Squashed 'third_party/protobuf/' content from commit e35e248

Change-Id: I6cbe123d09fe50fdcad0e51466665daeee7433c7
git-subtree-dir: third_party/protobuf
git-subtree-split: e35e24800fb8d694bdeea5fd63dc7d1b14d68723
diff --git a/csharp/src/Google.Protobuf/Collections/MapField.cs b/csharp/src/Google.Protobuf/Collections/MapField.cs
new file mode 100644
index 0000000..90a5ff1
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+++ b/csharp/src/Google.Protobuf/Collections/MapField.cs
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+#region Copyright notice and license
+// Protocol Buffers - Google's data interchange format
+// Copyright 2015 Google Inc.  All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+//     * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+#endregion
+
+using Google.Protobuf.Reflection;
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using Google.Protobuf.Compatibility;
+
+namespace Google.Protobuf.Collections
+{
+    /// <summary>
+    /// Representation of a map field in a Protocol Buffer message.
+    /// </summary>
+    /// <typeparam name="TKey">Key type in the map. Must be a type supported by Protocol Buffer map keys.</typeparam>
+    /// <typeparam name="TValue">Value type in the map. Must be a type supported by Protocol Buffers.</typeparam>
+    /// <remarks>
+    /// <para>
+    /// This implementation preserves insertion order for simplicity of testing
+    /// code using maps fields. Overwriting an existing entry does not change the
+    /// position of that entry within the map. Equality is not order-sensitive.
+    /// For string keys, the equality comparison is provided by <see cref="StringComparer.Ordinal" />.
+    /// </para>
+    /// <para>
+    /// Null values are not permitted in the map, either for wrapper types or regular messages.
+    /// If a map is deserialized from a data stream and the value is missing from an entry, a default value
+    /// is created instead. For primitive types, that is the regular default value (0, the empty string and so
+    /// on); for message types, an empty instance of the message is created, as if the map entry contained a 0-length
+    /// encoded value for the field.
+    /// </para>
+    /// <para>
+    /// This implementation does not generally prohibit the use of key/value types which are not
+    /// supported by Protocol Buffers (e.g. using a key type of <code>byte</code>) but nor does it guarantee
+    /// that all operations will work in such cases.
+    /// </para>
+    /// </remarks>
+    public sealed class MapField<TKey, TValue> : IDeepCloneable<MapField<TKey, TValue>>, IDictionary<TKey, TValue>, IEquatable<MapField<TKey, TValue>>, IDictionary
+    {
+        // TODO: Don't create the map/list until we have an entry. (Assume many maps will be empty.)
+        private readonly Dictionary<TKey, LinkedListNode<KeyValuePair<TKey, TValue>>> map =
+            new Dictionary<TKey, LinkedListNode<KeyValuePair<TKey, TValue>>>();
+        private readonly LinkedList<KeyValuePair<TKey, TValue>> list = new LinkedList<KeyValuePair<TKey, TValue>>();
+
+        /// <summary>
+        /// Creates a deep clone of this object.
+        /// </summary>
+        /// <returns>
+        /// A deep clone of this object.
+        /// </returns>
+        public MapField<TKey, TValue> Clone()
+        {
+            var clone = new MapField<TKey, TValue>();
+            // Keys are never cloneable. Values might be.
+            if (typeof(IDeepCloneable<TValue>).IsAssignableFrom(typeof(TValue)))
+            {
+                foreach (var pair in list)
+                {
+                    clone.Add(pair.Key, ((IDeepCloneable<TValue>)pair.Value).Clone());
+                }
+            }
+            else
+            {
+                // Nothing is cloneable, so we don't need to worry.
+                clone.Add(this);
+            }
+            return clone;
+        }
+
+        /// <summary>
+        /// Adds the specified key/value pair to the map.
+        /// </summary>
+        /// <remarks>
+        /// This operation fails if the key already exists in the map. To replace an existing entry, use the indexer.
+        /// </remarks>
+        /// <param name="key">The key to add</param>
+        /// <param name="value">The value to add.</param>
+        /// <exception cref="System.ArgumentException">The given key already exists in map.</exception>
+        public void Add(TKey key, TValue value)
+        {
+            // Validation of arguments happens in ContainsKey and the indexer
+            if (ContainsKey(key))
+            {
+                throw new ArgumentException("Key already exists in map", "key");
+            }
+            this[key] = value;
+        }
+
+        /// <summary>
+        /// Determines whether the specified key is present in the map.
+        /// </summary>
+        /// <param name="key">The key to check.</param>
+        /// <returns><c>true</c> if the map contains the given key; <c>false</c> otherwise.</returns>
+        public bool ContainsKey(TKey key)
+        {
+            ProtoPreconditions.CheckNotNullUnconstrained(key, "key");
+            return map.ContainsKey(key);
+        }
+
+        private bool ContainsValue(TValue value)
+        {
+            var comparer = EqualityComparer<TValue>.Default;
+            return list.Any(pair => comparer.Equals(pair.Value, value));
+        }
+
+        /// <summary>
+        /// Removes the entry identified by the given key from the map.
+        /// </summary>
+        /// <param name="key">The key indicating the entry to remove from the map.</param>
+        /// <returns><c>true</c> if the map contained the given key before the entry was removed; <c>false</c> otherwise.</returns>
+        public bool Remove(TKey key)
+        {
+            ProtoPreconditions.CheckNotNullUnconstrained(key, "key");
+            LinkedListNode<KeyValuePair<TKey, TValue>> node;
+            if (map.TryGetValue(key, out node))
+            {
+                map.Remove(key);
+                node.List.Remove(node);
+                return true;
+            }
+            else
+            {
+                return false;
+            }
+        }
+
+        /// <summary>
+        /// Gets the value associated with the specified key.
+        /// </summary>
+        /// <param name="key">The key whose value to get.</param>
+        /// <param name="value">When this method returns, the value associated with the specified key, if the key is found;
+        /// otherwise, the default value for the type of the <paramref name="value"/> parameter.
+        /// This parameter is passed uninitialized.</param>
+        /// <returns><c>true</c> if the map contains an element with the specified key; otherwise, <c>false</c>.</returns>
+        public bool TryGetValue(TKey key, out TValue value)
+        {
+            LinkedListNode<KeyValuePair<TKey, TValue>> node;
+            if (map.TryGetValue(key, out node))
+            {
+                value = node.Value.Value;
+                return true;
+            }
+            else
+            {
+                value = default(TValue);
+                return false;
+            }
+        }
