voffsett_value, got, 'case 4, 0')
+
+ got = tab.GetSlot(6, 0, N.Uint8Flags)
+ self.assertEqual(b, got, 'case 6, 0')
+
+ val = tab.GetSlot(8, 0, N.Uint8Flags)
+ self.assertEqual(c, val, 'failed 8, 0')
+
+ got = tab.GetSlot(10, 0, N.Uint8Flags)
+ self.assertEqual(d, got, 'failed 10, 0')
+
+ _checkTable(table0, 0, 11, 22, 33)
+ _checkTable(table1, 0, 44, 55, 66)
+ _checkTable(table2, 0, 77, 88, 99)
+
+
+class TestExceptions(unittest.TestCase):
+ def test_object_is_nested_error(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(0)
+ assertRaises(self, lambda: b.StartObject(0),
+ flatbuffers.builder.IsNestedError)
+
+ def test_object_is_not_nested_error(self):
+ b = flatbuffers.Builder(0)
+ assertRaises(self, lambda: b.EndObject(),
+ flatbuffers.builder.IsNotNestedError)
+
+ def test_struct_is_not_inline_error(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(0)
+ assertRaises(self, lambda: b.PrependStructSlot(0, 1, 0),
+ flatbuffers.builder.StructIsNotInlineError)
+
+ def test_unreachable_error(self):
+ b = flatbuffers.Builder(0)
+ assertRaises(self, lambda: b.PrependUOffsetTRelative(1),
+ flatbuffers.builder.OffsetArithmeticError)
+
+ def test_create_string_is_nested_error(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(0)
+ s = 'test1'
+ assertRaises(self, lambda: b.CreateString(s),
+ flatbuffers.builder.IsNestedError)
+
+ def test_create_byte_vector_is_nested_error(self):
+ b = flatbuffers.Builder(0)
+ b.StartObject(0)
+ s = b'test1'
+ assertRaises(self, lambda: b.CreateByteVector(s),
+ flatbuffers.builder.IsNestedError)
+
+ def test_finished_bytes_error(self):
+ b = flatbuffers.Builder(0)
+ assertRaises(self, lambda: b.Output(),
+ flatbuffers.builder.BuilderNotFinishedError)
+
+
+class TestFixedLengthArrays(unittest.TestCase):
+ def test_fixed_length_array(self):
+ builder = flatbuffers.Builder(0)
+
+ a = 0.5
+ b = range(0, 15)
+ c = 1
+ d_a = [[1, 2], [3, 4]]
+ d_b = [MyGame.Example.TestEnum.TestEnum.B, \
+ MyGame.Example.TestEnum.TestEnum.C]
+ d_c = [[MyGame.Example.TestEnum.TestEnum.A, \
+ MyGame.Example.TestEnum.TestEnum.B], \
+ [MyGame.Example.TestEnum.TestEnum.C, \
+ MyGame.Example.TestEnum.TestEnum.B]]
+
+ arrayOffset = MyGame.Example.ArrayStruct.CreateArrayStruct(builder, \
+ a, b, c, d_a, d_b, d_c)
+
+ # Create a table with the ArrayStruct.
+ MyGame.Example.ArrayTable.ArrayTableStart(builder)
+ MyGame.Example.ArrayTable.ArrayTableAddA(builder, arrayOffset)
+ tableOffset = MyGame.Example.ArrayTable.ArrayTableEnd(builder)
+
+ builder.Finish(tableOffset)
+
+ buf = builder.Output()
+
+ table = MyGame.Example.ArrayTable.ArrayTable.GetRootAsArrayTable(buf, 0)
+
+ # Verify structure.
