Claw now overrides team number.
diff --git a/frc971/control_loops/claw/claw_lib_test.cc b/frc971/control_loops/claw/claw_lib_test.cc
index 2308748..90f0272 100644
--- a/frc971/control_loops/claw/claw_lib_test.cc
+++ b/frc971/control_loops/claw/claw_lib_test.cc
@@ -2,6 +2,7 @@
#include <memory>
+#include "aos/common/network/team_number.h"
#include "aos/common/queue.h"
#include "aos/common/queue_testutils.h"
#include "frc971/control_loops/claw/claw.q.h"
@@ -25,6 +26,15 @@
CLAW_COUNT
} ClawType;
+class TeamNumberEnvironment : public ::testing::Environment {
+ public:
+ // Override this to define how to set up the environment.
+ virtual void SetUp() { aos::network::OverrideTeamNumber(971); }
+};
+
+::testing::Environment* const team_number_env =
+ ::testing::AddGlobalTestEnvironment(new TeamNumberEnvironment);
+
// Class which simulates the wrist and sends out queue messages containing the
// position.
class ClawMotorSimulation {