+
+        /// <summary>
+        /// Gets or sets the value associated with the specified key.
+        /// </summary>
+        /// <param name="key">The key of the value to get or set.</param>
+        /// <exception cref="KeyNotFoundException">The property is retrieved and key does not exist in the collection.</exception>
+        /// <returns>The value associated with the specified key. If the specified key is not found,
+        /// a get operation throws a <see cref="KeyNotFoundException"/>, and a set operation creates a new element with the specified key.</returns>
+        public TValue this[TKey key]
+        {
+            get
+            {
+                ProtoPreconditions.CheckNotNullUnconstrained(key, "key");
+                TValue value;
+                if (TryGetValue(key, out value))
+                {
+                    return value;
+                }
+                throw new KeyNotFoundException();
+            }
+            set
+            {
+                ProtoPreconditions.CheckNotNullUnconstrained(key, "key");
+                // value == null check here is redundant, but avoids boxing.
+                if (value == null)
+                {
+                    ProtoPreconditions.CheckNotNullUnconstrained(value, "value");
+                }
+                LinkedListNode<KeyValuePair<TKey, TValue>> node;
+                var pair = new KeyValuePair<TKey, TValue>(key, value);
+                if (map.TryGetValue(key, out node))
+                {
+                    node.Value = pair;
+                }
+                else
+                {
+                    node = list.AddLast(pair);
+                    map[key] = node;
+                }
+            }
+        }
+
+        /// <summary>
+        /// Gets a collection containing the keys in the map.
+        /// </summary>
+        public ICollection<TKey> Keys { get { return new MapView<TKey>(this, pair => pair.Key, ContainsKey); } }
+
+        /// <summary>
+        /// Gets a collection containing the values in the map.
+        /// </summary>
+        public ICollection<TValue> Values { get { return new MapView<TValue>(this, pair => pair.Value, ContainsValue); } }
+
+        /// <summary>
+        /// Adds the specified entries to the map. The keys and values are not automatically cloned.
+        /// </summary>
+        /// <param name="entries">The entries to add to the map.</param>
+        public void Add(IDictionary<TKey, TValue> entries)
+        {
+            ProtoPreconditions.CheckNotNull(entries, "entries");
+            foreach (var pair in entries)
+            {
+                Add(pair.Key, pair.Value);
+            }
+        }
+
+        /// <summary>
+        /// Returns an enumerator that iterates through the collection.
+        /// </summary>
+        /// <returns>
+        /// An enumerator that can be used to iterate through the collection.
+        /// </returns>
+        public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
+        {
+            return list.GetEnumerator();
+        }
+
+        /// <summary>
+        /// Returns an enumerator that iterates through a collection.
+        /// </summary>
+        /// <returns>
+        /// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.
+        /// </returns>
+        IEnumerator IEnumerable.GetEnumerator()
+        {
+            return GetEnumerator();
+        }
+
+        /// <summary>
+        /// Adds the specified item to the map.
+        /// </summary>
+        /// <param name="item">The item to add to the map.</param>
+        void ICollection<KeyValuePair<TKey, TValue>>.Add(KeyValuePair<TKey, TValue> item)
+        {
+            Add(item.Key, item.Value);
+        }
+
+        /// <summary>
+        /// Removes all items from the map.
+        /// </summary>
+        public void Clear()
+        {
+            list.Clear();
+            map.Clear();
+        }
+
+        /// <summary>
+        /// Determines whether map contains an entry equivalent to the given key/value pair.
+        /// </summary>
+        /// <param name="item">The key/value pair to find.</param>
+        /// <returns></returns>
+        bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item)
+        {
+            TValue value;
+            return TryGetValue(item.Key, out value)
+                && EqualityComparer<TValue>.Default.Equals(item.Value, value);
+        }
+
+        /// <summary>
+        /// Copies the key/value pairs in this map to an array.
+        /// </summary>
+        /// <param name="array">The array to copy the entries into.</param>
+        /// <param name="arrayIndex">The index of the array at which to start copying values.</param>
+        void ICollection<KeyValuePair<TKey, TValue>>.CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
+        {
+            list.CopyTo(array, arrayIndex);
+        }
+
+        /// <summary>
+        /// Removes the specified key/value pair from the map.
+        /// </summary>
+        /// <remarks>Both the key and the value must be found for the entry to be removed.</remarks>
+        /// <param name="item">The key/value pair to remove.</param>
+        /// <returns><c>true</c> if the key/value pair was found and removed; <c>false</c> otherwise.</returns>
+        bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item)
+        {
+            if (item.Key == null)
+            {
+                throw new ArgumentException("Key is null", "item");
+            }
+            LinkedListNode<KeyValuePair<TKey, TValue>> node;
+            if (map.TryGetValue(item.Key, out node) &&
+                EqualityComparer<TValue>.Default.Equals(item.Value, node.Value.Value))
+            {
+                map.Remove(item.Key);
+                node.List.Remove(node);
+                return true;
+            }
+            else
+            {
+                return false;
+            }
+        }
+
+        /// <summary>
+        /// Gets the number of elements contained in the map.
+        /// </summary>
+        public int Count { get { return list.Count; } }
+
+        /// <summary>
+        /// Gets a value indicating whether the map is read-only.
+        /// </summary>
+        public bool IsReadOnly { get { return false; } }
+
+        /// <summary>
+        /// Determines whether the specified <see cref="System.Object" />, is equal to this instance.
+        /// </summary>
+        /// <param name="other">The <see cref="System.Object" /> to compare with this instance.</param>
+        /// <returns>
+        ///   <c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>.
+        /// </returns>
+        public override bool Equals(object other)
+        {
+            return Equals(other as MapField<TKey, TValue>);
+        }
+
+        /// <summary>
+        /// Returns a hash code for this instance.
+        /// </summary>
+        /// <returns>
+        /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. 
+        /// </returns>
+        public override int GetHashCode()
+        {
+            var valueComparer = EqualityComparer<TValue>.Default;
+            int hash = 0;
+            foreach (var pair in list)
+            {