+ nested = MyGame.Example.NestedStruct.NestedStruct()
+ self.assertEqual(table.A().A(), 0.5)
+ self.assertEqual(table.A().B(), \
+ [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14])
+ self.assertEqual(table.A().C(), 1)
+ self.assertEqual(table.A().D(nested, 0).A(), [1, 2])
+ self.assertEqual(table.A().D(nested, 1).A(), [3, 4])
+ self.assertEqual(table.A().D(nested, 0).B(), \
+ MyGame.Example.TestEnum.TestEnum.B)
+ self.assertEqual(table.A().D(nested, 1).B(), \
+ MyGame.Example.TestEnum.TestEnum.C)
+ self.assertEqual(table.A().D(nested, 0).C(), \
+ [MyGame.Example.TestEnum.TestEnum.A, \
+ MyGame.Example.TestEnum.TestEnum.B])
+ self.assertEqual(table.A().D(nested, 1).C(), \
+ [MyGame.Example.TestEnum.TestEnum.C, \
+ MyGame.Example.TestEnum.TestEnum.B])
+
+
+def CheckAgainstGoldDataGo():
+ try:
+ gen_buf, gen_off = make_monster_from_generated_code()
+ fn = 'monsterdata_go_wire.mon'
+ if not os.path.exists(fn):
+ print('Go-generated data does not exist, failed.')
+ return False
+
+ # would like to use a context manager here, but it's less
+ # backwards-compatible:
+ f = open(fn, 'rb')
+ go_wire_data = f.read()
+ f.close()
+
+ CheckReadBuffer(bytearray(go_wire_data), 0)
+ if not bytearray(gen_buf[gen_off:]) == bytearray(go_wire_data):
+ raise AssertionError('CheckAgainstGoldDataGo failed')
+ except:
+ print('Failed to test against Go-generated test data.')
+ return False
+
+ print('Can read Go-generated test data, and Python generates bytewise identical data.')
+ return True
+
+
+def CheckAgainstGoldDataJava():
+ try:
+ gen_buf, gen_off = make_monster_from_generated_code()
+ fn = 'monsterdata_java_wire.mon'
+ if not os.path.exists(fn):
+ print('Java-generated data does not exist, failed.')
+ return False
+ f = open(fn, 'rb')
+ java_wire_data = f.read()
+ f.close()
+
+ CheckReadBuffer(bytearray(java_wire_data), 0)
+ except:
+ print('Failed to read Java-generated test data.')
+ return False
+
+ print('Can read Java-generated test data.')
+ return True
+
+
+class LCG(object):
+ ''' Include simple random number generator to ensure results will be the
+ same cross platform.
+ http://en.wikipedia.org/wiki/Park%E2%80%93Miller_random_number_generator '''
+
+ __slots__ = ['n']
+
+ InitialLCGSeed = 48271
+
+ def __init__(self):
+ self.n = self.InitialLCGSeed
+
+ def Reset(self):
+ self.n = self.InitialLCGSeed
+
+ def Next(self):
+ self.n = ((self.n * 279470273) % 4294967291) & 0xFFFFFFFF
+ return self.n
+
+
+def BenchmarkVtableDeduplication(count):
+ '''
+ BenchmarkVtableDeduplication measures the speed of vtable deduplication
+ by creating `prePop` vtables, then populating `count` objects with a
+ different single vtable.
+
+ When count is large (as in long benchmarks), memory usage may be high.
+ '''
+
+ for prePop in (1, 10, 100, 1000):
+ builder = flatbuffers.Builder(0)
+ n = 1 + int(math.log(prePop, 1.5))
+
+ # generate some layouts:
+ layouts = set()
+ r = list(compat_range(n))
+ while len(layouts) < prePop:
+ layouts.add(tuple(sorted(random.sample(r, int(max(1, n / 2))))))
+
+ layouts = list(layouts)
+
+ # pre-populate vtables:
+ for layout in layouts:
+ builder.StartObject(n)
+ for j in layout:
+ builder.PrependInt16Slot(j, j, 0)
+ builder.EndObject()
+
+ # benchmark deduplication of a new vtable:
+ def f():
+ layout = random.choice(layouts)
+ builder.StartObject(n)
+ for j in layout:
+ builder.PrependInt16Slot(j, j, 0)
+ builder.EndObject()
+
+ duration = timeit.timeit(stmt=f, number=count)
+ rate = float(count) / duration
+ print(('vtable deduplication rate (n=%d, vtables=%d): %.2f sec' % (
+ prePop,
+ len(builder.vtables),
+ rate))
+ )
+
+
+def BenchmarkCheckReadBuffer(count, buf, off):
+ '''
+ BenchmarkCheckReadBuffer measures the speed of flatbuffer reading
+ by re-using the CheckReadBuffer function with the gold data.