+                hash ^= pair.Key.GetHashCode() * 31 + valueComparer.GetHashCode(pair.Value);
+            }
+            return hash;
+        }
+
+        /// <summary>
+        /// Compares this map with another for equality.
+        /// </summary>
+        /// <remarks>
+        /// The order of the key/value pairs in the maps is not deemed significant in this comparison.
+        /// </remarks>
+        /// <param name="other">The map to compare this with.</param>
+        /// <returns><c>true</c> if <paramref name="other"/> refers to an equal map; <c>false</c> otherwise.</returns>
+        public bool Equals(MapField<TKey, TValue> other)
+        {
+            if (other == null)
+            {
+                return false;
+            }
+            if (other == this)
+            {
+                return true;
+            }
+            if (other.Count != this.Count)
+            {
+                return false;
+            }
+            var valueComparer = EqualityComparer<TValue>.Default;
+            foreach (var pair in this)
+            {
+                TValue value;
+                if (!other.TryGetValue(pair.Key, out value))
+                {
+                    return false;
+                }
+                if (!valueComparer.Equals(value, pair.Value))
+                {
+                    return false;
+                }
+            }
+            return true;
+        }
+
+        /// <summary>
+        /// Adds entries to the map from the given stream.
+        /// </summary>
+        /// <remarks>
+        /// It is assumed that the stream is initially positioned after the tag specified by the codec.
+        /// This method will continue reading entries from the stream until the end is reached, or
+        /// a different tag is encountered.
+        /// </remarks>
+        /// <param name="input">Stream to read from</param>
+        /// <param name="codec">Codec describing how the key/value pairs are encoded</param>
+        public void AddEntriesFrom(CodedInputStream input, Codec codec)
+        {
+            var adapter = new Codec.MessageAdapter(codec);
+            do
+            {
+                adapter.Reset();
+                input.ReadMessage(adapter);
+                this[adapter.Key] = adapter.Value;
+            } while (input.MaybeConsumeTag(codec.MapTag));
+        }
+
+        /// <summary>
+        /// Writes the contents of this map to the given coded output stream, using the specified codec
+        /// to encode each entry.
+        /// </summary>
+        /// <param name="output">The output stream to write to.</param>
+        /// <param name="codec">The codec to use for each entry.</param>
+        public void WriteTo(CodedOutputStream output, Codec codec)
+        {
+            var message = new Codec.MessageAdapter(codec);
+            foreach (var entry in list)
+            {
+                message.Key = entry.Key;
+                message.Value = entry.Value;
+                output.WriteTag(codec.MapTag);
+                output.WriteMessage(message);
+            }
+        }
+
+        /// <summary>
+        /// Calculates the size of this map based on the given entry codec.
+        /// </summary>
+        /// <param name="codec">The codec to use to encode each entry.</param>
+        /// <returns></returns>
+        public int CalculateSize(Codec codec)
+        {
+            if (Count == 0)
+            {
+                return 0;
+            }
+            var message = new Codec.MessageAdapter(codec);
+            int size = 0;
+            foreach (var entry in list)
+            {
+                message.Key = entry.Key;
+                message.Value = entry.Value;
+                size += CodedOutputStream.ComputeRawVarint32Size(codec.MapTag);
+                size += CodedOutputStream.ComputeMessageSize(message);
+            }
+            return size;
+        }
+
+        /// <summary>
+        /// Returns a string representation of this repeated field, in the same
+        /// way as it would be represented by the default JSON formatter.
+        /// </summary>
+        public override string ToString()
+        {
+            var builder = new StringBuilder();
+            JsonFormatter.Default.WriteDictionary(builder, this);
+            return builder.ToString();
+        }
+
+        #region IDictionary explicit interface implementation
+        void IDictionary.Add(object key, object value)
+        {
+            Add((TKey)key, (TValue)value);
+        }
+
+        bool IDictionary.Contains(object key)
+        {
+            if (!(key is TKey))
+            {
+                return false;
+            }
+            return ContainsKey((TKey)key);
+        }
+
+        IDictionaryEnumerator IDictionary.GetEnumerator()
+        {
+            return new DictionaryEnumerator(GetEnumerator());
+        }
+
+        void IDictionary.Remove(object key)
+        {
+            ProtoPreconditions.CheckNotNull(key, "key");
+            if (!(key is TKey))
+            {
+                return;
+            }
+            Remove((TKey)key);
+        }
+
+        void ICollection.CopyTo(Array array, int index)
+        {
+            // This is ugly and slow as heck, but with any luck it will never be used anyway.
+            ICollection temp = this.Select(pair => new DictionaryEntry(pair.Key, pair.Value)).ToList();
+            temp.CopyTo(array, index);
+        }
+
+        bool IDictionary.IsFixedSize { get { return false; } }
+
+        ICollection IDictionary.Keys { get { return (ICollection)Keys; } }
+
+        ICollection IDictionary.Values { get { return (ICollection)Values; } }
+
+        bool ICollection.IsSynchronized { get { return false; } }
+
+        object ICollection.SyncRoot { get { return this; } }
+
+        object IDictionary.this[object key]
+        {
+            get
+            {
+                ProtoPreconditions.CheckNotNull(key, "key");
+                if (!(key is TKey))
+                {
+                    return null;
+                }
+                TValue value;
+                TryGetValue((TKey)key, out value);
+                return value;
+            }
+
+            set
+            {
+                this[(TKey)key] = (TValue)value;
+            }
+        }
+        #endregion
+
+        private class DictionaryEnumerator : IDictionaryEnumerator
+        {
+            private readonly IEnumerator<KeyValuePair<TKey, TValue>> enumerator;
+
+            internal DictionaryEnumerator(IEnumerator<KeyValuePair<TKey, TValue>> enumerator)
+            {
+                this.enumerator = enumerator;
+            }
+
+            public bool MoveNext()
+            {
+                return enumerator.MoveNext();
+            }
+
+            public void Reset()
+            {
+                enumerator.Reset();
+            }
+
+            public object Current { get { return Entry; } }
+            public DictionaryEntry Entry { get { return new DictionaryEntry(Key, Value); } }
+            public object Key { get { return enumerator.Current.Key; } }
+            public object Value { get { return enumerator.Current.Value; } }
+        }
+
+        /// <summary>
+        /// A codec for a specific map field. This contains all the information required to encode and
+        /// decode the nested messages.
+        /// </summary>
+        public sealed class Codec
+        {
+            private readonly FieldCodec<TKey> keyCodec;
+            private readonly FieldCodec<TValue> valueCodec;
+            private readonly uint mapTag;
+
+            /// <summary>
+            /// Creates a new entry codec based on a separate key codec and value codec,
+            /// and the tag to use for each map entry.
+            /// </summary>
+            /// <param name="keyCodec">The key codec.</param>
+            /// <param name="valueCodec">The value codec.</param>
+            /// <param name="mapTag">The map tag to use to introduce each map entry.</param>
+            public Codec(FieldCodec<TKey> keyCodec, FieldCodec<TValue> valueCodec, uint mapTag)
+            {
+                this.keyCodec = keyCodec;
+                this.valueCodec = valueCodec;
+                this.mapTag = mapTag;
+            }
+
+            /// <summary>
+            /// The tag used in the enclosing message to indicate map entries.
+            /// </summary>
+            internal uint MapTag { get { return mapTag; } }
+
+            /// <summary>
+            /// A mutable message class, used for parsing and serializing. This
+            /// delegates the work to a codec, but implements the <see cref="IMessage"/> interface
+            /// for interop with <see cref="CodedInputStream"/> and <see cref="CodedOutputStream"/>.
+            /// This is nested inside Codec as it's tightly coupled to the associated codec,
+            /// and it's simpler if it has direct access to all its fields.
+            /// </summary>
+            internal class MessageAdapter : IMessage
+            {
+                private static readonly byte[] ZeroLengthMessageStreamData = new byte[] { 0 };
+
+                private readonly Codec codec;
+                internal TKey Key { get; set; }
+                internal TValue Value { get; set; }
+
+                internal MessageAdapter(Codec codec)
+                {
+                    this.codec = codec;
+                }
+
+                internal void Reset()
+                {
+                    Key = codec.keyCodec.DefaultValue;
+                    Value = codec.valueCodec.DefaultValue;
+                }
+
+                public void MergeFrom(CodedInputStream input)
+                {
+                    uint tag;
+                    while ((tag = input.ReadTag()) != 0)
+                    {
+                        if (tag == codec.keyCodec.Tag)
+                        {
+                            Key = codec.keyCodec.Read(input);
+                        }
+                        else if (tag == codec.valueCodec.Tag)
+                        {
+                            Value = codec.valueCodec.Read(input);
+                        }
+                        else 
+                        {
+                            input.SkipLastField();
+                        }
+                    }
+
+                    // Corner case: a map entry with a key but no value, where the value type is a message.
+                    // Read it as if we'd seen an input stream with no data (i.e. create a "default" message).
+                    if (Value == null)
+                    {
+                        Value = codec.valueCodec.Read(new CodedInputStream(ZeroLengthMessageStreamData));
+                    }
+                }
+
+                public void WriteTo(CodedOutputStream output)
+                {
+                    codec.keyCodec.WriteTagAndValue(output, Key);
+                    codec.valueCodec.WriteTagAndValue(output, Value);
+                }
+
+                public int CalculateSize()
+                {
+                    return codec.keyCodec.CalculateSizeWithTag(Key) + codec.valueCodec.CalculateSizeWithTag(Value);
+                }
+
+                MessageDescriptor IMessage.Descriptor { get { return null; } }
+            }
+        }
+
+        private class MapView<T> : ICollection<T>, ICollection
+        {
+            private readonly MapField<TKey, TValue> parent;
+            private readonly Func<KeyValuePair<TKey, TValue>, T> projection;
+            private readonly Func<T, bool> containsCheck;
+
+            internal MapView(
+                MapField<TKey, TValue> parent,
+                Func<KeyValuePair<TKey, TValue>, T> projection,
+                Func<T, bool> containsCheck)
+            {
+                this.parent = parent;
+                this.projection = projection;
+                this.containsCheck = containsCheck;
+            }
+
+            public int Count { get { return parent.Count; } }
+
+            public bool IsReadOnly { get { return true; } }
+
+            public bool IsSynchronized { get { return false; } }
+
+            public object SyncRoot { get { return parent; } }
+
+            public void Add(T item)
+            {
+                throw new NotSupportedException();
+            }
+
+            public void Clear()
+            {
+                throw new NotSupportedException();
+            }
+
+            public bool Contains(T item)
+            {
+                return containsCheck(item);
+            }
+
+            public void CopyTo(T[] array, int arrayIndex)
+            {
+                if (arrayIndex < 0)
+                {
+                    throw new ArgumentOutOfRangeException("arrayIndex");
+                }
+                if (arrayIndex + Count  >= array.Length)
+                {
+                    throw new ArgumentException("Not enough space in the array", "array");
+                }
+                foreach (var item in this)
+                {
+                    array[arrayIndex++] = item;
+                }
+            }
+
+            public IEnumerator<T> GetEnumerator()
+            {
+                return parent.list.Select(projection).GetEnumerator();
+            }
+
+            public bool Remove(T item)
+            {
+                throw new NotSupportedException();
+            }
+
+            IEnumerator IEnumerable.GetEnumerator()
+            {
+                return GetEnumerator();
+            }
+
+            public void CopyTo(Array array, int index)
+            {
+                if (index < 0)
+                {
+                    throw new ArgumentOutOfRangeException("index");
+                }
+                if (index + Count >= array.Length)
+                {
+                    throw new ArgumentException("Not enough space in the array", "array");
+                }
+                foreach (var item in this)
+                {
+                    array.SetValue(item, index++);
+                }
+            }
+        }
+    }
+}
diff --git a/csharp/src/Google.Protobuf/Collections/ReadOnlyDictionary.cs b/csharp/src/Google.Protobuf/Collections/ReadOnlyDictionary.cs
new file mode 100644
index 0000000..8436066
--- /dev/null
+++ b/csharp/src/Google.Protobuf/Collections/ReadOnlyDictionary.cs
@@ -0,0 +1,147 @@
+#region Copyright notice and license