+ '''
+
+ def f():
+ CheckReadBuffer(buf, off)
+
+ duration = timeit.timeit(stmt=f, number=count)
+ rate = float(count) / duration
+ data = float(len(buf) * count) / float(1024 * 1024)
+ data_rate = data / float(duration)
+
+ print(('traversed %d %d-byte flatbuffers in %.2fsec: %.2f/sec, %.2fMB/sec')
+ % (count, len(buf), duration, rate, data_rate))
+
+
+def BenchmarkMakeMonsterFromGeneratedCode(count, length):
+ '''
+ BenchmarkMakeMonsterFromGeneratedCode measures the speed of flatbuffer
+ creation by re-using the make_monster_from_generated_code function for
+ generating gold data examples.
+ '''
+
+ duration = timeit.timeit(stmt=make_monster_from_generated_code,
+ number=count)
+ rate = float(count) / duration
+ data = float(length * count) / float(1024 * 1024)
+ data_rate = data / float(duration)
+
+ print(('built %d %d-byte flatbuffers in %.2fsec: %.2f/sec, %.2fMB/sec' % \
+ (count, length, duration, rate, data_rate)))
+
+
+def backward_compatible_run_tests(**kwargs):
+ if PY_VERSION < (2, 6):
+ sys.stderr.write("Python version less than 2.6 are not supported")
+ sys.stderr.flush()
+ return False
+
+ # python2.6 has a reduced-functionality unittest.main function:
+ if PY_VERSION == (2, 6):
+ try:
+ unittest.main(**kwargs)
+ except SystemExit as e:
+ if not e.code == 0:
+ return False
+ return True
+
+ # python2.7 and above let us not exit once unittest.main is run:
+ kwargs['exit'] = False
+ kwargs['verbosity'] = 0
+ ret = unittest.main(**kwargs)
+ if ret.result.errors or ret.result.failures:
+ return False
+
+ return True
+
+def main():
+ import os
+ import sys
+ if not len(sys.argv) == 4:
+ sys.stderr.write('Usage: %s <benchmark vtable count>'
+ '<benchmark read count> <benchmark build count>\n'
+ % sys.argv[0])
+ sys.stderr.write(' Provide COMPARE_GENERATED_TO_GO=1 to check'
+ 'for bytewise comparison to Go data.\n')
+ sys.stderr.write(' Provide COMPARE_GENERATED_TO_JAVA=1 to check'
+ 'for bytewise comparison to Java data.\n')
+ sys.stderr.flush()
+ sys.exit(1)
+
+ kwargs = dict(argv=sys.argv[:-3])
+
+ # run tests, and run some language comparison checks if needed:
+ success = backward_compatible_run_tests(**kwargs)
+ if success and os.environ.get('COMPARE_GENERATED_TO_GO', 0) == "1":
+ success = success and CheckAgainstGoldDataGo()
+ if success and os.environ.get('COMPARE_GENERATED_TO_JAVA', 0) == "1":
+ success = success and CheckAgainstGoldDataJava()
+
+ if not success:
+ sys.stderr.write('Tests failed, skipping benchmarks.\n')
+ sys.stderr.flush()
+ sys.exit(1)
+
+ # run benchmarks (if 0, they will be a noop):
+ bench_vtable = int(sys.argv[1])
+ bench_traverse = int(sys.argv[2])
+ bench_build = int(sys.argv[3])
+ if bench_vtable:
+ BenchmarkVtableDeduplication(bench_vtable)
+ if bench_traverse:
+ buf, off = make_monster_from_generated_code()
+ BenchmarkCheckReadBuffer(bench_traverse, buf, off)
+ if bench_build:
+ buf, off = make_monster_from_generated_code()
+ BenchmarkMakeMonsterFromGeneratedCode(bench_build, len(buf))
+
+if __name__ == '__main__':
+ main()