+// Protocol Buffers - Google's data interchange format

+// Copyright 2008 Google Inc.  All rights reserved.

+// https://developers.google.com/protocol-buffers/

+//

+// Redistribution and use in source and binary forms, with or without

+// modification, are permitted provided that the following conditions are

+// met:

+//

+//     * Redistributions of source code must retain the above copyright

+// notice, this list of conditions and the following disclaimer.

+//     * Redistributions in binary form must reproduce the above

+// copyright notice, this list of conditions and the following disclaimer

+// in the documentation and/or other materials provided with the

+// distribution.

+//     * Neither the name of Google Inc. nor the names of its

+// contributors may be used to endorse or promote products derived from

+// this software without specific prior written permission.

+//

+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS

+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT

+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR

+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT

+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,

+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT

+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,

+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY

+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT

+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE

+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

+#endregion

+

+using System;

+using System.Collections;

+using System.Collections.Generic;

+

+namespace Google.Protobuf.Collections

+{

+    /// <summary>

+    /// Read-only wrapper around another dictionary.

+    /// </summary>

+    internal sealed class ReadOnlyDictionary<TKey, TValue> : IDictionary<TKey, TValue>

+    {

+        private readonly IDictionary<TKey, TValue> wrapped;

+

+        public ReadOnlyDictionary(IDictionary<TKey, TValue> wrapped)

+        {

+            this.wrapped = wrapped;

+        }

+

+        public void Add(TKey key, TValue value)

+        {

+            throw new InvalidOperationException();

+        }

+

+        public bool ContainsKey(TKey key)

+        {

+            return wrapped.ContainsKey(key);

+        }

+

+        public ICollection<TKey> Keys

+        {

+            get { return wrapped.Keys; }

+        }

+

+        public bool Remove(TKey key)

+        {

+            throw new InvalidOperationException();

+        }

+

+        public bool TryGetValue(TKey key, out TValue value)

+        {

+            return wrapped.TryGetValue(key, out value);

+        }

+

+        public ICollection<TValue> Values

+        {

+            get { return wrapped.Values; }

+        }

+

+        public TValue this[TKey key]

+        {

+            get { return wrapped[key]; }

+            set { throw new InvalidOperationException(); }

+        }

+

+        public void Add(KeyValuePair<TKey, TValue> item)

+        {

+            throw new InvalidOperationException();

+        }

+

+        public void Clear()

+        {

+            throw new InvalidOperationException();

+        }

+

+        public bool Contains(KeyValuePair<TKey, TValue> item)

+        {

+            return wrapped.Contains(item);

+        }

+

+        public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)

+        {

+            wrapped.CopyTo(array, arrayIndex);

+        }

+

+        public int Count

+        {

+            get { return wrapped.Count; }

+        }

+

+        public bool IsReadOnly

+        {

+            get { return true; }

+        }

+

+        public bool Remove(KeyValuePair<TKey, TValue> item)

+        {

+            throw new InvalidOperationException();

+        }

+

+        public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()

+        {

+            return wrapped.GetEnumerator();

+        }

+

+        IEnumerator IEnumerable.GetEnumerator()

+        {

+            return ((IEnumerable) wrapped).GetEnumerator();

+        }

+

+        public override bool Equals(object obj)

+        {

+            return wrapped.Equals(obj);

+        }

+

+        public override int GetHashCode()

+        {

+            return wrapped.GetHashCode();

+        }

+

+        public override string ToString()

+        {

+            return wrapped.ToString();

+        }

+    }

+}
\ No newline at end of file
diff --git a/csharp/src/Google.Protobuf/Collections/RepeatedField.cs b/csharp/src/Google.Protobuf/Collections/RepeatedField.cs
new file mode 100644
index 0000000..1cde03b
--- /dev/null
+++ b/csharp/src/Google.Protobuf/Collections/RepeatedField.cs
@@ -0,0 +1,567 @@
+#region Copyright notice and license
+// Protocol Buffers - Google's data interchange format
+// Copyright 2015 Google Inc.  All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+//     * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+#endregion
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Text;
+
+namespace Google.Protobuf.Collections
+{
+    /// <summary>
+    /// The contents of a repeated field: essentially, a collection with some extra
+    /// restrictions (no null values) and capabilities (deep cloning).
+    /// </summary>
+    /// <remarks>
+    /// This implementation does not generally prohibit the use of types which are not
+    /// supported by Protocol Buffers but nor does it guarantee that all operations will work in such cases.
+    /// </remarks>
+    /// <typeparam name="T">The element type of the repeated field.</typeparam>
+    public sealed class RepeatedField<T> : IList<T>, IList, IDeepCloneable<RepeatedField<T>>, IEquatable<RepeatedField<T>>
+    {
+        private static readonly T[] EmptyArray = new T[0];
+        private const int MinArraySize = 8;
+
+        private T[] array = EmptyArray;
+        private int count = 0;
+
+        /// <summary>
+        /// Creates a deep clone of this repeated field.
+        /// </summary>
+        /// <remarks>
+        /// If the field type is
+        /// a message type, each element is also cloned; otherwise, it is
+        /// assumed that the field type is primitive (including string and
+        /// bytes, both of which are immutable) and so a simple copy is
+        /// equivalent to a deep clone.
+        /// </remarks>
+        /// <returns>A deep clone of this repeated field.</returns>
+        public RepeatedField<T> Clone()
+        {
+            RepeatedField<T> clone = new RepeatedField<T>();
+            if (array != EmptyArray)
+            {
+                clone.array = (T[])array.Clone();
+                IDeepCloneable<T>[] cloneableArray = clone.array as IDeepCloneable<T>[];
+                if (cloneableArray != null)
+                {
+                    for (int i = 0; i < count; i++)
+                    {
+                        clone.array[i] = cloneableArray[i].Clone();
+                    }
+                }
+            }
+            clone.count = count;
+            return clone;
+        }
+
+        /// <summary>
+        /// Adds the entries from the given input stream, decoding them with the specified codec.
+        /// </summary>
+        /// <param name="input">The input stream to read from.</param>
+        /// <param name="codec">The codec to use in order to read each entry.</param>
+        public void AddEntriesFrom(CodedInputStream input, FieldCodec<T> codec)
+        {
+            // TODO: Inline some of the Add code, so we can avoid checking the size on every
+            // iteration.
+            uint tag = input.LastTag;
+            var reader = codec.ValueReader;
+            // Non-nullable value types can be packed or not.
+            if (FieldCodec<T>.IsPackedRepeatedField(tag))
+            {
+                int length = input.ReadLength();
+                if (length > 0)
+                {
+                    int oldLimit = input.PushLimit(length);
+                    while (!input.ReachedLimit)
+                    {
+                        Add(reader(input));
+                    }
+                    input.PopLimit(oldLimit);
+                }
+                // Empty packed field. Odd, but valid - just ignore.
+            }
+            else
+            {
+                // Not packed... (possibly not packable)
+                do
+                {
+                    Add(reader(input));
+                } while (input.MaybeConsumeTag(tag));
+            }
+        }
+
+        /// <summary>
+        /// Calculates the size of this collection based on the given codec.
+        /// </summary>
+        /// <param name="codec">The codec to use when encoding each field.</param>
+        /// <returns>The number of bytes that would be written to a <see cref="CodedOutputStream"/> by <see cref="WriteTo"/>,
+        /// using the same codec.</returns>
+        public int CalculateSize(FieldCodec<T> codec)
+        {
+            if (count == 0)
+            {
+                return 0;
+            }
+            uint tag = codec.Tag;
+            if (codec.PackedRepeatedField)
+            {
+                int dataSize = CalculatePackedDataSize(codec);
+                return CodedOutputStream.ComputeRawVarint32Size(tag) +
+                    CodedOutputStream.ComputeLengthSize(dataSize) +
+                    dataSize;
+            }
+            else
+            {
+                var sizeCalculator = codec.ValueSizeCalculator;
+                int size = count * CodedOutputStream.ComputeRawVarint32Size(tag);
+                for (int i = 0; i < count; i++)
+                {
+                    size += sizeCalculator(array[i]);
+                }
+                return size;
+            }
+        }
+
+        private int CalculatePackedDataSize(FieldCodec<T> codec)
+        {
+            int fixedSize = codec.FixedSize;
+            if (fixedSize == 0)
+            {
+                var calculator = codec.ValueSizeCalculator;
+                int tmp = 0;
+                for (int i = 0; i < count; i++)
+                {
+                    tmp += calculator(array[i]);
+                }
+                return tmp;
+            }
+            else
+            {
+                return fixedSize * Count;
+            }
+        }
+
+        /// <summary>
+        /// Writes the contents of this collection to the given <see cref="CodedOutputStream"/>,
+        /// encoding each value using the specified codec.
+        /// </summary>
+        /// <param name="output">The output stream to write to.</param>
+        /// <param name="codec">The codec to use when encoding each value.</param>
+        public void WriteTo(CodedOutputStream output, FieldCodec<T> codec)
+        {
+            if (count == 0)
+            {
+                return;
+            }
+            var writer = codec.ValueWriter;
+            var tag = codec.Tag;
+            if (codec.PackedRepeatedField)
+            {
+                // Packed primitive type
+                uint size = (uint)CalculatePackedDataSize(codec);
+                output.WriteTag(tag);
+                output.WriteRawVarint32(size);
+                for (int i = 0; i < count; i++)
+                {
+                    writer(output, array[i]);
+                }
+            }
+            else
+            {
+                // Not packed: a simple tag/value pair for each value.
+                // Can't use codec.WriteTagAndValue, as that omits default values.
+                for (int i = 0; i < count; i++)
+                {
+                    output.WriteTag(tag);
+                    writer(output, array[i]);
+                }
+            }
+        }
+
+        private void EnsureSize(int size)
+        {
+            if (array.Length < size)
+            {
+                size = Math.Max(size, MinArraySize);
+                int newSize = Math.Max(array.Length * 2, size);
+                var tmp = new T[newSize];
+                Array.Copy(array, 0, tmp, 0, array.Length);
+                array = tmp;
+            }
+        }
+
+        /// <summary>
+        /// Adds the specified item to the collection.
+        /// </summary>
+        /// <param name="item">The item to add.</param>
+        public void Add(T item)
+        {
+            if (item == null)
+            {
+                throw new ArgumentNullException("item");
+            }
+            EnsureSize(count + 1);
+            array[count++] = item;
+        }
+
+        /// <summary>
+        /// Removes all items from the collection.
+        /// </summary>
+        public void Clear()
+        {
+            array = EmptyArray;
+            count = 0;
+        }
+
+        /// <summary>
+        /// Determines whether this collection contains the given item.
+        /// </summary>
+        /// <param name="item">The item to find.</param>
+        /// <returns><c>true</c> if this collection contains the given item; <c>false</c> otherwise.</returns>
+        public bool Contains(T item)
+        {
+            return IndexOf(item) != -1;
+        }
+
+        /// <summary>
+        /// Copies this collection to the given array.
+        /// </summary>
+        /// <param name="array">The array to copy to.</param>
+        /// <param name="arrayIndex">The first index of the array to copy to.</param>
+        public void CopyTo(T[] array, int arrayIndex)
+        {
+            Array.Copy(this.array, 0, array, arrayIndex, count);
+        }
+
+        /// <summary>
+        /// Removes the specified item from the collection
+        /// </summary>
+        /// <param name="item">The item to remove.</param>
+        /// <returns><c>true</c> if the item was found and removed; <c>false</c> otherwise.</returns>
+        public bool Remove(T item)
+        {
+            int index = IndexOf(item);
+            if (index == -1)
+            {
+                return false;
+            }            
+            Array.Copy(array, index + 1, array, index, count - index - 1);
+            count--;
+            array[count] = default(T);
+            return true;
+        }
+
+        /// <summary>
+        /// Gets the number of elements contained in the collection.
+        /// </summary>
+        public int Count { get { return count; } }
+
+        /// <summary>
+        /// Gets a value indicating whether the collection is read-only.
+        /// </summary>
+        public bool IsReadOnly { get { return false; } }
+
+        // TODO: Remove this overload and just handle it in the one below, at execution time?
+
+        /// <summary>
+        /// Adds all of the specified values into this collection.
+        /// </summary>
+        /// <param name="values">The values to add to this collection.</param>
+        public void Add(RepeatedField<T> values)
+        {
+            if (values == null)
+            {
+                throw new ArgumentNullException("values");
+            }
+            EnsureSize(count + values.count);
+            // We know that all the values will be valid, because it's a RepeatedField.
+            Array.Copy(values.array, 0, array, count, values.count);
+            count += values.count;
+        }
+
+        /// <summary>
+        /// Adds all of the specified values into this collection.
+        /// </summary>
+        /// <param name="values">The values to add to this collection.</param>
+        public void Add(IEnumerable<T> values)
+        {
+            if (values == null)
+            {
+                throw new ArgumentNullException("values");
+            }
+            // TODO: Check for ICollection and get the Count, to optimize?
+            foreach (T item in values)
+            {
+                Add(item);
+            }
+        }
+
+        /// <summary>
+        /// Returns an enumerator that iterates through the collection.
+        /// </summary>
+        /// <returns>
+        /// An enumerator that can be used to iterate through the collection.
+        /// </returns>
+        public IEnumerator<T> GetEnumerator()
+        {
+            for (int i = 0; i < count; i++)
+            {
+                yield return array[i];
+            }
+        }
+
+        /// <summary>
+        /// Determines whether the specified <see cref="System.Object" />, is equal to this instance.
+        /// </summary>
+        /// <param name="obj">The <see cref="System.Object" /> to compare with this instance.</param>
+        /// <returns>
+        ///   <c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>.
+        /// </returns>
+        public override bool Equals(object obj)
+        {
+            return Equals(obj as RepeatedField<T>);
+        }
+
+        /// <summary>
+        /// Returns an enumerator that iterates through a collection.
+        /// </summary>
+        /// <returns>
+        /// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.
+        /// </returns>
+        IEnumerator IEnumerable.GetEnumerator()
+        {
+            return GetEnumerator();
+        }
+
+        /// <summary>
+        /// Returns a hash code for this instance.
+        /// </summary>
+        /// <returns>
+        /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. 
+        /// </returns>
+        public override int GetHashCode()
+        {
+            int hash = 0;
+            for (int i = 0; i < count; i++)
+            {
+                hash = hash * 31 + array[i].GetHashCode();
+            }
+            return hash;
+        }
+
+        /// <summary>
+        /// Compares this repeated field with another for equality.
+        /// </summary>
+        /// <param name="other">The repeated field to compare this with.</param>
+        /// <returns><c>true</c> if <paramref name="other"/> refers to an equal repeated field; <c>false</c> otherwise.</returns>
+        public bool Equals(RepeatedField<T> other)
+        {
+            if (ReferenceEquals(other, null))
+            {
+                return false;
+            }
+            if (ReferenceEquals(other, this))
+            {
+                return true;
+            }
+            if (other.Count != this.Count)
+            {
+                return false;
+            }
+            EqualityComparer<T> comparer = EqualityComparer<T>.Default;
+            for (int i = 0; i < count; i++)
+            {
+                if (!comparer.Equals(array[i], other.array[i]))
+                {
+                    return false;
+                }
+            }
+            return true;
+        }
+
+        /// <summary>
+        /// Returns the index of the given item within the collection, or -1 if the item is not
+        /// present.
+        /// </summary>
+        /// <param name="item">The item to find in the collection.</param>
+        /// <returns>The zero-based index of the item, or -1 if it is not found.</returns>
+        public int IndexOf(T item)
+        {
+            if (item == null)
+            {
+                throw new ArgumentNullException("item");
+            }
+            EqualityComparer<T> comparer = EqualityComparer<T>.Default;
+            for (int i = 0; i < count; i++)
+            {
+                if (comparer.Equals(array[i], item))
+                {
+                    return i;
+                }
+            }
+            return -1;
+        }
+
+        /// <summary>
+        /// Inserts the given item at the specified index.
+        /// </summary>
+        /// <param name="index">The index at which to insert the item.</param>
+        /// <param name="item">The item to insert.</param>
+        public void Insert(int index, T item)
+        {
+            if (item == null)
+            {
+                throw new ArgumentNullException("item");
+            }
+            if (index < 0 || index > count)
+            {
+                throw new ArgumentOutOfRangeException("index");
+            }
+            EnsureSize(count + 1);
+            Array.Copy(array, index, array, index + 1, count - index);
+            array[index] = item;
+            count++;
+        }
+
+        /// <summary>
+        /// Removes the item at the given index.
+        /// </summary>
+        /// <param name="index">The zero-based index of the item to remove.</param>
+        public void RemoveAt(int index)
+        {
+            if (index < 0 || index >= count)
+            {
+                throw new ArgumentOutOfRangeException("index");
+            }
+            Array.Copy(array, index + 1, array, index, count - index - 1);
+            count--;
+            array[count] = default(T);
+        }
+
+        /// <summary>
+        /// Returns a string representation of this repeated field, in the same
+        /// way as it would be represented by the default JSON formatter.
+        /// </summary>
+        public override string ToString()
+        {
+            var builder = new StringBuilder();
+            JsonFormatter.Default.WriteList(builder, this);
+            return builder.ToString();
+        }
+
+        /// <summary>
+        /// Gets or sets the item at the specified index.
+        /// </summary>
+        /// <value>
+        /// The element at the specified index.
+        /// </value>
+        /// <param name="index">The zero-based index of the element to get or set.</param>
+        /// <returns>The item at the specified index.</returns>
+        public T this[int index]
+        {
+            get
+            {
+                if (index < 0 || index >= count)
+                {
+                    throw new ArgumentOutOfRangeException("index");
+                }
+                return array[index];
+            }
+            set
+            {
+                if (index < 0 || index >= count)
+                {
+                    throw new ArgumentOutOfRangeException("index");
+                }
+                if (value == null)
+                {
+                    throw new ArgumentNullException("value");
+                }
+                array[index] = value;
+            }
+        }
+
+        #region Explicit interface implementation for IList and ICollection.
+        bool IList.IsFixedSize { get { return false; } }
+
+        void ICollection.CopyTo(Array array, int index)
+        {
+            Array.Copy(this.array, 0, array, index, count);
+        }
+
+        bool ICollection.IsSynchronized { get { return false; } }
+
+        object ICollection.SyncRoot { get { return this; } }
+
+        object IList.this[int index]
+        {
+            get { return this[index]; }
+            set { this[index] = (T)value; }
+        }
+
+        int IList.Add(object value)
+        {
+            Add((T) value);
+            return count - 1;
+        }
+
+        bool IList.Contains(object value)
+        {
+            return (value is T && Contains((T)value));
+        }
+
+        int IList.IndexOf(object value)
+        {
+            if (!(value is T))
+            {
+                return -1;
+            }
+            return IndexOf((T)value);
+        }
+
+        void IList.Insert(int index, object value)
+        {
+            Insert(index, (T) value);
+        }
+
+        void IList.Remove(object value)
+        {
+            if (!(value is T))
+            {
+                return;
+            }
+            Remove((T)value);
+        }
+        #endregion        
+    }
+}